From ad3e3a0b99f2120369d01fcdb6ddbf63951011c4 Mon Sep 17 00:00:00 2001 From: Brian Date: Mon, 20 Aug 2007 12:55:26 +0100 Subject: [PATCH] don't map buffer in _mesa_validate_DrawElements() unless needed --- src/mesa/main/api_validate.c | 33 ++++++++++++++++++++------------- 1 file changed, 20 insertions(+), 13 deletions(-) diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c index 841c6a53026..9c05c36d067 100644 --- a/src/mesa/main/api_validate.c +++ b/src/mesa/main/api_validate.c @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 7.0.1 + * Version: 7.0.2 * * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * @@ -69,8 +69,9 @@ _mesa_validate_DrawElements(GLcontext *ctx, GLuint indexBytes; /* use indices in the buffer object */ - if (!ctx->Array.ElementArrayBufferObj->Data) { - _mesa_warning(ctx, "DrawElements with empty vertex elements buffer!"); + if (!ctx->Array.ElementArrayBufferObj->Size) { + _mesa_warning(ctx, + "glDrawElements called with empty array elements buffer"); return GL_FALSE; } @@ -86,19 +87,10 @@ _mesa_validate_DrawElements(GLcontext *ctx, indexBytes = count * sizeof(GLushort); } - if ((GLubyte *) indices + indexBytes > - ctx->Array.ElementArrayBufferObj->Data + - ctx->Array.ElementArrayBufferObj->Size) { + if (indexBytes > ctx->Array.ElementArrayBufferObj->Size) { _mesa_warning(ctx, "glDrawElements index out of buffer bounds"); return GL_FALSE; } - - /* Actual address is the sum of pointers. Indices may be used below. */ - if (ctx->Const.CheckArrayBounds) { - indices = (const GLvoid *) - ADD_POINTERS(ctx->Array.ElementArrayBufferObj->Data, - (const GLubyte *) indices); - } } else { /* not using a VBO */ @@ -108,8 +100,18 @@ _mesa_validate_DrawElements(GLcontext *ctx, if (ctx->Const.CheckArrayBounds) { /* find max array index */ + const GLubyte *map; GLuint max = 0; GLint i; + + map = ctx->Driver.MapBuffer(ctx, + GL_ELEMENT_ARRAY_BUFFER_ARB, + GL_READ_ONLY, + ctx->Array.ElementArrayBufferObj); + + /* Actual address is the sum of pointers */ + indices = (const GLvoid *) ADD_POINTERS(map, (const GLubyte *) indices); + if (type == GL_UNSIGNED_INT) { for (i = 0; i < count; i++) if (((GLuint *) indices)[i] > max) @@ -126,6 +128,11 @@ _mesa_validate_DrawElements(GLcontext *ctx, if (((GLubyte *) indices)[i] > max) max = ((GLubyte *) indices)[i]; } + + ctx->Driver.UnmapBuffer(ctx, + GL_ELEMENT_ARRAY_BUFFER_ARB, + ctx->Array.ElementArrayBufferObj); + if (max >= ctx->Array._MaxElement) { /* the max element is out of bounds of one or more enabled arrays */ return GL_FALSE;