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llvmpipe: simplify the tiles_x, tiles_y code a bit
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commit
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3 changed files with 11 additions and 16 deletions
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@ -25,6 +25,7 @@
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*
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**************************************************************************/
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#include "util/u_math.h"
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#include "util/u_memory.h"
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#include "lp_bin.h"
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@ -137,13 +138,14 @@ lp_free_bin_data(struct lp_bins *bins)
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void
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lp_bin_set_num_bins( struct lp_bins *bins,
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unsigned tiles_x, unsigned tiles_y )
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lp_bin_set_framebuffer_size( struct lp_bins *bins,
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unsigned width, unsigned height )
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{
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bins->tiles_x = tiles_x;
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bins->tiles_y = tiles_y;
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bins->tiles_x = align(width, TILE_SIZE) / TILE_SIZE;
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bins->tiles_y = align(height, TILE_SIZE) / TILE_SIZE;
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}
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void
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lp_bin_new_cmd_block( struct cmd_block_list *list )
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{
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@ -131,9 +131,8 @@ void lp_reset_bins(struct lp_bins *bins );
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void lp_free_bin_data(struct lp_bins *bins);
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void
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lp_bin_set_num_bins( struct lp_bins *bins,
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unsigned tiles_x, unsigned tiles_y );
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void lp_bin_set_framebuffer_size( struct lp_bins *bins,
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unsigned width, unsigned height );
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void lp_bin_new_data_block( struct data_block_list *list );
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@ -34,7 +34,6 @@
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#include "pipe/p_defines.h"
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#include "pipe/p_inlines.h"
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#include "util/u_math.h"
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#include "util/u_memory.h"
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#include "util/u_pack_color.h"
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#include "lp_bin.h"
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@ -62,9 +61,8 @@ lp_setup_get_current_bins(struct setup_context *setup)
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if(0)lp_reset_bins( setup->bins ); /* XXX temporary? */
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if (setup->fb) {
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unsigned tiles_x = align(setup->fb->width, TILE_SIZE) / TILE_SIZE;
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unsigned tiles_y = align(setup->fb->height, TILE_SIZE) / TILE_SIZE;
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lp_bin_set_num_bins(setup->bins, tiles_x, tiles_y);
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lp_bin_set_framebuffer_size(setup->bins,
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setup->fb->width, setup->fb->height);
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}
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}
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return setup->bins;
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@ -244,7 +242,6 @@ lp_setup_bind_framebuffer( struct setup_context *setup,
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const struct pipe_framebuffer_state *fb )
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{
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struct lp_bins *bins = lp_setup_get_current_bins(setup);
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unsigned tiles_x, tiles_y;
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LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
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@ -252,10 +249,7 @@ lp_setup_bind_framebuffer( struct setup_context *setup,
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setup->fb = fb;
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tiles_x = align(setup->fb->width, TILE_SIZE) / TILE_SIZE;
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tiles_y = align(setup->fb->height, TILE_SIZE) / TILE_SIZE;
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lp_bin_set_num_bins(bins, tiles_x, tiles_y);
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lp_bin_set_framebuffer_size(bins, setup->fb->width, setup->fb->height);
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}
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