applied Keith's fix for the Loki ice bug

This commit is contained in:
Brian Paul 2000-04-13 14:53:25 +00:00
parent 179870a5b8
commit ad2f32155f

View file

@ -1,4 +1,4 @@
/* $Id: clip.c,v 1.6 2000/02/25 03:55:39 keithw Exp $ */
/* $Id: clip.c,v 1.7 2000/04/13 14:53:25 brianp Exp $ */
/*
* Mesa 3-D graphics library
@ -375,13 +375,10 @@ void gl_update_clipmask( GLcontext *ctx )
if (ctx->Visual->RGBAflag)
{
if (ctx->Light.ShadeModel==GL_SMOOTH)
{
mask |= CLIP_RGBA0;
mask |= CLIP_RGBA0;
if (ctx->TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_SEPERATE_SPECULAR))
mask |= CLIP_RGBA1;
}
if (ctx->TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_SEPERATE_SPECULAR))
mask |= CLIP_RGBA1;
if (ctx->Texture.ReallyEnabled & 0xf0)
mask |= CLIP_TEX1|CLIP_TEX0;