r600_shader.c: check returned value of eg_get_interpolator_index

Like done in another place in that same file.

CID 1250588

Signed-off-by: Julien Isorce <jisorce@oblong.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Julien Isorce 2017-03-16 14:25:24 +00:00 committed by Julien Isorce
parent 020b3f0c46
commit ad13bd2e51

View file

@ -1113,7 +1113,8 @@ static int allocate_system_value_inputs(struct r600_shader_ctx *ctx, int gpr_off
interpolate = ctx->info.input_interpolate[inst->Src[0].Register.Index];
k = eg_get_interpolator_index(interpolate, location);
ctx->eg_interpolators[k].enabled = true;
if (k >= 0)
ctx->eg_interpolators[k].enabled = true;
}
} else if (parse.FullToken.Token.Type == TGSI_TOKEN_TYPE_DECLARATION) {
struct tgsi_full_declaration *d = &parse.FullToken.FullDeclaration;
@ -1209,7 +1210,8 @@ static int evergreen_gpr_count(struct r600_shader_ctx *ctx)
interpolate = ctx->info.input_interpolate[inst->Src[0].Register.Index];
k = eg_get_interpolator_index(interpolate, location);
ctx->eg_interpolators[k].enabled = true;
if (k >= 0)
ctx->eg_interpolators[k].enabled = true;
}
}
}