diff --git a/src/gallium/drivers/zink/ci/zink-radv-fails.txt b/src/gallium/drivers/zink/ci/zink-radv-fails.txt index 42c1683e948..7d55a981008 100644 --- a/src/gallium/drivers/zink/ci/zink-radv-fails.txt +++ b/src/gallium/drivers/zink/ci/zink-radv-fails.txt @@ -1028,23 +1028,16 @@ KHR-GL46.blend_equation_advanced.blend_specific.GL_MULTIPLY_KHR,Fail KHR-GL46.blend_equation_advanced.blend_specific.GL_OVERLAY_KHR,Fail KHR-GL46.blend_equation_advanced.blend_specific.GL_SCREEN_KHR,Fail KHR-GL46.blend_equation_advanced.blend_specific.GL_SOFTLIGHT_KHR,Fail -KHR-GL46.blend_equation_advanced.test_coherency.mixedSequence,Fail -KHR-GL46.blend_equation_advanced.test_coherency.multiplySequence,Fail KHR-GL46.clip_distance.functional,Fail KHR-GL46.compute_shader.built-in-variables,Fail KHR-GL46.compute_shader.conditional-dispatching,Fail KHR-GL46.compute_shader.shared-simple,Fail KHR-GL46.conditional_render_inverted.functional,Fail KHR-GL46.copy_image.functional,Timeout -KHR-GL46.cull_distance.coverage,Fail KHR-GL46.cull_distance.functional,Fail KHR-GL46.direct_state_access.queries_functional,Fail KHR-GL46.direct_state_access.vertex_arrays_attribute_format,Fail -KHR-GL46.draw_indirect.basic-mode-drawArrays-points,Fail KHR-GL46.geometry_shader.adjacency.adjacency_indiced_triangle_strip,Fail -KHR-GL46.geometry_shader.adjacency.adjacency_non_indiced_triangle_strip,Fail -KHR-GL46.geometry_shader.limits.max_input_components,Fail -KHR-GL46.gpu_shader_fp64.fp64.named_uniform_blocks,Fail KHR-GL46.gpu_shader_fp64.fp64.varyings,Fail KHR-GL46.layout_location.sampler_1d_array_shadow,Fail KHR-GL46.layout_location.sampler_1d_shadow,Fail @@ -1066,9 +1059,7 @@ KHR-GL46.sample_shading.render.rgba8i.full,Fail KHR-GL46.sample_shading.render.rgba8i.half,Fail KHR-GL46.sample_shading.render.rgba8ui.full,Fail KHR-GL46.sample_shading.render.rgba8ui.half,Fail -KHR-GL46.shader_atomic_counters.advanced-usage-many-draw-calls2,Fail KHR-GL46.shader_ballot_tests.ShaderBallotFunctionRead,Fail -KHR-GL46.shader_image_load_store.advanced-allStages-oneImage,Fail KHR-GL46.shader_image_load_store.basic-allTargets-atomic,Fail KHR-GL46.shader_image_load_store.basic-allTargets-atomicCS,Fail KHR-GL46.shader_image_load_store.basic-allTargets-atomicGS,Fail @@ -1076,23 +1067,14 @@ KHR-GL46.shader_image_load_store.basic-allTargets-atomicVS,Fail KHR-GL46.shader_image_load_store.basic-allTargets-load-nonMS,Fail KHR-GL46.shader_image_load_store.basic-allTargets-store,Fail KHR-GL46.shader_image_load_store.non-layered_binding,Fail -KHR-GL46.shader_image_size.advanced-ms-fs-int,Fail -KHR-GL46.shader_image_size.advanced-nonMS-fs-float,Fail -KHR-GL46.shader_image_size.advanced-nonMS-fs-int,Fail -KHR-GL46.shader_image_size.advanced-nonMS-fs-uint,Fail KHR-GL46.shader_storage_buffer_object.advanced-readWrite-case1-cs,Fail -KHR-GL46.shader_storage_buffer_object.basic-atomic-case3,Fail KHR-GL46.shader_storage_buffer_object.basic-operations-case1-cs,Fail KHR-GL46.shader_storage_buffer_object.basic-operations-case1-vs,Fail KHR-GL46.sparse_buffer_tests.BufferStorageTest,Crash KHR-GL46.stencil_texturing.functional,Fail -KHR-GL46.texture_cube_map_array.sampling,Fail KHR-GL46.texture_filter_minmax_tests.TextureFilterMinmaxMagnificationFiltering,Fail KHR-GL46.texture_filter_minmax_tests.TextureFilterMinmaxMinificationFiltering,Fail KHR-GL46.texture_filter_minmax_tests.TextureFilterMinmaxMipmapMinificationFiltering,Fail -KHR-GL46.texture_gather.gather-geometry-shader,Fail -KHR-GL46.texture_gather.gather-tesselation-shader,Fail -KHR-GL46.texture_gather.plain-gather-float-2d-srgb,Fail KHR-GL46.texture_repeat_mode.depth24_stencil8_11x131_0_clamp_to_edge,Fail KHR-GL46.texture_repeat_mode.depth24_stencil8_11x131_0_mirrored_repeat,Fail KHR-GL46.texture_repeat_mode.depth24_stencil8_11x131_0_repeat,Fail @@ -1141,7 +1123,6 @@ KHR-GL46.tessellation_shader.tessellation_shader_tessellation.gl_InvocationID_Pa KHR-GL46.tessellation_shader.tessellation_shader_triangles_tessellation.identical_triangles,Fail KHR-GL46.tessellation_shader.tessellation_shader_triangles_tessellation.inner_tessellation_level_rounding,Fail KHR-GL46.tessellation_shader.vertex.vertex_spacing,Fail -KHR-GL46.transform_feedback.capture_vertex_interleaved_test,Fail glx@extension string sanity,Fail glx@glx_arb_create_context_es2_profile@invalid opengl es version,Fail @@ -2088,14 +2069,6 @@ spec@arb_query_buffer_object@qbo@query-GL_SAMPLES_PASSED-SYNC_CPU_READ_AFTER_CAC spec@arb_query_buffer_object@qbo@query-GL_SAMPLES_PASSED-SYNC-GL_INT,Fail spec@arb_query_buffer_object@qbo@query-GL_SAMPLES_PASSED-SYNC-GL_UNSIGNED_INT64_ARB,Fail spec@arb_query_buffer_object@qbo@query-GL_SAMPLES_PASSED-SYNC-GL_UNSIGNED_INT,Fail -spec@arb_sample_shading@builtin-gl-sample-id 2,Fail -spec@arb_sample_shading@builtin-gl-sample-id 4,Fail -spec@arb_sample_shading@builtin-gl-sample-id 6,Fail -spec@arb_sample_shading@builtin-gl-sample-id 8,Fail -spec@arb_sample_shading@builtin-gl-sample-mask 2,Fail -spec@arb_sample_shading@builtin-gl-sample-mask 4,Fail -spec@arb_sample_shading@builtin-gl-sample-mask 6,Fail -spec@arb_sample_shading@builtin-gl-sample-mask 8,Fail spec@arb_sample_shading@ignore-centroid-qualifier 2,Fail spec@arb_sample_shading@ignore-centroid-qualifier 4,Fail spec@arb_sample_shading@ignore-centroid-qualifier 6,Fail @@ -2105,66 +2078,18 @@ spec@arb_sample_shading@interpolate-at-sample-position 4,Fail spec@arb_sample_shading@interpolate-at-sample-position 6,Fail spec@arb_sample_shading@interpolate-at-sample-position 8,Fail spec@arb_seamless_cube_map@arb_seamless_cubemap,Fail -spec@arb_shader_atomic_counters@semantics,Fail -spec@arb_shader_atomic_counters@semantics@Geometry shader atomic built-in semantics,Fail -spec@arb_shader_atomic_counters@semantics@Tessellation control shader atomic built-in semantics,Fail -spec@arb_shader_atomic_counters@unused-result,Fail -spec@arb_shader_atomic_counters@unused-result@Geometry shader atomic built-in semantics,Fail -spec@arb_shader_atomic_counters@unused-result@Tessellation control shader atomic built-in semantics,Fail spec@arb_shader_clock@execution@clock2x32,Fail spec@arb_shader_clock@execution@clock,Fail -spec@arb_shader_image_load_store@coherency,Fail -spec@arb_shader_image_load_store@coherency@Tessellation control-Tessellation evaluation shader/'coherent' qualifier coherency test/1024x1024,Fail -spec@arb_shader_image_load_store@coherency@Tessellation control-Tessellation evaluation shader/'coherent' qualifier coherency test/128x128,Fail -spec@arb_shader_image_load_store@coherency@Tessellation control-Tessellation evaluation shader/'coherent' qualifier coherency test/16x16,Fail -spec@arb_shader_image_load_store@coherency@Tessellation control-Tessellation evaluation shader/'coherent' qualifier coherency test/256x256,Fail -spec@arb_shader_image_load_store@coherency@Tessellation control-Tessellation evaluation shader/'coherent' qualifier coherency test/32x32,Fail -spec@arb_shader_image_load_store@coherency@Tessellation control-Tessellation evaluation shader/'coherent' qualifier coherency test/4x4,Fail -spec@arb_shader_image_load_store@coherency@Tessellation control-Tessellation evaluation shader/'coherent' qualifier coherency test/512x512,Fail -spec@arb_shader_image_load_store@coherency@Tessellation control-Tessellation evaluation shader/'coherent' qualifier coherency test/64x64,Fail -spec@arb_shader_image_load_store@coherency@Tessellation control-Tessellation evaluation shader/'coherent' qualifier coherency test/8x8,Fail -spec@arb_shader_image_load_store@coherency@Tessellation control-Tessellation evaluation shader/'volatile' qualifier coherency test/1024x1024,Fail -spec@arb_shader_image_load_store@coherency@Tessellation control-Tessellation evaluation shader/'volatile' qualifier coherency test/128x128,Fail -spec@arb_shader_image_load_store@coherency@Tessellation control-Tessellation evaluation shader/'volatile' qualifier coherency test/16x16,Fail -spec@arb_shader_image_load_store@coherency@Tessellation control-Tessellation evaluation shader/'volatile' qualifier coherency test/256x256,Fail -spec@arb_shader_image_load_store@coherency@Tessellation control-Tessellation evaluation shader/'volatile' qualifier coherency test/32x32,Fail -spec@arb_shader_image_load_store@coherency@Tessellation control-Tessellation evaluation shader/'volatile' qualifier coherency test/4x4,Fail -spec@arb_shader_image_load_store@coherency@Tessellation control-Tessellation evaluation shader/'volatile' qualifier coherency test/512x512,Fail -spec@arb_shader_image_load_store@coherency@Tessellation control-Tessellation evaluation shader/'volatile' qualifier coherency test/64x64,Fail -spec@arb_shader_image_load_store@coherency@Tessellation control-Tessellation evaluation shader/'volatile' qualifier coherency test/8x8,Fail -spec@arb_shader_image_load_store@coherency@Vertex-Fragment shader/'coherent' qualifier coherency test/1024x1024,Fail -spec@arb_shader_image_load_store@coherency@Vertex-Fragment shader/'coherent' qualifier coherency test/128x128,Fail -spec@arb_shader_image_load_store@coherency@Vertex-Fragment shader/'coherent' qualifier coherency test/16x16,Fail -spec@arb_shader_image_load_store@coherency@Vertex-Fragment shader/'coherent' qualifier coherency test/256x256,Fail -spec@arb_shader_image_load_store@coherency@Vertex-Fragment shader/'coherent' qualifier coherency test/32x32,Fail -spec@arb_shader_image_load_store@coherency@Vertex-Fragment shader/'coherent' qualifier coherency test/4x4,Fail -spec@arb_shader_image_load_store@coherency@Vertex-Fragment shader/'coherent' qualifier coherency test/512x512,Fail -spec@arb_shader_image_load_store@coherency@Vertex-Fragment shader/'coherent' qualifier coherency test/64x64,Fail -spec@arb_shader_image_load_store@coherency@Vertex-Fragment shader/'coherent' qualifier coherency test/8x8,Fail -spec@arb_shader_image_load_store@coherency@Vertex-Fragment shader/'volatile' qualifier coherency test/1024x1024,Fail -spec@arb_shader_image_load_store@coherency@Vertex-Fragment shader/'volatile' qualifier coherency test/128x128,Fail -spec@arb_shader_image_load_store@coherency@Vertex-Fragment shader/'volatile' qualifier coherency test/16x16,Fail -spec@arb_shader_image_load_store@coherency@Vertex-Fragment shader/'volatile' qualifier coherency test/256x256,Fail -spec@arb_shader_image_load_store@coherency@Vertex-Fragment shader/'volatile' qualifier coherency test/32x32,Fail -spec@arb_shader_image_load_store@coherency@Vertex-Fragment shader/'volatile' qualifier coherency test/4x4,Fail -spec@arb_shader_image_load_store@coherency@Vertex-Fragment shader/'volatile' qualifier coherency test/512x512,Fail -spec@arb_shader_image_load_store@coherency@Vertex-Fragment shader/'volatile' qualifier coherency test/64x64,Fail -spec@arb_shader_image_load_store@coherency@Vertex-Fragment shader/'volatile' qualifier coherency test/8x8,Fail spec@arb_shader_image_load_store@early-z,Fail spec@arb_shader_image_load_store@early-z@occlusion query test/early-z fail,Fail spec@arb_shader_image_load_store@early-z@occlusion query test/early-z pass,Fail spec@arb_shader_image_load_store@early-z@occlusion query test/late-z fail,Fail spec@arb_shader_image_load_store@early-z@occlusion query test/late-z pass,Fail -spec@arb_shader_image_load_store@indexing,Fail -spec@arb_shader_image_load_store@indexing@Tessellation control shader/dynamically uniform indexing test,Fail spec@arb_shader_image_load_store@layer,Fail spec@arb_shader_image_load_store@layer@image3D/layered binding test,Fail spec@arb_shader_image_load_store@layer@image3D/non-layered binding test,Fail spec@arb_shader_image_load_store@level@3D level binding test,Fail spec@arb_shader_image_load_store@level,Fail -spec@arb_shader_image_load_store@max-images@Combined max image uniforms test,Fail -spec@arb_shader_image_load_store@max-images,Fail -spec@arb_shader_image_load_store@max-images@Tessellation control shader max image uniforms test,Fail spec@arb_shader_image_load_store@restrict,Fail spec@arb_shader_image_load_store@restrict@no qualifier image aliasing test,Fail spec@arb_shader_texture_lod@execution@arb_shader_texture_lod-texgradcube,Fail @@ -2219,30 +2144,6 @@ spec@arb_texture_float@texwrap formats bordercolor-swizzled@GL_RGB16F- swizzled- spec@arb_texture_float@texwrap formats bordercolor-swizzled@GL_RGB32F- swizzled- border color only,Fail spec@arb_texture_float@texwrap formats bordercolor-swizzled@GL_RGBA16F- swizzled- border color only,Fail spec@arb_texture_float@texwrap formats bordercolor-swizzled@GL_RGBA32F- swizzled- border color only,Fail -spec@arb_texture_multisample@texelfetch@2-gs-isampler2dmsarray,Fail -spec@arb_texture_multisample@texelfetch@2-gs-isampler2dms,Fail -spec@arb_texture_multisample@texelfetch@2-gs-sampler2dmsarray,Fail -spec@arb_texture_multisample@texelfetch@2-gs-sampler2dms,Fail -spec@arb_texture_multisample@texelfetch@2-gs-usampler2dmsarray,Fail -spec@arb_texture_multisample@texelfetch@2-gs-usampler2dms,Fail -spec@arb_texture_multisample@texelfetch@4-gs-isampler2dmsarray,Fail -spec@arb_texture_multisample@texelfetch@4-gs-isampler2dms,Fail -spec@arb_texture_multisample@texelfetch@4-gs-sampler2dmsarray,Fail -spec@arb_texture_multisample@texelfetch@4-gs-sampler2dms,Fail -spec@arb_texture_multisample@texelfetch@4-gs-usampler2dmsarray,Fail -spec@arb_texture_multisample@texelfetch@4-gs-usampler2dms,Fail -spec@arb_texture_multisample@texelfetch@6-gs-isampler2dmsarray,Fail -spec@arb_texture_multisample@texelfetch@6-gs-isampler2dms,Fail -spec@arb_texture_multisample@texelfetch@6-gs-sampler2dmsarray,Fail -spec@arb_texture_multisample@texelfetch@6-gs-sampler2dms,Fail -spec@arb_texture_multisample@texelfetch@6-gs-usampler2dmsarray,Fail -spec@arb_texture_multisample@texelfetch@6-gs-usampler2dms,Fail -spec@arb_texture_multisample@texelfetch@8-gs-isampler2dmsarray,Fail -spec@arb_texture_multisample@texelfetch@8-gs-isampler2dms,Fail -spec@arb_texture_multisample@texelfetch@8-gs-sampler2dmsarray,Fail -spec@arb_texture_multisample@texelfetch@8-gs-sampler2dms,Fail -spec@arb_texture_multisample@texelfetch@8-gs-usampler2dmsarray,Fail -spec@arb_texture_multisample@texelfetch@8-gs-usampler2dms,Fail spec@arb_texture_rectangle@glsl-fs-shadow2drect-01,Fail spec@arb_texture_rectangle@glsl-fs-shadow2drect-03,Fail spec@arb_texture_rectangle@glsl-fs-shadow2drect-04,Fail @@ -2562,19 +2463,15 @@ spec@ext_framebuffer_multisample@draw-buffers-alpha-to-one 2,Fail spec@ext_framebuffer_multisample@draw-buffers-alpha-to-one 4,Fail spec@ext_framebuffer_multisample@draw-buffers-alpha-to-one 6,Fail spec@ext_framebuffer_multisample@draw-buffers-alpha-to-one 8,Fail -spec@ext_framebuffer_multisample@multisample-blit 2 color,Fail spec@ext_framebuffer_multisample@multisample-blit 2 color linear,Fail spec@ext_framebuffer_multisample@multisample-blit 2 depth,Fail spec@ext_framebuffer_multisample@multisample-blit 2 stencil,Fail -spec@ext_framebuffer_multisample@multisample-blit 4 color,Fail spec@ext_framebuffer_multisample@multisample-blit 4 color linear,Fail spec@ext_framebuffer_multisample@multisample-blit 4 depth,Fail spec@ext_framebuffer_multisample@multisample-blit 4 stencil,Fail -spec@ext_framebuffer_multisample@multisample-blit 6 color,Fail spec@ext_framebuffer_multisample@multisample-blit 6 color linear,Fail spec@ext_framebuffer_multisample@multisample-blit 6 depth,Fail spec@ext_framebuffer_multisample@multisample-blit 6 stencil,Fail -spec@ext_framebuffer_multisample@multisample-blit 8 color,Fail spec@ext_framebuffer_multisample@multisample-blit 8 color linear,Fail spec@ext_framebuffer_multisample@multisample-blit 8 depth,Fail spec@ext_framebuffer_multisample@multisample-blit 8 stencil,Fail