From acd2a03ffb2035095036163f3573bcc6d44f0b6e Mon Sep 17 00:00:00 2001 From: Paul Berry Date: Sun, 2 Oct 2011 18:44:31 +0200 Subject: [PATCH] glsl: lower unconditional returns and continues in loops. Previously, lower_jumps.cpp would only lower return and continue statements that appeared inside conditionals. This patch makes it lower unconditional returns and continue statements that occur inside a loop. Such unconditional flow control statements would be unlikely to be explicitly coded by a reasonable user, however they might arise as a result of other optimizations. Without this patch, lower_jumps.cpp might not lower certain return and continue statements, causing some backends to fail. Fixes unit tests test_lower_return_void_at_end_of_loop and test_remove_continue_at_end_of_loop. (cherry picked from commit 03145ba655ad9173a74b853843eccaae78ff392f) Conflicts: src/glsl/lower_jumps.cpp --- src/glsl/lower_jumps.cpp | 70 ++++++++++++++++++++++++++++++++++++---- 1 file changed, 63 insertions(+), 7 deletions(-) diff --git a/src/glsl/lower_jumps.cpp b/src/glsl/lower_jumps.cpp index 1574c79a981..cfa458f5bd4 100644 --- a/src/glsl/lower_jumps.cpp +++ b/src/glsl/lower_jumps.cpp @@ -219,6 +219,43 @@ struct ir_lower_jumps_visitor : public ir_control_flow_visitor { } } + /** + * Insert the instructions necessary to lower a return statement, + * before the given return instruction. + */ + void insert_lowered_return(ir_return *ir) + { + ir_variable* return_flag = this->function.get_return_flag(); + if(!this->function.signature->return_type->is_void()) { + ir_variable* return_value = this->function.get_return_value(); + ir->insert_before( + new(ir) ir_assignment( + new (ir) ir_dereference_variable(return_value), + ir->value)); + } + ir->insert_before( + new(ir) ir_assignment( + new (ir) ir_dereference_variable(return_flag), + new (ir) ir_constant(true))); + this->loop.may_set_return_flag = true; + } + + /** + * If the given instruction is a return, lower it to instructions + * that store the return value (if there is one), set the return + * flag, and then break. + * + * It is safe to pass NULL to this function. + */ + void lower_return_unconditionally(ir_instruction *ir) + { + if (get_jump_strength(ir) != strength_return) { + return; + } + insert_lowered_return((ir_return*)ir); + ir->replace_with(new(ir) ir_loop_jump(ir_loop_jump::jump_break)); + } + virtual void visit(class ir_loop_jump * ir) { truncate_after_instruction(ir); @@ -369,13 +406,12 @@ retry: /* we get here if we put code after the if inside a branch */ break; if(jump_strengths[lower] == strength_return) { - ir_variable* return_flag = this->function.get_return_flag(); - if(!this->function.signature->return_type->is_void()) { - ir_variable* return_value = this->function.get_return_value(); - jumps[lower]->insert_before(new(ir) ir_assignment(new (ir) ir_dereference_variable(return_value), ((ir_return*)jumps[lower])->value, NULL)); - } - jumps[lower]->insert_before(new(ir) ir_assignment(new (ir) ir_dereference_variable(return_flag), new (ir) ir_constant(true), NULL)); - this->loop.may_set_return_flag = true; + /* To lower a return, we create a return flag (if the + * function doesn't have one already) and add instructions + * that: 1. store the return value (if this function has a + * non-void return) and 2. set the return flag + */ + insert_lowered_return((ir_return*)jumps[lower]); if(this->loop.loop) { ir_loop_jump* lowered = 0; lowered = new(ir) ir_loop_jump(ir_loop_jump::jump_break); @@ -496,8 +532,28 @@ lower_continue: loop_record saved_loop = this->loop; this->loop = loop_record(this->function.signature, ir); + /* Recursively lower nested jumps. This satisfies the + * CONTAINED_JUMPS_LOWERED postcondition, except in the case of + * an unconditional continue or return at the bottom of the + * loop, which are handled below. + */ block_record body = visit_block(&ir->body_instructions); + /* If the loop ends in an unconditional continue, eliminate it + * because it is redundant. + */ + ir_instruction *ir_last + = (ir_instruction *) ir->body_instructions.get_tail(); + if (get_jump_strength(ir_last) == strength_continue) { + ir_last->remove(); + } + + /* If the loop ends in an unconditional return, and we are + * lowering returns, lower it. + */ + if (this->function.lower_return) + lower_return_unconditionally(ir_last); + if(body.min_strength >= strength_break) { /* FINISHME: turn the this->loop into an if, or replace it with its body */ }