fixed segfault (NULL _ShineTable[0]) in shade_rastpos()

This commit is contained in:
Brian Paul 2001-07-05 15:31:21 +00:00
parent 5233ca8d30
commit ac54173414

View file

@ -1,4 +1,4 @@
/* $Id: rastpos.c,v 1.28 2001/06/26 21:15:36 brianp Exp $ */
/* $Id: rastpos.c,v 1.29 2001/07/05 15:31:21 brianp Exp $ */
/*
* Mesa 3-D graphics library
@ -131,6 +131,9 @@ shade_rastpos(GLcontext *ctx,
GLfloat diffuseColor[4], specularColor[4];
GLfloat diffuse = 0, specular = 0;
if (!ctx->_ShineTable[0] || !ctx->_ShineTable[1])
_mesa_validate_all_lighting_tables( ctx );
COPY_3V(diffuseColor, base[0]);
diffuseColor[3] = sumA[0];
ASSIGN_4V(specularColor, 0.0, 0.0, 0.0, 0.0);