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fixed segfault (NULL _ShineTable[0]) in shade_rastpos()
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1 changed files with 4 additions and 1 deletions
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@ -1,4 +1,4 @@
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/* $Id: rastpos.c,v 1.28 2001/06/26 21:15:36 brianp Exp $ */
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/* $Id: rastpos.c,v 1.29 2001/07/05 15:31:21 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -131,6 +131,9 @@ shade_rastpos(GLcontext *ctx,
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GLfloat diffuseColor[4], specularColor[4];
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GLfloat diffuse = 0, specular = 0;
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if (!ctx->_ShineTable[0] || !ctx->_ShineTable[1])
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_mesa_validate_all_lighting_tables( ctx );
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COPY_3V(diffuseColor, base[0]);
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diffuseColor[3] = sumA[0];
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ASSIGN_4V(specularColor, 0.0, 0.0, 0.0, 0.0);
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