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broadcom/vc5: Switch to setting the primitive list format in the RCL.
This means that we get a single copy of it emitted, instead of once at the start of each tile (though it's still executed once per tile). Fixes assertion failures with the updated simulator.
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parent
7d8b19f0dd
commit
ac4054ca17
2 changed files with 8 additions and 5 deletions
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@ -101,11 +101,6 @@ vc5_start_draw(struct vc5_context *vc5)
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*/
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cl_emit(&job->bcl, START_TILE_BINNING, bin);
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cl_emit(&job->bcl, PRIMITIVE_LIST_FORMAT, fmt) {
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fmt.data_type = LIST_INDEXED;
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fmt.primitive_type = LIST_TRIANGLES;
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}
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job->needs_flush = true;
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job->draw_width = vc5->framebuffer.width;
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job->draw_height = vc5->framebuffer.height;
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@ -152,6 +152,14 @@ vc5_rcl_emit_generic_per_tile_list(struct vc5_job *job, int last_cbuf)
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*/
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cl_emit(cl, TILE_COORDINATES_IMPLICIT, coords);
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/* The binner starts out writing tiles assuming that the initial mode
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* is triangles, so make sure that's the case.
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*/
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cl_emit(cl, PRIMITIVE_LIST_FORMAT, fmt) {
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fmt.data_type = LIST_INDEXED;
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fmt.primitive_type = LIST_TRIANGLES;
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}
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cl_emit(cl, BRANCH_TO_IMPLICIT_TILE_LIST, branch);
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bool needs_color_clear = job->cleared & pipe_clear_color_buffers;
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