zink: simplify zink_framebuffer_clear_data union

no functional changes

Acked-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17366>
This commit is contained in:
Mike Blumenkrantz 2022-07-06 10:38:42 -04:00 committed by Marge Bot
parent 7754041ed6
commit ac38139c34
4 changed files with 6 additions and 8 deletions

View file

@ -243,7 +243,7 @@ zink_clear(struct pipe_context *pctx,
if (scissor_state && needs_rp)
clear->scissor = *scissor_state;
for (unsigned i = 0; i < 4; i++)
clamp_color(desc, &clear->color.color, pcolor, i);
clamp_color(desc, &clear->color, pcolor, i);
if (zink_fb_clear_first_needs_explicit(fb_clear))
ctx->rp_clears_enabled &= ~(PIPE_CLEAR_COLOR0 << i);
else
@ -312,7 +312,7 @@ zink_clear_framebuffer(struct zink_context *ctx, unsigned clear_buffers)
goto out;
/* colors don't match, fire this one off */
if (!colors_equal(&a->color.color, &b->color.color))
if (!colors_equal(&a->color, &b->color))
goto out;
}
} else {
@ -356,7 +356,7 @@ out:
}
zink_clear(&ctx->base, clear_bits,
clear->has_scissor ? &clear->scissor : NULL,
&clear->color.color,
&clear->color,
zsclear ? zsclear->zs.depth : 0,
zsclear ? zsclear->zs.stencil : 0);
}

View file

@ -34,9 +34,7 @@ struct zink_resource;
struct zink_framebuffer_clear_data {
union {
struct {
union pipe_color_union color;
} color;
union pipe_color_union color;
struct {
float depth;
unsigned stencil;

View file

@ -2240,7 +2240,7 @@ begin_rendering(struct zink_context *ctx)
continue;
}
/* we now know there's one clear that can be done here */
memcpy(&ctx->dynamic_fb.attachments[i].clearValue, &clear->color.color, sizeof(float) * 4);
memcpy(&ctx->dynamic_fb.attachments[i].clearValue, &clear->color, sizeof(float) * 4);
ctx->dynamic_fb.attachments[i].loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
}
if (ctx->fb_state.zsbuf && zink_fb_clear_enabled(ctx, PIPE_MAX_COLOR_BUFS)) {

View file

@ -528,7 +528,7 @@ begin_render_pass(struct zink_context *ctx)
continue;
}
/* we now know there's one clear that can be done here */
memcpy(&clears[i].color, &clear->color.color, sizeof(float) * 4);
memcpy(&clears[i].color, &clear->color, sizeof(float) * 4);
rpbi.clearValueCount = i + 1;
clear_validate |= PIPE_CLEAR_COLOR0 << i;
assert(ctx->framebuffer->rp->state.clears);