st/mesa: don't choose DXT formats if we can't do DXT compression

If we call gl[Copy]TexImage2D() with a generic compression format
(e.g. intFormat=GL_COMPRESSED_RGBA) we can't choose a DXT format if
we don't have the external DXT compression library.

We weren't actually enforcing this before since the
pipe_screen::is_format_supported(DXT) query has no dependency on
the DXT compression library.

Now if we're given a generic compressed format and we can't do DXT
compression we'll fall back to a non-compressed format.

v2: use util_format_is_s3tc() function and add more comments about
the allow_dxt parameter.

Note: This is a candidate for the stable branches.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
(cherry picked from commit 4df42890c5)
This commit is contained in:
Brian Paul 2013-01-31 18:52:57 -07:00 committed by Ian Romanick
parent 4ec3843a54
commit ac22dffaf6
5 changed files with 29 additions and 13 deletions

View file

@ -1499,14 +1499,16 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy,
if (type == GL_DEPTH) {
texFormat = st_choose_format(screen, GL_DEPTH_COMPONENT,
GL_NONE, GL_NONE, st->internal_target,
sample_count, PIPE_BIND_DEPTH_STENCIL);
sample_count, PIPE_BIND_DEPTH_STENCIL,
FALSE);
assert(texFormat != PIPE_FORMAT_NONE);
}
else {
/* default color format */
texFormat = st_choose_format(screen, GL_RGBA,
GL_NONE, GL_NONE, st->internal_target,
sample_count, PIPE_BIND_SAMPLER_VIEW);
sample_count, PIPE_BIND_SAMPLER_VIEW,
FALSE);
assert(texFormat != PIPE_FORMAT_NONE);
}
}

View file

@ -597,7 +597,7 @@ decompress_with_blit(struct gl_context * ctx,
/* Find the best match for the format+type combo. */
pipe_format = st_choose_format(pipe->screen, GL_RGBA8, format, type,
pipe_target, 0, bind);
pipe_target, 0, bind, FALSE);
if (pipe_format == PIPE_FORMAT_NONE) {
/* unable to get an rgba format!?! */
_mesa_problem(ctx, "%s: cannot find a supported format", __func__);

View file

@ -1398,18 +1398,25 @@ static const struct format_mapping format_map[] = {
/**
* Return first supported format from the given list.
* \param allow_dxt indicates whether it's OK to return a DXT format.
*/
static enum pipe_format
find_supported_format(struct pipe_screen *screen,
const enum pipe_format formats[],
enum pipe_texture_target target,
unsigned sample_count,
unsigned tex_usage)
unsigned tex_usage,
boolean allow_dxt)
{
uint i;
for (i = 0; formats[i]; i++) {
if (screen->is_format_supported(screen, formats[i], target,
sample_count, tex_usage)) {
if (!allow_dxt && util_format_is_s3tc(formats[i])) {
/* we can't return a dxt format, continue searching */
continue;
}
return formats[i];
}
}
@ -1514,12 +1521,16 @@ find_exact_format(GLint internalFormat, GLenum format, GLenum type)
* \param internalFormat the user value passed to glTexImage2D
* \param target one of PIPE_TEXTURE_x
* \param bindings bitmask of PIPE_BIND_x flags.
* \param allow_dxt indicates whether it's OK to return a DXT format. This
* only matters when internalFormat names a generic or
* specific compressed format. And that should only happen
* when we're getting called from gl[Copy]TexImage().
*/
enum pipe_format
st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
GLenum format, GLenum type,
enum pipe_texture_target target, unsigned sample_count,
unsigned bindings)
unsigned bindings, boolean allow_dxt)
{
GET_CURRENT_CONTEXT(ctx); /* XXX this should be a function parameter */
int i, j;
@ -1547,7 +1558,8 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
* which is supported by the driver.
*/
return find_supported_format(screen, mapping->pipeFormats,
target, sample_count, bindings);
target, sample_count, bindings,
allow_dxt);
}
}
}
@ -1569,8 +1581,8 @@ st_choose_renderbuffer_format(struct pipe_screen *screen,
usage = PIPE_BIND_DEPTH_STENCIL;
else
usage = PIPE_BIND_RENDER_TARGET;
return st_choose_format(screen, internalFormat, GL_NONE, GL_NONE, PIPE_TEXTURE_2D,
sample_count, usage);
return st_choose_format(screen, internalFormat, GL_NONE, GL_NONE,
PIPE_TEXTURE_2D, sample_count, usage, FALSE);
}
@ -1597,12 +1609,13 @@ st_ChooseTextureFormat_renderable(struct gl_context *ctx, GLint internalFormat,
}
pFormat = st_choose_format(screen, internalFormat, format, type,
PIPE_TEXTURE_2D, 0, bindings);
PIPE_TEXTURE_2D, 0, bindings, ctx->Mesa_DXTn);
if (pFormat == PIPE_FORMAT_NONE) {
/* try choosing format again, this time without render target bindings */
pFormat = st_choose_format(screen, internalFormat, format, type,
PIPE_TEXTURE_2D, 0, PIPE_BIND_SAMPLER_VIEW);
PIPE_TEXTURE_2D, 0, PIPE_BIND_SAMPLER_VIEW,
ctx->Mesa_DXTn);
}
if (pFormat == PIPE_FORMAT_NONE) {
@ -1661,7 +1674,7 @@ st_QuerySamplesForFormat(struct gl_context *ctx, GLenum internalFormat,
/* Set sample counts in descending order. */
for (i = 16; i > 1; i--) {
format = st_choose_format(screen, internalFormat, GL_NONE, GL_NONE,
PIPE_TEXTURE_2D, i, bind);
PIPE_TEXTURE_2D, i, bind, FALSE);
if (format != PIPE_FORMAT_NONE) {
samples[num_sample_counts++] = i;

View file

@ -51,7 +51,7 @@ extern enum pipe_format
st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
GLenum format, GLenum type,
enum pipe_texture_target target, unsigned sample_count,
unsigned bindings);
unsigned bindings, boolean allow_dxt);
extern enum pipe_format
st_choose_renderbuffer_format(struct pipe_screen *screen,

View file

@ -398,7 +398,8 @@ st_create_color_map_texture(struct gl_context *ctx)
/* find an RGBA texture format */
format = st_choose_format(pipe->screen, GL_RGBA, GL_NONE, GL_NONE,
PIPE_TEXTURE_2D, 0, PIPE_BIND_SAMPLER_VIEW);
PIPE_TEXTURE_2D, 0, PIPE_BIND_SAMPLER_VIEW,
FALSE);
/* create texture for color map/table */
pt = st_texture_create(st, PIPE_TEXTURE_2D, format, 0,