mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-05 00:58:05 +02:00
vl/compositor: extend YUV deint function to do field deint
It will add Bob deint ability to interlaced video for HW encoder Acked-by: Christian König <christian.koenig@amd.com>
This commit is contained in:
parent
4ef0828946
commit
abd05a6cc4
2 changed files with 26 additions and 12 deletions
|
|
@ -310,7 +310,7 @@ create_frag_shader_weave_rgb(struct vl_compositor *c)
|
|||
}
|
||||
|
||||
static void *
|
||||
create_frag_shader_weave_yuv(struct vl_compositor *c, bool y)
|
||||
create_frag_shader_deint_yuv(struct vl_compositor *c, bool y, bool w)
|
||||
{
|
||||
struct ureg_program *shader;
|
||||
struct ureg_dst texel, fragment;
|
||||
|
|
@ -322,7 +322,10 @@ create_frag_shader_weave_yuv(struct vl_compositor *c, bool y)
|
|||
texel = ureg_DECL_temporary(shader);
|
||||
fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0);
|
||||
|
||||
create_frag_shader_weave(shader, texel);
|
||||
if (w)
|
||||
create_frag_shader_weave(shader, texel);
|
||||
else
|
||||
create_frag_shader_yuv(shader, texel);
|
||||
|
||||
if (y)
|
||||
ureg_MOV(shader, ureg_writemask(fragment, TGSI_WRITEMASK_X), ureg_src(texel));
|
||||
|
|
@ -452,10 +455,13 @@ init_shaders(struct vl_compositor *c)
|
|||
return false;
|
||||
}
|
||||
|
||||
c->fs_weave_yuv.y = create_frag_shader_weave_yuv(c, true);
|
||||
c->fs_weave_yuv.uv = create_frag_shader_weave_yuv(c, false);
|
||||
if (!c->fs_weave_yuv.y || !c->fs_weave_yuv.uv) {
|
||||
debug_printf("Unable to create YCbCr i-to-YCbCr p weave fragment shader.\n");
|
||||
c->fs_yuv.weave.y = create_frag_shader_deint_yuv(c, true, true);
|
||||
c->fs_yuv.weave.uv = create_frag_shader_deint_yuv(c, false, true);
|
||||
c->fs_yuv.bob.y = create_frag_shader_deint_yuv(c, true, false);
|
||||
c->fs_yuv.bob.uv = create_frag_shader_deint_yuv(c, false, false);
|
||||
if (!c->fs_yuv.weave.y || !c->fs_yuv.weave.uv ||
|
||||
!c->fs_yuv.bob.y || !c->fs_yuv.bob.uv) {
|
||||
debug_printf("Unable to create YCbCr i-to-YCbCr p deint fragment shader.\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
|
|
@ -487,8 +493,10 @@ static void cleanup_shaders(struct vl_compositor *c)
|
|||
c->pipe->delete_vs_state(c->pipe, c->vs);
|
||||
c->pipe->delete_fs_state(c->pipe, c->fs_video_buffer);
|
||||
c->pipe->delete_fs_state(c->pipe, c->fs_weave_rgb);
|
||||
c->pipe->delete_fs_state(c->pipe, c->fs_weave_yuv.y);
|
||||
c->pipe->delete_fs_state(c->pipe, c->fs_weave_yuv.uv);
|
||||
c->pipe->delete_fs_state(c->pipe, c->fs_yuv.weave.y);
|
||||
c->pipe->delete_fs_state(c->pipe, c->fs_yuv.weave.uv);
|
||||
c->pipe->delete_fs_state(c->pipe, c->fs_yuv.bob.y);
|
||||
c->pipe->delete_fs_state(c->pipe, c->fs_yuv.bob.uv);
|
||||
c->pipe->delete_fs_state(c->pipe, c->fs_palette.yuv);
|
||||
c->pipe->delete_fs_state(c->pipe, c->fs_palette.rgb);
|
||||
c->pipe->delete_fs_state(c->pipe, c->fs_rgba);
|
||||
|
|
@ -913,7 +921,7 @@ set_yuv_layer(struct vl_compositor_state *s, struct vl_compositor *c, unsigned l
|
|||
src_rect ? *src_rect : default_rect(&s->layers[layer]),
|
||||
dst_rect ? *dst_rect : default_rect(&s->layers[layer]));
|
||||
|
||||
s->layers[layer].fs = (y) ? c->fs_weave_yuv.y : c->fs_weave_yuv.uv;
|
||||
s->layers[layer].fs = (y) ? c->fs_yuv.weave.y : c->fs_yuv.weave.uv;
|
||||
}
|
||||
|
||||
void
|
||||
|
|
|
|||
|
|
@ -116,9 +116,15 @@ struct vl_compositor
|
|||
void *fs_rgba;
|
||||
|
||||
struct {
|
||||
void *y;
|
||||
void *uv;
|
||||
} fs_weave_yuv;
|
||||
struct {
|
||||
void *y;
|
||||
void *uv;
|
||||
} weave;
|
||||
struct {
|
||||
void *y;
|
||||
void *uv;
|
||||
} bob;
|
||||
} fs_yuv;
|
||||
|
||||
struct {
|
||||
void *rgb;
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue