radeon: add some debuging info for glCopyTex(Sub)Image

This commit is contained in:
Maciej Cencora 2010-03-13 17:33:48 +01:00
parent 18ecf41835
commit abc847c20d

View file

@ -28,6 +28,7 @@
#include "radeon_common.h"
#include "radeon_texture.h"
#include "main/enums.h"
#include "main/image.h"
#include "main/teximage.h"
#include "main/texstate.h"
@ -183,6 +184,10 @@ radeonCopyTexImage2D(GLcontext *ctx, GLenum target, GLint level,
return;
fail:
radeon_print(RADEON_FALLBACKS, RADEON_NORMAL,
"Falling back to sw for glCopyTexImage2D (internalFormat %s, border %d)\n",
_mesa_lookup_enum_by_nr(internalFormat), border);
_mesa_meta_CopyTexImage2D(ctx, target, level, internalFormat, x, y,
width, height, border);
}
@ -201,7 +206,8 @@ radeonCopyTexSubImage2D(GLcontext *ctx, GLenum target, GLint level,
radeon_tex_obj(texObj), (radeon_texture_image *)texImage,
xoffset, yoffset, x, y, width, height)) {
//DEBUG_FALLBACKS
radeon_print(RADEON_FALLBACKS, RADEON_NORMAL,
"Falling back to sw for glCopyTexSubImage2D\n");
_mesa_meta_CopyTexSubImage2D(ctx, target, level,
xoffset, yoffset, x, y, width, height);