mesa/cs: Update program.c for compute shaders.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Paul Berry 2014-01-10 21:39:25 -08:00 committed by Jordan Justen
parent 56d5c5ab5c
commit abb049dab6

View file

@ -102,6 +102,8 @@ _mesa_init_program(struct gl_context *ctx)
_mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current,
NULL);
_mesa_reference_compprog(ctx, &ctx->ComputeProgram.Current, NULL);
/* XXX probably move this stuff */
ctx->ATIFragmentShader.Enabled = GL_FALSE;
ctx->ATIFragmentShader.Current = ctx->Shared->DefaultFragmentShader;
@ -121,6 +123,7 @@ _mesa_free_program_data(struct gl_context *ctx)
_mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, NULL);
_mesa_delete_shader_cache(ctx, ctx->FragmentProgram.Cache);
_mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current, NULL);
_mesa_reference_compprog(ctx, &ctx->ComputeProgram.Current, NULL);
/* XXX probably move this stuff */
if (ctx->ATIFragmentShader.Current) {