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apple: Fix build failures in applegl_glx.c
See https://bugs.freedesktop.org/show_bug.cgi?id=29162 Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com> This commit squashes three cherry-picks: (cherry picked from commit5d35343d12) (cherry picked from commit7c5f37c032) (cherry picked from commit2ee5272e16)
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4e18ad9d71
commit
aba30d8fbe
2 changed files with 31 additions and 17 deletions
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@ -49,7 +49,8 @@ SOURCES = \
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../glxextensions.c \
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glxreply.c \
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../pixel.c \
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../xfont.c
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../xfont.c \
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../applegl_glx.c
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include $(TOP)/src/mesa/sources.mak
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@ -1,5 +1,6 @@
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/*
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* Copyright © 2010 Intel Corporation
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* Copyright © 2011 Apple Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Soft-
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@ -32,6 +33,13 @@
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#if defined(GLX_USE_APPLEGL)
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#include <stdbool.h>
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#include "glxclient.h"
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#include "apple_glx_context.h"
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#include "apple_glx.h"
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#include "glx_error.h"
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static void
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applegl_destroy_context(struct glx_context *gc)
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{
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@ -42,13 +50,14 @@ static int
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applegl_bind_context(struct glx_context *gc, struct glx_context *old,
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GLXDrawable draw, GLXDrawable read)
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{
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Display *dpy = gc->psc->dpy;
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bool error = apple_glx_make_current_context(dpy,
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(oldGC && oldGC != &dummyContext) ? oldGC->driContext : NUL~
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(old && old != &dummyContext) ? old->driContext : NULL,
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gc ? gc->driContext : NULL, draw);
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apple_glx_diagnostic("%s: error %s\n", __func__, error ? "YES" : "NO");
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if (error)
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return GLXBadContext;
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return 1; /* GLXBadContext is the same as Success (0) */
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return Success;
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}
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@ -67,7 +76,8 @@ applegl_wait_gl(struct glx_context *gc)
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static void
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applegl_wait_x(struct glx_context *gc)
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{
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apple_glx_waitx(gc->dpy, gc->driContext);
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Display *dpy = gc->psc->dpy;
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apple_glx_waitx(dpy, gc->driContext);
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}
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static const struct glx_context_vtable applegl_context_vtable = {
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@ -81,24 +91,25 @@ static const struct glx_context_vtable applegl_context_vtable = {
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NULL, /* release_tex_image, */
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};
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static struct glx_context *
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struct glx_context *
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applegl_create_context(struct glx_screen *psc,
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struct glx_config *mode,
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struct glx_config *config,
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struct glx_context *shareList, int renderType)
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{
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struct glx_context *gc;
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int errorcode;
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bool x11error;
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Display *dpy = psc->dpy;
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int screen = psc->scr;
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/* TODO: Integrate this with apple_glx_create_context and make
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* struct apple_glx_context inherit from struct glx_context. */
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gc = Xmalloc(sizeof *gc);
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if (pcp == NULL)
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gc = Xcalloc(1, sizeof (*gc));
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if (gc == NULL)
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return NULL;
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memset(gc, 0, sizeof *gc);
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if (!glx_context_init(&gc->base, &psc->base, mode)) {
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if (!glx_context_init(gc, psc, config)) {
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Xfree(gc);
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return NULL;
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}
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@ -108,7 +119,7 @@ applegl_create_context(struct glx_screen *psc,
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gc->do_destroy = False;
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/* TODO: darwin: Integrate with above to do indirect */
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if(apple_glx_create_context(&gc->driContext, dpy, screen, fbconfig,
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if(apple_glx_create_context(&gc->driContext, dpy, screen, config,
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shareList ? shareList->driContext : NULL,
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&errorcode, &x11error)) {
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__glXSendError(dpy, errorcode, 0, X_GLXCreateContext, x11error);
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@ -117,15 +128,15 @@ applegl_create_context(struct glx_screen *psc,
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}
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gc->currentContextTag = -1;
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gc->mode = fbconfig;
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gc->isDirect = allowDirect;
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gc->config = config;
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gc->isDirect = GL_TRUE;
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gc->xid = 1; /* Just something not None, so we know when to destroy
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* it in MakeContextCurrent. */
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return gc;
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}
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struct glx_screen_vtable appegl_screen_vtable = {
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struct glx_screen_vtable applegl_screen_vtable = {
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applegl_create_context
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};
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@ -146,10 +157,12 @@ applegl_create_screen(int screen, struct glx_display * priv)
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}
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_X_HIDDEN int
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applegl_create_display(struct glx_display *display)
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applegl_create_display(struct glx_display *glx_dpy)
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{
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/* create applegl display and stuff in display->appleglDisplay */
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apple_init_glx(display);
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if(!apple_init_glx(glx_dpy->dpy))
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return 1;
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return GLXBadContext;
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}
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#endif
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