mesa/es: Remove redundant glCompressedTexImage border validation

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Ian Romanick 2012-07-27 07:06:58 -07:00
parent d39cb8e9ef
commit aaef441638

View file

@ -2191,10 +2191,6 @@
<value name="GL_COMPRESSED_RGB_S3TC_DXT1_EXT" category="EXT_texture_compression_dxt1"/>
<value name="GL_COMPRESSED_RGBA_S3TC_DXT1_EXT" category="EXT_texture_compression_dxt1"/>
</desc>
<desc name="border" error="GL_INVALID_VALUE">
<value name="0"/>
</desc>
</template>
<template name="CompressedTexSubImage2D">