mesa: fix typo (s/GLGL/GLSL/)

This commit is contained in:
Brian Paul 2011-06-02 21:49:03 -06:00
parent 52f6e79b7c
commit aaeb9a8216

View file

@ -334,7 +334,7 @@ get_uniform_rows_cols(const struct gl_program_parameter *p,
/**
* GLGL uniform arrays and structs require special handling.
* GLSL uniform arrays and structs require special handling.
*
* The GL_ARB_shader_objects spec says that if you use
* glGetUniformLocation to get the location of an array, you CANNOT