From aa59841b64f15d232230261b83845d05ec08d822 Mon Sep 17 00:00:00 2001 From: Erik Faye-Lund Date: Wed, 26 Apr 2023 14:33:59 +0200 Subject: [PATCH] docs: renderpass -> render pass This is how it's written in the Vulkan spec, let's follow that. Part-of: --- docs/drivers/freedreno.rst | 2 +- docs/drivers/zink.rst | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/docs/drivers/freedreno.rst b/docs/drivers/freedreno.rst index 99db3d8563c..b6993ec3b36 100644 --- a/docs/drivers/freedreno.rst +++ b/docs/drivers/freedreno.rst @@ -628,7 +628,7 @@ the cases where stale data is read. ``cmdbuf`` stomp registers at the start of each command buffer. ``renderpass`` - stomp registers before each renderpass. + stomp registers before each render pass. ``inverse`` changes ``TU_DEBUG_STALE_REGS_RANGE`` meaning to "regs that should NOT be stomped". diff --git a/docs/drivers/zink.rst b/docs/drivers/zink.rst index 40d7d7b5bd3..1afd2fac618 100644 --- a/docs/drivers/zink.rst +++ b/docs/drivers/zink.rst @@ -300,9 +300,9 @@ variable: ``gpl`` Force using Graphics Pipeline Library for all shaders ``rp`` - Enable renderpass optimizations (for tiling GPUs) + Enable render pass optimizations (for tiling GPUs) ``norp`` - Disable renderpass optimizations (for tiling GPUs) + Disable render pass optimizations (for tiling GPUs) ``map`` Print info about mapped VRAM ``flushsync``