radv: handle loc->indirect correctly for the first descriptor

This was wrong for descriptor #0 when all of them are indirect.
This is because indirect_offset was 0 and we emitted a
"normal" descriptor pointer for nothing.

While we are at it remove
radv_userdata_info::indirect_offset which is useless.

CC: 18.2 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This commit is contained in:
Samuel Pitoiset 2018-09-12 15:40:06 +02:00
parent b9f6521157
commit aa30205929
2 changed files with 10 additions and 11 deletions

View file

@ -539,13 +539,12 @@ create_llvm_function(LLVMContextRef ctx, LLVMModuleRef module,
static void
set_loc(struct radv_userdata_info *ud_info, uint8_t *sgpr_idx, uint8_t num_sgprs,
uint32_t indirect_offset)
set_loc(struct radv_userdata_info *ud_info, uint8_t *sgpr_idx,
uint8_t num_sgprs, bool indirect)
{
ud_info->sgpr_idx = *sgpr_idx;
ud_info->num_sgprs = num_sgprs;
ud_info->indirect = indirect_offset > 0;
ud_info->indirect_offset = indirect_offset;
ud_info->indirect = indirect;
*sgpr_idx += num_sgprs;
}
@ -557,7 +556,7 @@ set_loc_shader(struct radv_shader_context *ctx, int idx, uint8_t *sgpr_idx,
&ctx->shader_info->user_sgprs_locs.shader_data[idx];
assert(ud_info);
set_loc(ud_info, sgpr_idx, num_sgprs, 0);
set_loc(ud_info, sgpr_idx, num_sgprs, false);
}
static void
@ -571,15 +570,16 @@ set_loc_shader_ptr(struct radv_shader_context *ctx, int idx, uint8_t *sgpr_idx)
static void
set_loc_desc(struct radv_shader_context *ctx, int idx, uint8_t *sgpr_idx,
uint32_t indirect_offset)
bool indirect)
{
struct radv_userdata_locations *locs =
&ctx->shader_info->user_sgprs_locs;
struct radv_userdata_info *ud_info = &locs->descriptor_sets[idx];
assert(ud_info);
set_loc(ud_info, sgpr_idx, HAVE_32BIT_POINTERS ? 1 : 2, indirect_offset);
if (indirect_offset == 0)
set_loc(ud_info, sgpr_idx, HAVE_32BIT_POINTERS ? 1 : 2, indirect);
if (!indirect)
locs->descriptor_sets_enabled |= 1 << idx;
}
@ -800,7 +800,7 @@ set_global_input_locs(struct radv_shader_context *ctx, gl_shader_stage stage,
for (unsigned i = 0; i < num_sets; ++i) {
if ((ctx->shader_info->info.desc_set_used_mask & (1 << i)) &&
ctx->options->layout->set[i].layout->shader_stages & stage_mask) {
set_loc_desc(ctx, i, user_sgpr_idx, 0);
set_loc_desc(ctx, i, user_sgpr_idx, false);
} else
ctx->descriptor_sets[i] = NULL;
}
@ -811,7 +811,7 @@ set_global_input_locs(struct radv_shader_context *ctx, gl_shader_stage stage,
for (unsigned i = 0; i < num_sets; ++i) {
if ((ctx->shader_info->info.desc_set_used_mask & (1 << i)) &&
ctx->options->layout->set[i].layout->shader_stages & stage_mask) {
set_loc_desc(ctx, i, user_sgpr_idx, i * 8);
set_loc_desc(ctx, i, user_sgpr_idx, true);
ctx->descriptor_sets[i] =
ac_build_load_to_sgpr(&ctx->ac,
desc_sets,

View file

@ -192,7 +192,6 @@ struct radv_userdata_info {
int8_t sgpr_idx;
uint8_t num_sgprs;
bool indirect;
uint32_t indirect_offset;
};
struct radv_userdata_locations {