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freedreno: move a4xx specific layout code to a4xx code
Every other gen has its own setup_slices Signed-off-by: Jonathan Marek <jonathan@marek.ca> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4611>
This commit is contained in:
parent
5580322486
commit
aa2186db0e
6 changed files with 166 additions and 100 deletions
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@ -123,6 +123,8 @@ a4xx_SOURCES := \
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a4xx/fd4_query.h \
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a4xx/fd4_rasterizer.c \
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a4xx/fd4_rasterizer.h \
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a4xx/fd4_resource.c \
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a4xx/fd4_resource.h \
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a4xx/fd4_screen.c \
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a4xx/fd4_screen.h \
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a4xx/fd4_texture.c \
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125
src/gallium/drivers/freedreno/a4xx/fd4_resource.c
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125
src/gallium/drivers/freedreno/a4xx/fd4_resource.c
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@ -0,0 +1,125 @@
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/*
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* Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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* Authors:
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* Rob Clark <robclark@freedesktop.org>
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*/
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#include "fd4_resource.h"
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static uint32_t
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setup_slices(struct fd_resource *rsc, uint32_t alignment, enum pipe_format format)
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{
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struct pipe_resource *prsc = &rsc->base;
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struct fd_screen *screen = fd_screen(prsc->screen);
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enum util_format_layout layout = util_format_description(format)->layout;
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uint32_t pitchalign = screen->gmem_alignw;
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uint32_t level, size = 0;
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uint32_t width = prsc->width0;
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uint32_t height = prsc->height0;
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uint32_t depth = prsc->depth0;
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/* in layer_first layout, the level (slice) contains just one
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* layer (since in fact the layer contains the slices)
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*/
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uint32_t layers_in_level = rsc->layout.layer_first ? 1 : prsc->array_size;
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for (level = 0; level <= prsc->last_level; level++) {
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struct fdl_slice *slice = fd_resource_slice(rsc, level);
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uint32_t blocks;
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if (layout == UTIL_FORMAT_LAYOUT_ASTC)
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slice->pitch = width =
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util_align_npot(width, pitchalign * util_format_get_blockwidth(format));
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else
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slice->pitch = width = align(width, pitchalign);
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slice->offset = size;
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blocks = util_format_get_nblocks(format, width, height);
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/* 1d array and 2d array textures must all have the same layer size
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* for each miplevel on a3xx. 3d textures can have different layer
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* sizes for high levels, but the hw auto-sizer is buggy (or at least
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* different than what this code does), so as soon as the layer size
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* range gets into range, we stop reducing it.
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*/
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if (prsc->target == PIPE_TEXTURE_3D && (
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level == 1 ||
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(level > 1 && fd_resource_slice(rsc, level - 1)->size0 > 0xf000)))
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slice->size0 = align(blocks * rsc->layout.cpp, alignment);
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else if (level == 0 || rsc->layout.layer_first || alignment == 1)
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slice->size0 = align(blocks * rsc->layout.cpp, alignment);
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else
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slice->size0 = fd_resource_slice(rsc, level - 1)->size0;
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size += slice->size0 * depth * layers_in_level;
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width = u_minify(width, 1);
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height = u_minify(height, 1);
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depth = u_minify(depth, 1);
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}
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return size;
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}
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static uint32_t
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slice_alignment(enum pipe_texture_target target)
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{
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/* on a3xx, 2d array and 3d textures seem to want their
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* layers aligned to page boundaries:
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*/
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switch (target) {
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case PIPE_TEXTURE_3D:
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case PIPE_TEXTURE_1D_ARRAY:
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case PIPE_TEXTURE_2D_ARRAY:
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return 4096;
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default:
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return 1;
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}
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}
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/* cross generation texture layout to plug in to screen->setup_slices()..
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* replace with generation specific one as-needed.
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*
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* TODO for a4xx probably can extract out the a4xx specific logic int
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* a small fd4_setup_slices() wrapper that sets up layer_first, and then
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* calls this.
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*/
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uint32_t
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fd4_setup_slices(struct fd_resource *rsc)
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{
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uint32_t alignment;
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alignment = slice_alignment(rsc->base.target);
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struct fd_screen *screen = fd_screen(rsc->base.screen);
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if (is_a4xx(screen)) {
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switch (rsc->base.target) {
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case PIPE_TEXTURE_3D:
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rsc->layout.layer_first = false;
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break;
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default:
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rsc->layout.layer_first = true;
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alignment = 1;
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break;
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}
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}
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return setup_slices(rsc, alignment, rsc->base.format);
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}
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35
src/gallium/drivers/freedreno/a4xx/fd4_resource.h
Normal file
35
src/gallium/drivers/freedreno/a4xx/fd4_resource.h
Normal file
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@ -0,0 +1,35 @@
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/*
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* Copyright (C) 2018 Rob Clark <robclark@freedesktop.org>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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* Authors:
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* Rob Clark <robclark@freedesktop.org>
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*/
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#ifndef FD4_RESOURCE_H_
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#define FD4_RESOURCE_H_
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#include "freedreno_resource.h"
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uint32_t fd4_setup_slices(struct fd_resource *rsc);
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unsigned fd4_tile_mode(const struct pipe_resource *tmpl);
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#endif /* FD4_RESOURCE_H_ */
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@ -31,6 +31,7 @@
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#include "fd4_context.h"
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#include "fd4_emit.h"
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#include "fd4_format.h"
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#include "fd4_resource.h"
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#include "ir3/ir3_compiler.h"
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@ -109,6 +110,7 @@ fd4_screen_init(struct pipe_screen *pscreen)
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struct fd_screen *screen = fd_screen(pscreen);
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screen->max_rts = A4XX_MAX_RENDER_TARGETS;
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screen->compiler = ir3_compiler_create(screen->dev, screen->gpu_id);
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screen->setup_slices = fd4_setup_slices;
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pscreen->context_create = fd4_context_create;
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pscreen->is_format_supported = fd4_screen_is_format_supported;
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fd4_emit_init_screen(pscreen);
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@ -801,104 +801,6 @@ fd_resource_get_handle(struct pipe_screen *pscreen,
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fd_resource_slice(rsc, 0)->pitch, handle);
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}
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static uint32_t
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setup_slices(struct fd_resource *rsc, uint32_t alignment, enum pipe_format format)
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{
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struct pipe_resource *prsc = &rsc->base;
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struct fd_screen *screen = fd_screen(prsc->screen);
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enum util_format_layout layout = util_format_description(format)->layout;
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uint32_t pitchalign = screen->gmem_alignw;
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uint32_t level, size = 0;
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uint32_t width = prsc->width0;
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uint32_t height = prsc->height0;
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uint32_t depth = prsc->depth0;
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/* in layer_first layout, the level (slice) contains just one
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* layer (since in fact the layer contains the slices)
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*/
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uint32_t layers_in_level = rsc->layout.layer_first ? 1 : prsc->array_size;
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for (level = 0; level <= prsc->last_level; level++) {
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struct fdl_slice *slice = fd_resource_slice(rsc, level);
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uint32_t blocks;
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if (layout == UTIL_FORMAT_LAYOUT_ASTC)
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width = util_align_npot(width, pitchalign * util_format_get_blockwidth(format));
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else
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width = align(width, pitchalign);
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slice->pitch = util_format_get_nblocksx(format, width) * rsc->layout.cpp;
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slice->offset = size;
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blocks = util_format_get_nblocks(format, width, height);
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/* 1d array and 2d array textures must all have the same layer size
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* for each miplevel on a3xx. 3d textures can have different layer
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* sizes for high levels, but the hw auto-sizer is buggy (or at least
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* different than what this code does), so as soon as the layer size
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* range gets into range, we stop reducing it.
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*/
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if (prsc->target == PIPE_TEXTURE_3D && (
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level == 1 ||
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(level > 1 && fd_resource_slice(rsc, level - 1)->size0 > 0xf000)))
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slice->size0 = align(blocks * rsc->layout.cpp, alignment);
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else if (level == 0 || rsc->layout.layer_first || alignment == 1)
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slice->size0 = align(blocks * rsc->layout.cpp, alignment);
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else
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slice->size0 = fd_resource_slice(rsc, level - 1)->size0;
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size += slice->size0 * depth * layers_in_level;
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width = u_minify(width, 1);
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height = u_minify(height, 1);
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depth = u_minify(depth, 1);
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}
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return size;
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}
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static uint32_t
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slice_alignment(enum pipe_texture_target target)
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{
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/* on a3xx, 2d array and 3d textures seem to want their
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* layers aligned to page boundaries:
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*/
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switch (target) {
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case PIPE_TEXTURE_3D:
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case PIPE_TEXTURE_1D_ARRAY:
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case PIPE_TEXTURE_2D_ARRAY:
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return 4096;
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default:
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return 1;
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}
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}
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/* cross generation texture layout to plug in to screen->setup_slices()..
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* replace with generation specific one as-needed.
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*
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* TODO for a4xx probably can extract out the a4xx specific logic int
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* a small fd4_setup_slices() wrapper that sets up layer_first, and then
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* calls this.
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*/
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uint32_t
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fd_setup_slices(struct fd_resource *rsc)
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{
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uint32_t alignment;
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alignment = slice_alignment(rsc->base.target);
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struct fd_screen *screen = fd_screen(rsc->base.screen);
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if (is_a4xx(screen)) {
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switch (rsc->base.target) {
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case PIPE_TEXTURE_3D:
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rsc->layout.layer_first = false;
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break;
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default:
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rsc->layout.layer_first = true;
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alignment = 1;
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break;
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}
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}
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return setup_slices(rsc, alignment, rsc->base.format);
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}
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/* special case to resize query buf after allocated.. */
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void
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fd_resource_resize(struct pipe_resource *prsc, uint32_t sz)
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@ -1268,8 +1170,6 @@ fd_resource_screen_init(struct pipe_screen *pscreen)
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pscreen->transfer_helper = u_transfer_helper_create(&transfer_vtbl,
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true, false, fake_rgtc, true);
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if (!screen->setup_slices)
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screen->setup_slices = fd_setup_slices;
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if (!screen->layout_resource_for_modifier)
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screen->layout_resource_for_modifier = fd_layout_resource_for_modifier;
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if (!screen->supported_modifiers) {
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@ -137,6 +137,8 @@ files_libfreedreno = files(
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'a4xx/fd4_query.h',
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'a4xx/fd4_rasterizer.c',
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'a4xx/fd4_rasterizer.h',
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'a4xx/fd4_resource.c',
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'a4xx/fd4_resource.h',
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'a4xx/fd4_screen.c',
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'a4xx/fd4_screen.h',
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'a4xx/fd4_texture.c',
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