freedreno: move a4xx specific layout code to a4xx code

Every other gen has its own setup_slices

Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4611>
This commit is contained in:
Jonathan Marek 2020-01-21 16:51:17 -05:00 committed by Marge Bot
parent 5580322486
commit aa2186db0e
6 changed files with 166 additions and 100 deletions

View file

@ -123,6 +123,8 @@ a4xx_SOURCES := \
a4xx/fd4_query.h \
a4xx/fd4_rasterizer.c \
a4xx/fd4_rasterizer.h \
a4xx/fd4_resource.c \
a4xx/fd4_resource.h \
a4xx/fd4_screen.c \
a4xx/fd4_screen.h \
a4xx/fd4_texture.c \

View file

@ -0,0 +1,125 @@
/*
* Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Rob Clark <robclark@freedesktop.org>
*/
#include "fd4_resource.h"
static uint32_t
setup_slices(struct fd_resource *rsc, uint32_t alignment, enum pipe_format format)
{
struct pipe_resource *prsc = &rsc->base;
struct fd_screen *screen = fd_screen(prsc->screen);
enum util_format_layout layout = util_format_description(format)->layout;
uint32_t pitchalign = screen->gmem_alignw;
uint32_t level, size = 0;
uint32_t width = prsc->width0;
uint32_t height = prsc->height0;
uint32_t depth = prsc->depth0;
/* in layer_first layout, the level (slice) contains just one
* layer (since in fact the layer contains the slices)
*/
uint32_t layers_in_level = rsc->layout.layer_first ? 1 : prsc->array_size;
for (level = 0; level <= prsc->last_level; level++) {
struct fdl_slice *slice = fd_resource_slice(rsc, level);
uint32_t blocks;
if (layout == UTIL_FORMAT_LAYOUT_ASTC)
slice->pitch = width =
util_align_npot(width, pitchalign * util_format_get_blockwidth(format));
else
slice->pitch = width = align(width, pitchalign);
slice->offset = size;
blocks = util_format_get_nblocks(format, width, height);
/* 1d array and 2d array textures must all have the same layer size
* for each miplevel on a3xx. 3d textures can have different layer
* sizes for high levels, but the hw auto-sizer is buggy (or at least
* different than what this code does), so as soon as the layer size
* range gets into range, we stop reducing it.
*/
if (prsc->target == PIPE_TEXTURE_3D && (
level == 1 ||
(level > 1 && fd_resource_slice(rsc, level - 1)->size0 > 0xf000)))
slice->size0 = align(blocks * rsc->layout.cpp, alignment);
else if (level == 0 || rsc->layout.layer_first || alignment == 1)
slice->size0 = align(blocks * rsc->layout.cpp, alignment);
else
slice->size0 = fd_resource_slice(rsc, level - 1)->size0;
size += slice->size0 * depth * layers_in_level;
width = u_minify(width, 1);
height = u_minify(height, 1);
depth = u_minify(depth, 1);
}
return size;
}
static uint32_t
slice_alignment(enum pipe_texture_target target)
{
/* on a3xx, 2d array and 3d textures seem to want their
* layers aligned to page boundaries:
*/
switch (target) {
case PIPE_TEXTURE_3D:
case PIPE_TEXTURE_1D_ARRAY:
case PIPE_TEXTURE_2D_ARRAY:
return 4096;
default:
return 1;
}
}
/* cross generation texture layout to plug in to screen->setup_slices()..
* replace with generation specific one as-needed.
*
* TODO for a4xx probably can extract out the a4xx specific logic int
* a small fd4_setup_slices() wrapper that sets up layer_first, and then
* calls this.
*/
uint32_t
fd4_setup_slices(struct fd_resource *rsc)
{
uint32_t alignment;
alignment = slice_alignment(rsc->base.target);
struct fd_screen *screen = fd_screen(rsc->base.screen);
if (is_a4xx(screen)) {
switch (rsc->base.target) {
case PIPE_TEXTURE_3D:
rsc->layout.layer_first = false;
break;
default:
rsc->layout.layer_first = true;
alignment = 1;
break;
}
}
return setup_slices(rsc, alignment, rsc->base.format);
}

View file

@ -0,0 +1,35 @@
/*
* Copyright (C) 2018 Rob Clark <robclark@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Rob Clark <robclark@freedesktop.org>
*/
#ifndef FD4_RESOURCE_H_
#define FD4_RESOURCE_H_
#include "freedreno_resource.h"
uint32_t fd4_setup_slices(struct fd_resource *rsc);
unsigned fd4_tile_mode(const struct pipe_resource *tmpl);
#endif /* FD4_RESOURCE_H_ */

View file

@ -31,6 +31,7 @@
#include "fd4_context.h"
#include "fd4_emit.h"
#include "fd4_format.h"
#include "fd4_resource.h"
#include "ir3/ir3_compiler.h"
@ -109,6 +110,7 @@ fd4_screen_init(struct pipe_screen *pscreen)
struct fd_screen *screen = fd_screen(pscreen);
screen->max_rts = A4XX_MAX_RENDER_TARGETS;
screen->compiler = ir3_compiler_create(screen->dev, screen->gpu_id);
screen->setup_slices = fd4_setup_slices;
pscreen->context_create = fd4_context_create;
pscreen->is_format_supported = fd4_screen_is_format_supported;
fd4_emit_init_screen(pscreen);

View file

@ -801,104 +801,6 @@ fd_resource_get_handle(struct pipe_screen *pscreen,
fd_resource_slice(rsc, 0)->pitch, handle);
}
static uint32_t
setup_slices(struct fd_resource *rsc, uint32_t alignment, enum pipe_format format)
{
struct pipe_resource *prsc = &rsc->base;
struct fd_screen *screen = fd_screen(prsc->screen);
enum util_format_layout layout = util_format_description(format)->layout;
uint32_t pitchalign = screen->gmem_alignw;
uint32_t level, size = 0;
uint32_t width = prsc->width0;
uint32_t height = prsc->height0;
uint32_t depth = prsc->depth0;
/* in layer_first layout, the level (slice) contains just one
* layer (since in fact the layer contains the slices)
*/
uint32_t layers_in_level = rsc->layout.layer_first ? 1 : prsc->array_size;
for (level = 0; level <= prsc->last_level; level++) {
struct fdl_slice *slice = fd_resource_slice(rsc, level);
uint32_t blocks;
if (layout == UTIL_FORMAT_LAYOUT_ASTC)
width = util_align_npot(width, pitchalign * util_format_get_blockwidth(format));
else
width = align(width, pitchalign);
slice->pitch = util_format_get_nblocksx(format, width) * rsc->layout.cpp;
slice->offset = size;
blocks = util_format_get_nblocks(format, width, height);
/* 1d array and 2d array textures must all have the same layer size
* for each miplevel on a3xx. 3d textures can have different layer
* sizes for high levels, but the hw auto-sizer is buggy (or at least
* different than what this code does), so as soon as the layer size
* range gets into range, we stop reducing it.
*/
if (prsc->target == PIPE_TEXTURE_3D && (
level == 1 ||
(level > 1 && fd_resource_slice(rsc, level - 1)->size0 > 0xf000)))
slice->size0 = align(blocks * rsc->layout.cpp, alignment);
else if (level == 0 || rsc->layout.layer_first || alignment == 1)
slice->size0 = align(blocks * rsc->layout.cpp, alignment);
else
slice->size0 = fd_resource_slice(rsc, level - 1)->size0;
size += slice->size0 * depth * layers_in_level;
width = u_minify(width, 1);
height = u_minify(height, 1);
depth = u_minify(depth, 1);
}
return size;
}
static uint32_t
slice_alignment(enum pipe_texture_target target)
{
/* on a3xx, 2d array and 3d textures seem to want their
* layers aligned to page boundaries:
*/
switch (target) {
case PIPE_TEXTURE_3D:
case PIPE_TEXTURE_1D_ARRAY:
case PIPE_TEXTURE_2D_ARRAY:
return 4096;
default:
return 1;
}
}
/* cross generation texture layout to plug in to screen->setup_slices()..
* replace with generation specific one as-needed.
*
* TODO for a4xx probably can extract out the a4xx specific logic int
* a small fd4_setup_slices() wrapper that sets up layer_first, and then
* calls this.
*/
uint32_t
fd_setup_slices(struct fd_resource *rsc)
{
uint32_t alignment;
alignment = slice_alignment(rsc->base.target);
struct fd_screen *screen = fd_screen(rsc->base.screen);
if (is_a4xx(screen)) {
switch (rsc->base.target) {
case PIPE_TEXTURE_3D:
rsc->layout.layer_first = false;
break;
default:
rsc->layout.layer_first = true;
alignment = 1;
break;
}
}
return setup_slices(rsc, alignment, rsc->base.format);
}
/* special case to resize query buf after allocated.. */
void
fd_resource_resize(struct pipe_resource *prsc, uint32_t sz)
@ -1268,8 +1170,6 @@ fd_resource_screen_init(struct pipe_screen *pscreen)
pscreen->transfer_helper = u_transfer_helper_create(&transfer_vtbl,
true, false, fake_rgtc, true);
if (!screen->setup_slices)
screen->setup_slices = fd_setup_slices;
if (!screen->layout_resource_for_modifier)
screen->layout_resource_for_modifier = fd_layout_resource_for_modifier;
if (!screen->supported_modifiers) {

View file

@ -137,6 +137,8 @@ files_libfreedreno = files(
'a4xx/fd4_query.h',
'a4xx/fd4_rasterizer.c',
'a4xx/fd4_rasterizer.h',
'a4xx/fd4_resource.c',
'a4xx/fd4_resource.h',
'a4xx/fd4_screen.c',
'a4xx/fd4_screen.h',
'a4xx/fd4_texture.c',