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nir/gather_info: handle uses_fbfetch_output for texture operations
Like nir_texop_txf_ms. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30109>
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@ -867,6 +867,11 @@ gather_tex_info(nir_tex_instr *instr, nir_shader *shader)
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nir_tex_instr_src_index(instr, nir_tex_src_sampler_handle) != -1)
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nir_tex_instr_src_index(instr, nir_tex_src_sampler_handle) != -1)
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shader->info.uses_bindless = true;
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shader->info.uses_bindless = true;
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if (!nir_tex_instr_is_query(instr) &&
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(instr->sampler_dim == GLSL_SAMPLER_DIM_SUBPASS ||
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instr->sampler_dim == GLSL_SAMPLER_DIM_SUBPASS_MS))
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shader->info.fs.uses_fbfetch_output = true;
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switch (instr->op) {
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switch (instr->op) {
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case nir_texop_tg4:
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case nir_texop_tg4:
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shader->info.uses_texture_gather = true;
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shader->info.uses_texture_gather = true;
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