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svga: whitespace fixes in svga_context.h
Trivial.
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1 changed files with 9 additions and 10 deletions
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@ -249,6 +249,7 @@ struct svga_velems_state {
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SVGA3dElementLayoutId id; /**< VGPU10 */
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SVGA3dElementLayoutId id; /**< VGPU10 */
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};
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};
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/* Use to calculate differences between state emitted to hardware and
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/* Use to calculate differences between state emitted to hardware and
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* current driver-calculated state.
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* current driver-calculated state.
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*/
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*/
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@ -494,8 +495,6 @@ struct svga_context
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unsigned texture_timestamp;
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unsigned texture_timestamp;
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/*
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*/
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struct svga_sw_state sw;
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struct svga_sw_state sw;
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struct svga_hw_draw_state hw_draw;
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struct svga_hw_draw_state hw_draw;
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struct svga_hw_clear_state hw_clear;
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struct svga_hw_clear_state hw_clear;
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@ -667,7 +666,7 @@ void svga_surfaces_flush(struct svga_context *svga);
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struct pipe_context *
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struct pipe_context *
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svga_context_create(struct pipe_screen *screen,
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svga_context_create(struct pipe_screen *screen,
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void *priv, unsigned flags);
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void *priv, unsigned flags);
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/***********************************************************************
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/***********************************************************************
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