swr: [rasterizer core] don't attempt to load another RTAI when storing

Since we don't pass a renderTargetArrayIndex in, and the current hot
tile may be for a different index, we may end up loading the RTAI=0 into
the hot tile for no reason.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Tim Rowley <timothy.o.rowley@intel.com>
This commit is contained in:
Ilia Mirkin 2016-11-16 21:33:29 -05:00
parent 77014a0ad3
commit a9d292f5bd

View file

@ -354,7 +354,7 @@ void ProcessStoreTileBE(DRAW_CONTEXT *pDC, uint32_t workerId, uint32_t macroTile
MacroTileMgr::getTileIndices(macroTile, x, y);
// Only need to store the hottile if it's been rendered to...
HOTTILE *pHotTile = pContext->pHotTileMgr->GetHotTile(pContext, pDC, macroTile, attachment, false);
HOTTILE *pHotTile = pContext->pHotTileMgr->GetHotTileNoLoad(pContext, pDC, macroTile, attachment, false);
if (pHotTile)
{
// clear if clear is pending (i.e., not rendered to), then mark as dirty for store.