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radv/meta: fix saving push constants for depth/stensil resolves on compute
Found by inspection.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37300>
(cherry picked from commit 2207d1e732)
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63548eec0b
commit
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2 changed files with 3 additions and 2 deletions
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@ -3934,7 +3934,7 @@
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"description": "radv/meta: fix saving push constants for depth/stensil resolves on compute",
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"nominated": true,
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"nomination_type": 1,
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"resolution": 0,
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"resolution": 1,
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"main_sha": null,
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"because_sha": null,
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"notes": null
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@ -455,7 +455,8 @@ radv_depth_stencil_resolve_rendering_cs(struct radv_cmd_buffer *cmd_buffer, VkIm
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radv_decompress_resolve_src(cmd_buffer, src_image, src_layout, ®ion);
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radv_meta_save(&saved_state, cmd_buffer, RADV_META_SAVE_COMPUTE_PIPELINE | RADV_META_SAVE_DESCRIPTORS);
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radv_meta_save(&saved_state, cmd_buffer,
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RADV_META_SAVE_COMPUTE_PIPELINE | RADV_META_SAVE_DESCRIPTORS | RADV_META_SAVE_CONSTANTS);
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struct radv_image_view *dst_iview = render->ds_att.resolve_iview;
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VkImageLayout dst_layout =
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