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intel: Fix calculation of max_scratch_ids on fused devices
The subslice IDs provided by the SR0.0 EU register are not adjusted to account
for fusing, so the upper bound max_scratch_ids can vary from device to device
depending on what specific slices were fused during manufacturing.
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
(cherry picked from commit c0d809820f)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38803>
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2 changed files with 3 additions and 30 deletions
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@ -244,7 +244,7 @@
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"description": "intel: Fix calculation of max_scratch_ids on fused devices",
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"nominated": true,
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"nomination_type": 1,
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"resolution": 0,
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"resolution": 1,
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"main_sha": null,
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"because_sha": null,
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"notes": null
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@ -1686,37 +1686,10 @@ intel_device_info_adjust_memory(struct intel_device_info *devinfo)
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static void
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init_max_scratch_ids(struct intel_device_info *devinfo)
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{
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/* Determine the max number of subslices that potentially might be used in
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/* Determine the max subslice that potentially might be used in
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* scratch space ids.
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*
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* For, Gfx11+, scratch space allocation is based on the number of threads
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* in the base configuration.
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*
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* For Gfx9, devinfo->subslice_total is the TOTAL number of subslices and
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* we wish to view that there are 4 subslices per slice instead of the
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* actual number of subslices per slice. The documentation for 3DSTATE_PS
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* "Scratch Space Base Pointer" says:
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*
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* "Scratch Space per slice is computed based on 4 sub-slices. SW
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* must allocate scratch space enough so that each slice has 4
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* slices allowed."
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*
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* According to the other driver team, this applies to compute shaders
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* as well. This is not currently documented at all.
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*
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* For Gfx8 and older we user devinfo->subslice_total.
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*/
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unsigned subslices;
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if (devinfo->verx10 == 125)
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subslices = 32;
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else if (devinfo->ver == 12)
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subslices = (devinfo->platform == INTEL_PLATFORM_DG1 || devinfo->gt == 2 ? 6 : 2);
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else if (devinfo->ver == 11)
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subslices = 8;
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else if (devinfo->ver >= 9 && devinfo->ver < 11)
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subslices = 4 * devinfo->num_slices;
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else
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subslices = devinfo->subslice_total;
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unsigned subslices = intel_device_info_dual_subslice_id_bound(devinfo);
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assert(subslices >= devinfo->subslice_total);
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unsigned scratch_ids_per_subslice;
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