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intel/brw: port over to nir_op_ffma
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com> Reviewed-by: Georg Lehmann <dadschoorse@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41165>
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3 changed files with 4 additions and 1 deletions
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@ -29,6 +29,8 @@ const struct nir_shader_compiler_options brw_scalar_nir_options = {
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.has_pack_32_4x8 = true,
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.has_uclz = true,
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.has_pixel_coord = true,
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.float_mul_add16 = nir_float_muladd_support_has_ffma,
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.float_mul_add32 = nir_float_muladd_support_has_ffma,
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.lower_base_vertex = true,
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.lower_bitfield_extract = true,
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.lower_bitfield_extract8 = true,
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@ -1646,6 +1646,7 @@ brw_from_nir_emit_alu(nir_to_brw_state &ntb, nir_alu_instr *instr,
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inst->saturate = true;
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break;
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case nir_op_ffma:
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case nir_op_ffma_old:
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if (nir_has_any_rounding_mode_enabled(execution_mode)) {
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brw_rnd_mode rnd =
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@ -201,7 +201,7 @@ intel_nir_opt_peephole_ffma_instr(nir_builder *b,
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if (negate)
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mul_src[0] = nir_fneg(b, mul_src[0]);
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nir_alu_instr *ffma = nir_alu_instr_create(b->shader, nir_op_ffma_old);
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nir_alu_instr *ffma = nir_alu_instr_create(b->shader, nir_op_ffma);
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ffma->fp_math_ctrl = b->fp_math_ctrl;
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for (unsigned i = 0; i < 2; i++) {
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