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ac: Don't include full nir.h anymore.
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev> Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33439>
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4 changed files with 5 additions and 4 deletions
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@ -5,8 +5,8 @@
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*/
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#include "ac_shader_args.h"
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#include "nir/nir_builder.h"
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#include "nir/nir_defines.h"
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#include <assert.h>
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void ac_add_arg(struct ac_shader_args *info, enum ac_arg_regfile regfile, unsigned size,
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enum ac_arg_type type, struct ac_arg *arg)
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@ -11,7 +11,7 @@
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#include "ac_shader_args.h"
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#include "ac_shader_util.h"
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#include "amd_family.h"
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#include "compiler/nir/nir.h"
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#include "nir_opcodes.h"
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#include <llvm-c/Core.h>
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#include <stdbool.h>
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@ -10,7 +10,7 @@
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#include "ac_shader_args.h"
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#include "ac_shader_util.h"
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#include "compiler/shader_enums.h"
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#include "nir.h"
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#include "nir_defines.h"
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#include <llvm-c/Core.h>
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#include <assert.h>
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@ -8,6 +8,7 @@
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#include "ac_nir.h"
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#include "ac_nir_to_llvm.h"
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#include "ac_rtld.h"
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#include "nir.h"
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#include "si_pipe.h"
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#include "si_shader_internal.h"
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#include "si_shader_llvm.h"
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