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ac/gpu_info: Correct Acturus cu bitmap
The cu bitmap in amd gpu info structure is 4x4 size array, and it's usually suitable for Vega ASICs which has 4*2 SE/SH layout. But for Arcturus, SE/SH layout is changed to 8*1. To mostly reduce the impact, we make it compatible with current bitmap array as below: SE4,SH0 --> cu_bitmap[0][1] SE5,SH0 --> cu_bitmap[1][1] SE6,SH0 --> cu_bitmap[2][1] SE7,SH0 --> cu_bitmap[3][1] Signed-off-by: James Zhu <James.Zhu@amd.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5212>
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1 changed files with 13 additions and 1 deletions
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@ -619,7 +619,19 @@ bool ac_query_gpu_info(int fd, void *dev_p,
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info->num_good_compute_units = 0;
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for (i = 0; i < info->max_se; i++) {
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for (j = 0; j < info->max_sh_per_se; j++) {
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info->cu_mask[i][j] = amdinfo->cu_bitmap[i][j];
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/*
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* The cu bitmap in amd gpu info structure is
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* 4x4 size array, and it's usually suitable for Vega
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* ASICs which has 4*2 SE/SH layout.
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* But for Arcturus, SE/SH layout is changed to 8*1.
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* To mostly reduce the impact, we make it compatible
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* with current bitmap array as below:
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* SE4,SH0 --> cu_bitmap[0][1]
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* SE5,SH0 --> cu_bitmap[1][1]
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* SE6,SH0 --> cu_bitmap[2][1]
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* SE7,SH0 --> cu_bitmap[3][1]
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*/
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info->cu_mask[i%4][j+i/4] = amdinfo->cu_bitmap[i%4][j+i/4];
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info->num_good_compute_units +=
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util_bitcount(info->cu_mask[i][j]);
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}
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