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d3d12/dozen: Use os_get_option_dup for passing to ID3D12SDKConfiguration_SetSDKVersion
consecutive calling to getenv or os_get_option is invalid usage, so convert to use os_get_option_dup instead Signed-off-by: Yonggang Luo <luoyonggang@gmail.com> Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org> Acked-by: Antonio Ospite <antonio.ospite@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38128>
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2 changed files with 8 additions and 4 deletions
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@ -1421,11 +1421,13 @@ try_create_device_factory(util_dl_library *d3d12_mod)
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/* It's possible there's a D3D12Core.dll next to the .exe, for development/testing purposes. If so, we'll be notified
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* by environment variables what the relative path is and the version to use.
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*/
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const char *d3d12core_relative_path = getenv("D3D12_AGILITY_RELATIVE_PATH");
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const char *d3d12core_sdk_version = getenv("D3D12_AGILITY_SDK_VERSION");
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char *d3d12core_relative_path = os_get_option_dup("D3D12_AGILITY_RELATIVE_PATH");
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char *d3d12core_sdk_version = os_get_option_dup("D3D12_AGILITY_SDK_VERSION");
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if (d3d12core_relative_path && d3d12core_sdk_version) {
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(void)sdk_config->SetSDKVersion(atoi(d3d12core_sdk_version), d3d12core_relative_path);
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}
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free(d3d12core_relative_path);
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free(d3d12core_sdk_version);
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sdk_config->Release();
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}
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#endif
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@ -315,11 +315,13 @@ try_create_device_factory(struct util_dl_library *d3d12_mod)
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/* It's possible there's a D3D12Core.dll next to the .exe, for development/testing purposes. If so, we'll be notified
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* by environment variables what the relative path is and the version to use.
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*/
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const char *d3d12core_relative_path = getenv("DZN_AGILITY_RELATIVE_PATH");
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const char *d3d12core_sdk_version = getenv("DZN_AGILITY_SDK_VERSION");
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char *d3d12core_relative_path = os_get_option_dup("DZN_AGILITY_RELATIVE_PATH");
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char *d3d12core_sdk_version = os_get_option_dup("DZN_AGILITY_SDK_VERSION");
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if (d3d12core_relative_path && d3d12core_sdk_version) {
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ID3D12SDKConfiguration_SetSDKVersion(sdk_config, atoi(d3d12core_sdk_version), d3d12core_relative_path);
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}
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free(d3d12core_relative_path);
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free(d3d12core_sdk_version);
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ID3D12SDKConfiguration_Release(sdk_config);
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}
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#endif
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