move oldFb decl into tighter scopes

This commit is contained in:
Brian 2007-03-01 09:40:21 -07:00
parent 9fbb2e9e76
commit a8ba888a35

View file

@ -938,7 +938,7 @@ check_end_texture_render(GLcontext *ctx, struct gl_framebuffer *fb)
void GLAPIENTRY
_mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer)
{
struct gl_framebuffer *newFb, *oldFb;
struct gl_framebuffer *newFb;
GLboolean bindReadBuf, bindDrawBuf;
GET_CURRENT_CONTEXT(ctx);
@ -1020,7 +1020,7 @@ _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer)
*/
if (bindReadBuf) {
oldFb = ctx->ReadBuffer;
struct gl_framebuffer *oldFb = ctx->ReadBuffer;
if (oldFb && oldFb->Name != 0) {
_mesa_dereference_framebuffer(&oldFb);
}
@ -1028,7 +1028,7 @@ _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer)
}
if (bindDrawBuf) {
oldFb = ctx->DrawBuffer;
struct gl_framebuffer *oldFb = ctx->DrawBuffer;
if (oldFb && oldFb->Name != 0) {
/* check if old FB had any texture attachments */
check_end_texture_render(ctx, oldFb);