mesa/st: use _mesa_is_zero_size_texture-helper

No need to repeat the logic.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26418>
This commit is contained in:
Erik Faye-Lund 2023-11-29 21:56:59 +01:00 committed by Marge Bot
parent 3123e4ffeb
commit a8b68badd5

View file

@ -2355,7 +2355,7 @@ st_TexImage(struct gl_context * ctx, GLuint dims,
prep_teximage(ctx, texImage, format, type);
if (texImage->Width == 0 || texImage->Height == 0 || texImage->Depth == 0)
if (_mesa_is_zero_size_texture(texImage))
return;
/* allocate storage for texture data */