pvr: Use PVRX(TA_PASSTYPE) for pvr_fragment_shader_state.pass_type

Replaces the current uint32_t value.

Signed-off-by: Matt Coster <matt.coster@imgtec.com>
Reviewed-by: Karmjit Mahil <Karmjit.Mahil@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19342>
This commit is contained in:
Matt Coster 2022-11-11 10:55:55 +00:00 committed by Marge Bot
parent 9056817a6c
commit a89ff8d4bc
2 changed files with 2 additions and 2 deletions

View file

@ -1429,7 +1429,7 @@ pvr_fragment_state_init(struct pvr_graphics_pipeline *gfx_pipeline,
fragment_state->stage_state.has_side_effects = false;
fragment_state->stage_state.empty_program = false;
fragment_state->pass_type = 0;
fragment_state->pass_type = PVRX(TA_PASSTYPE_OPAQUE);
fragment_state->entry_offset = 0;
}

View file

@ -1185,7 +1185,7 @@ struct pvr_fragment_shader_state {
struct pvr_pipeline_stage_state stage_state;
/* FIXME: Move this into stage_state? */
struct pvr_stage_allocation_descriptor_state descriptor_state;
uint32_t pass_type;
enum PVRX(TA_PASSTYPE) pass_type;
struct pvr_pds_upload pds_coeff_program;
struct pvr_pds_upload pds_fragment_program;