driconf: update X4 Foundations executable name
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'X4.exe' is the executable. But there is also a script 'X4' that is used to
launch the game. This script is what steam uses.
This updates driconf to match that.
This also brings the executable in line with other configs for the game.

Fixes: 5532f13566 ("driconf: override vendor id for X4 Foundations on NVK")
Fixes: 8654a7727f ("driconf: set vk_zero_vram driconf for X4 Foundations")
Reviewed-by: Mel Henning <mhenning@darkrefraction.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34168>
This commit is contained in:
Thomas H.P. Andersen 2025-03-24 21:15:10 +01:00 committed by Marge Bot
parent 69ff204422
commit a87c9bc49e

View file

@ -704,7 +704,7 @@ TODO: document the other workarounds.
<option name="vk_zero_vram" value="true" />
</application>
<application name="X4 Foundations" executable="X4.exe">
<application name="X4 Foundations" executable="X4">
<option name="vk_zero_vram" value="true" />
</application>
@ -1138,7 +1138,7 @@ TODO: document the other workarounds.
<!-- Tries to use NvAPI_D3D11_CreateCubinComputeShaderWithName otherwise -->
<option name="force_vk_vendor" value="-1" />
</application>
<application name="X4 Foundations" executable="X4.exe">
<application name="X4 Foundations" executable="X4">
<option name="force_vk_vendor" value="-1" />
</application>
</device>