st/mesa: Finally activate the ARB_shader_bit_encoding extension.

Signed-off-by: Olivier Galibert <galibert@pobox.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Olivier Galibert 2012-05-08 20:40:37 +02:00 committed by Kenneth Graunke
parent e16b0a51be
commit a83be8b6d7

View file

@ -592,6 +592,10 @@ void st_init_extensions(struct st_context *st)
ctx->Extensions.S3_s3tc = GL_FALSE;
}
if (ctx->Const.NativeIntegers) {
ctx->Extensions.ARB_shader_bit_encoding = GL_TRUE;
}
if (screen->get_shader_param(screen, PIPE_SHADER_GEOMETRY,
PIPE_SHADER_CAP_MAX_INSTRUCTIONS) > 0) {
#if 0 /* XXX re-enable when GLSL compiler again supports geometry shaders */