hk: drop some dead code

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31532>
This commit is contained in:
Alyssa Rosenzweig 2024-09-03 19:49:36 -04:00 committed by Marge Bot
parent 3e8b8fadb0
commit a830037638

View file

@ -1683,61 +1683,17 @@ hk_cmd_bind_graphics_shader(struct hk_cmd_buffer *cmd,
}
}
static uint32_t
hk_pipeline_bind_group(gl_shader_stage stage)
{
return stage;
}
static void
hk_flush_shaders(struct hk_cmd_buffer *cmd)
{
if (cmd->state.gfx.shaders_dirty == 0)
return;
/* Map shader types to shaders */
struct hk_api_shader *type_shader[6] = {
NULL,
};
uint32_t types_dirty = 0;
const uint32_t gfx_stages =
BITFIELD_BIT(MESA_SHADER_VERTEX) | BITFIELD_BIT(MESA_SHADER_TESS_CTRL) |
BITFIELD_BIT(MESA_SHADER_TESS_EVAL) | BITFIELD_BIT(MESA_SHADER_GEOMETRY) |
BITFIELD_BIT(MESA_SHADER_FRAGMENT);
/* Geometry shading overrides the restart index, reemit on rebind */
if (IS_SHADER_DIRTY(GEOMETRY)) {
cmd->state.gfx.dirty |= HK_DIRTY_INDEX;
}
u_foreach_bit(stage, cmd->state.gfx.shaders_dirty & gfx_stages) {
/* TODO: compact? */
uint32_t type = stage;
types_dirty |= BITFIELD_BIT(type);
/* Only copy non-NULL shaders because mesh/task alias with vertex and
* tessellation stages.
*/
if (cmd->state.gfx.shaders[stage] != NULL) {
assert(type < ARRAY_SIZE(type_shader));
assert(type_shader[type] == NULL);
type_shader[type] = cmd->state.gfx.shaders[stage];
}
}
u_foreach_bit(type, types_dirty) {
struct hk_api_shader *shader = type_shader[type];
/* We always map index == type */
// const uint32_t idx = type;
if (shader == NULL)
continue;
/* TODO */
}
struct hk_graphics_state *gfx = &cmd->state.gfx;
struct hk_shader *hw_vs = hk_bound_hw_vs(gfx);
struct hk_api_shader *fs = gfx->shaders[MESA_SHADER_FRAGMENT];