added latest bug fixes

This commit is contained in:
Brian Paul 2001-10-22 16:04:46 +00:00
parent 45d21ca587
commit a7f8117153

View file

@ -1,4 +1,4 @@
$Id: VERSIONS,v 1.72 2001/09/23 16:10:02 brianp Exp $
$Id: VERSIONS,v 1.73 2001/10/22 16:04:46 brianp Exp $
Mesa Version History
@ -869,15 +869,17 @@ Mesa Version History
- new libOSMesa.so library, contains the OSMesa driver interface
4.0 September ??, 2001
4.0 October 22, 2001
New:
- Mesa 4.0 implements the OpenGL 1.3 specification
- GL_IBM_rasterpos_clip extension
- GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
- GL_ARB_texture_mirrored_repeat extension
- WindML UGL driver (Stephane Raimbault)
- added OSMESA_MAX_WIDTH/HEIGHT queries
- attempted compiliation fixes for Solaris 5, 7 and 8
- Wind River UGL driver (Stephane Raimbault)
- updated glext.h and glxext.h files
- updated Windows driver (Karl Schultz)
Bug fixes:
- added some missing GLX 1.3 tokens to include/GL/glx.h
- GL_COLOR_MATRIX changes weren't recognized by teximage functions
@ -893,3 +895,5 @@ Mesa Version History
- fixed a glPush/PopAttrib() bug related to texture binding
- flat-shaded, textured lines were broken
- fixed a dangling pointer problem in the XMesa code (Chris Burghart)
- lighting didn't always produce the correct alpha value
- fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)