r300: Update list of RV515 dEQP failures and add some flakes

The fixes are mostly from 23dfae4c81

dEQP-GLES2.functional.fragment_ops.depth_stencil tests show random
flakes. The ones in failures are showing unexpected pass, however other
random test failures from the same group keep showing so just mark it
all as flakes.

Signed-off-by: Pavel Ondračka <pavel.ondracka@gmail.com>
Reviewed-by: Filip Gawin <filip@gawin.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16657>
This commit is contained in:
Pavel Ondračka 2022-05-19 10:32:56 +02:00 committed by Marge Bot
parent bc9b2f3781
commit a7f3584d1e
2 changed files with 10 additions and 22 deletions

View file

@ -17,10 +17,6 @@ dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgba_half_float
dEQP-GLES2.functional.fbo.render.repeated_clear.tex2d_rgb,Fail
dEQP-GLES2.functional.fbo.render.repeated_clear.tex2d_rgba,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_equal,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_no_depth,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.write_mask.both,Fail
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.43,Fail
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.74,Fail
@ -45,7 +41,14 @@ dEQP-GLES2.functional.rasterization.primitives.lines_wide,Fail
dEQP-GLES2.functional.rasterization.primitives.line_strip_wide,Fail,Fail
dEQP-GLES2.functional.rasterization.primitives.line_loop_wide,Fail
dEQP-GLES2.functional.shaders.functions.control_flow.mixed_return_break_continue_vertex,Fail
dEQP-GLES2.functional.shaders.discard.dynamic_loop_always,Fail
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_dynamic_write_dynamic_loop_read_fragment,Fail
# Too many instructions due to https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16770
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_const_write_dynamic_read_fragment,Fail
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_const_write_dynamic_read_fragment,Fail
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_const_write_dynamic_read_fragment,Fail
# "Rewrite of inst 0 failed Can't allocate source for Inst 4 src_type=1 new_index=1 new_mask=1"
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_dynamic_subscript_write_component_read_fragment,Fail
@ -64,27 +67,10 @@ dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_subscript_w
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_subscript_write_static_loop_subscript_read_fragment,Fail
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_subscript_write_static_subscript_read_fragment,Fail
dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.mixed_break_continue_vertex,Fail
dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.conditional_continue_vertex,Fail
dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.double_continue_vertex,Fail
dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.mixed_break_continue_vertex,Fail
dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.conditional_continue_vertex,Fail
dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.double_continue_vertex,Fail
dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.mixed_break_continue_vertex,Fail
dEQP-GLES2.functional.shaders.loops.for_constant_iterations.mixed_break_continue_vertex,Fail
dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.mixed_break_continue_vertex,Fail
dEQP-GLES2.functional.shaders.loops.for_uniform_iterations.mixed_break_continue_vertex,Fail
dEQP-GLES2.functional.shaders.return.return_in_dynamic_loop_dynamic_vertex,Fail
dEQP-GLES2.functional.shaders.random.texture.fragment.141,Fail
dEQP-GLES2.functional.shaders.return.return_in_dynamic_loop_dynamic_fragment,Fail
dEQP-GLES2.functional.shaders.struct.local.dynamic_loop_nested_struct_array_fragment,Fail
dEQP-GLES2.functional.shaders.struct.uniform.dynamic_loop_nested_struct_array_fragment,Fail
dEQP-GLES2.functional.texture.format.a8_cube_npot,Fail
dEQP-GLES2.functional.texture.format.l8_cube_npot,Fail
dEQP-GLES2.functional.texture.format.la88_cube_npot,Fail
@ -97,6 +83,7 @@ dEQP-GLES2.functional.texture.format.etc1_cube_npot,Fail
dEQP-GLES2.functional.texture.mipmap.cube.basic.nearest_nearest,Fail
dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_nearest,Fail
dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_linear,Fail
# Looks like minor sampling location errors for the NPOT case.
dEQP-GLES2.functional.texture.size.cube.15x15_l8,Fail

View file

@ -0,0 +1 @@
dEQP-GLES2.functional.fragment_ops.depth_stencil.*