glsl: Fix memory error when creating the supported version string.

Passing ralloc_vasprintf_append a 0-byte allocation doesn't work.  If
passed a non-NULL argument, ralloc calls strlen to find the end of the
string.  Since there's no terminating '\0', it runs off the end.

Fixes a crash introduced in 14880a510a.
This commit is contained in:
Kenneth Graunke 2011-02-01 00:20:01 -08:00
parent 11bc8991e9
commit a7d350790b

View file

@ -97,7 +97,7 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *ctx,
? 100 : 110;
const unsigned highest_version =
(ctx->API == API_OPENGL) ? ctx->Const.GLSLVersion : 100;
char *supported = (char *) ralloc_context(this);
char *supported = ralloc_strdup(this, "");
for (unsigned ver = lowest_version; ver <= highest_version; ver += 10) {
const char *const prefix = (ver == lowest_version)