mesa: re-implement unpacking of DEPTH_COMPONENT32F

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=43122

Reviewed-by: Eric Anholt <eric@anholt.net>
Tested-by: Kai Wasserbäch <kai@dev.carbon-project.org>
This commit is contained in:
Marek Olšák 2011-11-22 21:02:08 +01:00
parent 27505a105a
commit a7c107f3bc

View file

@ -1750,6 +1750,12 @@ unpack_float_z_Z32(GLuint n, const void *src, GLfloat *dst)
}
}
static void
unpack_float_z_Z32F(GLuint n, const void *src, GLfloat *dst)
{
memcpy(dst, src, n * sizeof(float));
}
static void
unpack_float_z_Z32X24S8(GLuint n, const void *src, GLfloat *dst)
{
@ -1783,6 +1789,9 @@ _mesa_unpack_float_z_row(gl_format format, GLuint n,
case MESA_FORMAT_Z32:
unpack = unpack_float_z_Z32;
break;
case MESA_FORMAT_Z32_FLOAT:
unpack = unpack_float_z_Z32F;
break;
case MESA_FORMAT_Z32_FLOAT_X24S8:
unpack = unpack_float_z_Z32X24S8;
break;