progs/perf: add first attempt at a swapbuffers rate test

This is pretty ugly as the original framework assumed you'd set
a single window size at startup and keep it throughout, but for
swapbuffers you want to test the rate at various window sizes.

With luck a nicer solution can be found, but this at least lays out
a marker.
This commit is contained in:
Keith Whitwell 2009-09-21 16:55:12 +01:00
parent 94a020cfe6
commit a7b2659f02
9 changed files with 207 additions and 14 deletions

View file

@ -16,6 +16,7 @@ LDLIBS = $(LIBS)
PROG_SOURCES = \
drawoverhead.c \
fill.c \
swapbuffers.c \
teximage.c \
vbo.c \
vertexrate.c \

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@ -11,6 +11,7 @@ progs = [
'drawoverhead',
'fill',
'teximage',
'swapbuffers',
'vbo',
'vertexrate',
]

View file

@ -108,6 +108,10 @@ DrawStateChange(unsigned count)
glFinish();
}
void
PerfNextRound(void)
{
}
/** Called from test harness/main */
void

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@ -33,7 +33,6 @@
static int Win;
static GLfloat Xrot = 0, Yrot = 0, Zrot = 0;
static GLboolean Anim = GL_FALSE;
/** Return time in seconds */
@ -153,13 +152,23 @@ PerfShaderProgram(const char *vertShader, const char *fragShader)
}
int
PerfReshapeWindow( unsigned w, unsigned h )
{
if (glutGet(GLUT_SCREEN_WIDTH) < w ||
glutGet(GLUT_SCREEN_HEIGHT) < h)
return 0;
glutReshapeWindow( w, h );
glutPostRedisplay();
return 1;
}
static void
Idle(void)
{
Xrot += 3.0;
Yrot += 4.0;
Zrot += 2.0;
glutPostRedisplay();
PerfNextRound();
}
@ -193,13 +202,6 @@ Key(unsigned char key, int x, int y)
(void) x;
(void) y;
switch (key) {
case 'a':
Anim = !Anim;
if (Anim)
glutIdleFunc(Idle);
else
glutIdleFunc(NULL);
break;
case 'z':
Zrot -= step;
break;
@ -251,8 +253,7 @@ main(int argc, char *argv[])
glutKeyboardFunc(Key);
glutSpecialFunc(SpecialKey);
glutDisplayFunc(Draw);
if (Anim)
glutIdleFunc(Idle);
glutIdleFunc(Idle);
PerfInit();
glutMainLoop();
return 0;

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@ -46,12 +46,18 @@ PerfCheckerTexture(GLsizei width, GLsizei height);
extern GLuint
PerfShaderProgram(const char *vertShader, const char *fragShader);
extern int
PerfReshapeWindow( unsigned w, unsigned h );
/** Test programs must implement these functions **/
extern void
PerfInit(void);
extern void
PerfNextRound(void);
extern void
PerfDraw(void);

167
progs/perf/swapbuffers.c Normal file
View file

@ -0,0 +1,167 @@
/*
* Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* VMWARE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/**
* Measure drawing overhead
*
* This is the first in a series of simple performance benchmarks.
* The code in this file should be as simple as possible to make it
* easily portable to other APIs.
*
* All the window-system stuff should be contained in glmain.c (or TBDmain.c).
* All the re-usable, generic code should be in common.c (XXX not done yet).
*
* Brian Paul
* 15 Sep 2009
*/
#include "glmain.h"
#include "common.h"
int WinWidth = 100, WinHeight = 100;
int real_WinWidth, real_WinHeight; /* don't know whats going on here */
static GLuint VBO;
struct vertex
{
GLfloat x, y;
};
static const struct vertex vertices[4] = {
{ -1.0, -1.0 },
{ 1.0, -1.0 },
{ 1.0, 1.0 },
{ -1.0, 1.0 }
};
/** Called from test harness/main */
void
PerfInit(void)
{
/* setup VBO w/ vertex data */
glGenBuffersARB(1, &VBO);
glBindBufferARB(GL_ARRAY_BUFFER_ARB, VBO);
glBufferDataARB(GL_ARRAY_BUFFER_ARB,
sizeof(vertices), vertices, GL_STATIC_DRAW_ARB);
glVertexPointer(2, GL_FLOAT, sizeof(struct vertex), (void *) 0);
glEnableClientState(GL_VERTEX_ARRAY);
/* misc GL state */
glAlphaFunc(GL_ALWAYS, 0.0);
}
static void
SwapNaked(unsigned count)
{
unsigned i;
for (i = 0; i < count; i++) {
PerfSwapBuffers();
}
}
static void
SwapClear(unsigned count)
{
unsigned i;
for (i = 0; i < count; i++) {
glClear(GL_COLOR_BUFFER_BIT);
PerfSwapBuffers();
}
}
static void
SwapClearPoint(unsigned count)
{
unsigned i;
for (i = 0; i < count; i++) {
glClear(GL_COLOR_BUFFER_BIT);
glDrawArrays(GL_POINTS, 0, 4);
PerfSwapBuffers();
}
}
static const struct {
unsigned w;
unsigned h;
} sizes[] = {
{ 320, 240 },
{ 640, 480 },
{ 1024, 768 },
{ 1200, 1024 },
{ 1600, 1200 }
};
void
PerfNextRound(void)
{
static unsigned i;
if (i < sizeof(sizes) / sizeof(sizes[0])) {
perf_printf("Reshape %dx%d\n", sizes[i].w, sizes[i].h);
PerfReshapeWindow( sizes[i].w, sizes[i].h );
real_WinWidth = sizes[i].w;
real_WinHeight = sizes[i].h;
i++;
}
else {
exit(0);
}
}
/** Called from test harness/main */
void
PerfDraw(void)
{
double rate0;
rate0 = PerfMeasureRate(SwapNaked);
perf_printf(" Swapbuffers (Bare) %dx%d: %s swaps/second",
real_WinWidth, real_WinHeight,
PerfHumanFloat(rate0));
perf_printf(" %s pixels/second\n",
PerfHumanFloat(rate0 * real_WinWidth * real_WinHeight));
rate0 = PerfMeasureRate(SwapClear);
perf_printf(" Swapbuffers + Clear %dx%d: %s swaps/second",
real_WinWidth, real_WinHeight,
PerfHumanFloat(rate0));
perf_printf(" %s pixels/second\n",
PerfHumanFloat(rate0 * real_WinWidth * real_WinHeight));
rate0 = PerfMeasureRate(SwapClearPoint);
perf_printf(" Swapbuffers + Clear + DrawPoint %dx%d: %s swaps/second",
real_WinWidth, real_WinHeight,
PerfHumanFloat(rate0));
perf_printf(" %s pixels/second\n",
PerfHumanFloat(rate0 * real_WinWidth * real_WinHeight));
}

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@ -155,6 +155,10 @@ static const struct {
{ 0, 0, NULL }
};
void
PerfNextRound(void)
{
}
/** Called from test harness/main */

View file

@ -142,6 +142,10 @@ static const GLsizei Sizes[] = {
0 /* end of list */
};
void
PerfNextRound(void)
{
}
/** Called from test harness/main */
void

View file

@ -228,6 +228,11 @@ DrawRangeElementsBO(unsigned count)
PerfSwapBuffers();
}
void
PerfNextRound(void)
{
}
/** Called from test harness/main */
void