i965: Add layered parameter to intel_update_renderbuffer_wrapper

We're about to need this so we can determine the layer count of the
wrapper.

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
Chris Forbes 2014-01-21 21:44:05 +13:00
parent 85dda825fe
commit a76cde35d8

View file

@ -501,8 +501,9 @@ intel_new_renderbuffer(struct gl_context * ctx, GLuint name)
static bool
intel_renderbuffer_update_wrapper(struct brw_context *brw,
struct intel_renderbuffer *irb,
struct gl_texture_image *image,
uint32_t layer)
struct gl_texture_image *image,
uint32_t layer,
bool layered)
{
struct gl_renderbuffer *rb = &irb->Base.Base;
struct intel_texture_image *intel_image = intel_texture_image(image);
@ -594,7 +595,7 @@ intel_render_texture(struct gl_context * ctx,
intel_miptree_check_level_layer(mt, att->TextureLevel, layer);
if (!intel_renderbuffer_update_wrapper(brw, irb, image, layer)) {
if (!intel_renderbuffer_update_wrapper(brw, irb, image, layer, att->Layered)) {
_swrast_render_texture(ctx, fb, att);
return;
}