mesa: remove 'params' parameter from ctx->Driver.TexParameter()

None of the drivers which implement this hook do anything with the
texture parameter value.  Drivers just look at the pname and set a
dirty flag if needed.

We were doing some ugly casting and type conversion to setup the
argument so that all goes away.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Brian Paul 2016-10-07 14:28:21 -06:00
parent 99d790538d
commit a710c21ac2
8 changed files with 20 additions and 37 deletions

View file

@ -395,8 +395,7 @@ nouveau_tex_env(struct gl_context *ctx, GLenum target, GLenum pname,
static void
nouveau_tex_parameter(struct gl_context *ctx,
struct gl_texture_object *t, GLenum pname,
const GLfloat *params)
struct gl_texture_object *t, GLenum pname)
{
switch (pname) {
case GL_TEXTURE_MAG_FILTER:

View file

@ -374,9 +374,9 @@ void r200TexUpdateParameters(struct gl_context *ctx, GLuint unit)
* Changes variables and flags for a state update, which will happen at the
* next UpdateTextureState
*/
static void r200TexParameter( struct gl_context *ctx,
struct gl_texture_object *texObj,
GLenum pname, const GLfloat *params )
static void r200TexParameter(struct gl_context *ctx,
struct gl_texture_object *texObj,
GLenum pname)
{
radeonTexObj* t = radeon_tex_obj(texObj);

View file

@ -329,7 +329,7 @@ void radeonTexUpdateParameters(struct gl_context *ctx, GLuint unit)
static void radeonTexParameter( struct gl_context *ctx,
struct gl_texture_object *texObj,
GLenum pname, const GLfloat *params )
GLenum pname )
{
radeonTexObj* t = radeon_tex_obj(texObj);

View file

@ -610,10 +610,9 @@ struct dd_function_table {
/** Set texture environment parameters */
void (*TexEnv)(struct gl_context *ctx, GLenum target, GLenum pname,
const GLfloat *param);
/** Set texture parameters */
/** Set texture parameter (callee gets param value from the texObj) */
void (*TexParameter)(struct gl_context *ctx,
struct gl_texture_object *texObj,
GLenum pname, const GLfloat *params);
struct gl_texture_object *texObj, GLenum pname);
/** Set the viewport */
void (*Viewport)(struct gl_context *ctx);
/*@}*/

View file

@ -5082,12 +5082,10 @@ texture_buffer_range(struct gl_context *ctx,
if (ctx->Driver.TexParameter) {
if (offset != oldOffset) {
ctx->Driver.TexParameter(ctx, texObj, GL_TEXTURE_BUFFER_OFFSET,
(const GLfloat *) &offset);
ctx->Driver.TexParameter(ctx, texObj, GL_TEXTURE_BUFFER_OFFSET);
}
if (size != oldSize) {
ctx->Driver.TexParameter(ctx, texObj, GL_TEXTURE_BUFFER_SIZE,
(const GLfloat *) &size);
ctx->Driver.TexParameter(ctx, texObj, GL_TEXTURE_BUFFER_SIZE);
}
}

View file

@ -365,15 +365,12 @@ finish_texture_init(struct gl_context *ctx, GLenum target,
obj->Sampler.MinFilter = filter;
obj->Sampler.MagFilter = filter;
if (ctx->Driver.TexParameter) {
static const GLfloat fparam_wrap[1] = {(GLfloat) GL_CLAMP_TO_EDGE};
const GLfloat fparam_filter[1] = {(GLfloat) filter};
ctx->Driver.TexParameter(ctx, obj, GL_TEXTURE_WRAP_S, fparam_wrap);
ctx->Driver.TexParameter(ctx, obj, GL_TEXTURE_WRAP_T, fparam_wrap);
ctx->Driver.TexParameter(ctx, obj, GL_TEXTURE_WRAP_R, fparam_wrap);
ctx->Driver.TexParameter(ctx, obj,
GL_TEXTURE_MIN_FILTER, fparam_filter);
ctx->Driver.TexParameter(ctx, obj,
GL_TEXTURE_MAG_FILTER, fparam_filter);
/* XXX we probably don't need to make all these calls */
ctx->Driver.TexParameter(ctx, obj, GL_TEXTURE_WRAP_S);
ctx->Driver.TexParameter(ctx, obj, GL_TEXTURE_WRAP_T);
ctx->Driver.TexParameter(ctx, obj, GL_TEXTURE_WRAP_R);
ctx->Driver.TexParameter(ctx, obj, GL_TEXTURE_MIN_FILTER);
ctx->Driver.TexParameter(ctx, obj, GL_TEXTURE_MAG_FILTER);
}
break;

View file

@ -807,7 +807,7 @@ _mesa_texture_parameterf(struct gl_context *ctx,
}
if (ctx->Driver.TexParameter && need_update) {
ctx->Driver.TexParameter(ctx, texObj, pname, &param);
ctx->Driver.TexParameter(ctx, texObj, pname);
}
}
@ -874,7 +874,7 @@ _mesa_texture_parameterfv(struct gl_context *ctx,
}
if (ctx->Driver.TexParameter && need_update) {
ctx->Driver.TexParameter(ctx, texObj, pname, params);
ctx->Driver.TexParameter(ctx, texObj, pname);
}
}
@ -919,8 +919,7 @@ _mesa_texture_parameteri(struct gl_context *ctx,
}
if (ctx->Driver.TexParameter && need_update) {
GLfloat fparam = (GLfloat) param;
ctx->Driver.TexParameter(ctx, texObj, pname, &fparam);
ctx->Driver.TexParameter(ctx, texObj, pname);
}
}
@ -964,15 +963,7 @@ _mesa_texture_parameteriv(struct gl_context *ctx,
}
if (ctx->Driver.TexParameter && need_update) {
GLfloat fparams[4];
fparams[0] = INT_TO_FLOAT(params[0]);
if (pname == GL_TEXTURE_BORDER_COLOR ||
pname == GL_TEXTURE_CROP_RECT_OES) {
fparams[1] = INT_TO_FLOAT(params[1]);
fparams[2] = INT_TO_FLOAT(params[2]);
fparams[3] = INT_TO_FLOAT(params[3]);
}
ctx->Driver.TexParameter(ctx, texObj, pname, fparams);
ctx->Driver.TexParameter(ctx, texObj, pname);
}
}

View file

@ -2860,8 +2860,7 @@ st_ClearTexSubImage(struct gl_context *ctx,
*/
static void
st_TexParameter(struct gl_context *ctx,
struct gl_texture_object *texObj,
GLenum pname, const GLfloat *params)
struct gl_texture_object *texObj, GLenum pname)
{
struct st_context *st = st_context(ctx);
struct st_texture_object *stObj = st_texture_object(texObj);