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state_tracker: remove dead file
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1 changed files with 0 additions and 319 deletions
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/**************************************************************************
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*
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* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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/*
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* Authors:
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* Brian Paul
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*/
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#include "main/imports.h"
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#include "main/image.h"
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#include "main/macros.h"
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#include "st_context.h"
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#include "st_cb_accum.h"
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#include "st_cb_fbo.h"
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#include "st_draw.h"
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#include "st_format.h"
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#include "pipe/p_context.h"
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#include "pipe/p_defines.h"
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#include "pipe/p_inlines.h"
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#include "util/p_tile.h"
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#define UNCLAMPED_FLOAT_TO_SHORT(us, f) \
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us = ( (short) ( CLAMP((f), -1.0, 1.0) * 32767.0F) )
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/**
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* For hardware that supports deep color buffers, we could accelerate
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* most/all the accum operations with blending/texturing.
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* For now, just use the get/put_tile() functions and do things in software.
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*/
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static void
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acc_get_tile_rgba(struct pipe_context *pipe, struct pipe_surface *acc_ps,
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uint x, uint y, uint w, uint h, float *p)
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{
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const enum pipe_format f = acc_ps->format;
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const int cpp = acc_ps->cpp;
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acc_ps->format = PIPE_FORMAT_R16G16B16A16_SNORM;
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acc_ps->cpp = 8;
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pipe_get_tile_rgba(pipe, acc_ps, x, y, w, h, p);
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acc_ps->format = f;
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acc_ps->cpp = cpp;
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}
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static void
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acc_put_tile_rgba(struct pipe_context *pipe, struct pipe_surface *acc_ps,
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uint x, uint y, uint w, uint h, const float *p)
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{
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enum pipe_format f = acc_ps->format;
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const int cpp = acc_ps->cpp;
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acc_ps->format = PIPE_FORMAT_R16G16B16A16_SNORM;
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acc_ps->cpp = 8;
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pipe_put_tile_rgba(pipe, acc_ps, x, y, w, h, p);
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acc_ps->format = f;
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acc_ps->cpp = cpp;
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}
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void
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st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
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{
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struct pipe_context *pipe = ctx->st->pipe;
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struct st_renderbuffer *acc_strb = st_renderbuffer(rb);
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struct pipe_surface *acc_ps = acc_strb->surface;
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const GLint xpos = ctx->DrawBuffer->_Xmin;
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const GLint ypos = ctx->DrawBuffer->_Ymin;
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const GLint width = ctx->DrawBuffer->_Xmax - xpos;
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const GLint height = ctx->DrawBuffer->_Ymax - ypos;
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const GLfloat r = ctx->Accum.ClearColor[0];
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const GLfloat g = ctx->Accum.ClearColor[1];
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const GLfloat b = ctx->Accum.ClearColor[2];
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const GLfloat a = ctx->Accum.ClearColor[3];
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GLfloat *accBuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
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int i;
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#if 1
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GLvoid *map;
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map = pipe_surface_map(acc_ps);
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switch (acc_strb->format) {
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case PIPE_FORMAT_R16G16B16A16_SNORM:
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{
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GLshort r = FLOAT_TO_SHORT(ctx->Accum.ClearColor[0]);
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GLshort g = FLOAT_TO_SHORT(ctx->Accum.ClearColor[1]);
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GLshort b = FLOAT_TO_SHORT(ctx->Accum.ClearColor[2]);
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GLshort a = FLOAT_TO_SHORT(ctx->Accum.ClearColor[3]);
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int i, j;
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for (i = 0; i < height; i++) {
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GLshort *dst = ((GLshort *) map
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+ ((ypos + i) * acc_ps->pitch + xpos) * 4);
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for (j = 0; j < width; j++) {
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dst[0] = r;
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dst[1] = g;
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dst[2] = b;
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dst[3] = a;
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dst += 4;
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}
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}
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}
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break;
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default:
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_mesa_problem(ctx, "unexpected format in st_clear_accum_buffer()");
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}
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pipe_surface_unmap(acc_ps);
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#else
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for (i = 0; i < width * height; i++) {
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accBuf[i*4+0] = r;
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accBuf[i*4+1] = g;
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accBuf[i*4+2] = b;
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accBuf[i*4+3] = a;
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}
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acc_put_tile_rgba(pipe, acc_ps, xpos, ypos, width, height, accBuf);
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#endif
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}
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/** For ADD/MULT */
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static void
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accum_mad(struct pipe_context *pipe, GLfloat scale, GLfloat bias,
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GLint xpos, GLint ypos, GLint width, GLint height,
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struct pipe_surface *acc_ps)
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{
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GLfloat *accBuf;
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GLint i;
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accBuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
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pipe_get_tile_rgba(pipe, acc_ps, xpos, ypos, width, height, accBuf);
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for (i = 0; i < 4 * width * height; i++) {
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accBuf[i] = accBuf[i] * scale + bias;
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}
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pipe_put_tile_rgba(pipe, acc_ps, xpos, ypos, width, height, accBuf);
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free(accBuf);
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}
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static void
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accum_accum(struct pipe_context *pipe, GLfloat value,
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GLint xpos, GLint ypos, GLint width, GLint height,
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struct pipe_surface *acc_ps,
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struct pipe_surface *color_ps)
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{
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GLfloat *colorBuf, *accBuf;
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GLint i;
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colorBuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
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accBuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
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pipe_get_tile_rgba(pipe, color_ps, xpos, ypos, width, height, colorBuf);
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acc_get_tile_rgba(pipe, acc_ps, xpos, ypos, width, height, accBuf);
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for (i = 0; i < 4 * width * height; i++) {
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accBuf[i] = accBuf[i] + colorBuf[i] * value;
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}
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acc_put_tile_rgba(pipe, acc_ps, xpos, ypos, width, height, accBuf);
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free(colorBuf);
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free(accBuf);
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}
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static void
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accum_load(struct pipe_context *pipe, GLfloat value,
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GLint xpos, GLint ypos, GLint width, GLint height,
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struct pipe_surface *acc_ps,
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struct pipe_surface *color_ps)
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{
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GLfloat *buf;
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GLint i;
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buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
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pipe_get_tile_rgba(pipe, color_ps, xpos, ypos, width, height, buf);
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for (i = 0; i < 4 * width * height; i++) {
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buf[i] = buf[i] * value;
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}
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acc_put_tile_rgba(pipe, acc_ps, xpos, ypos, width, height, buf);
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free(buf);
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}
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static void
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accum_return(GLcontext *ctx, GLfloat value,
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GLint xpos, GLint ypos, GLint width, GLint height,
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struct pipe_surface *acc_ps,
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struct pipe_surface *color_ps)
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{
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struct pipe_context *pipe = ctx->st->pipe;
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const GLubyte *colormask = ctx->Color.ColorMask;
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GLfloat *abuf, *cbuf = NULL;
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GLint i, ch;
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abuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
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acc_get_tile_rgba(pipe, acc_ps, xpos, ypos, width, height, abuf);
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if (!colormask[0] || !colormask[1] || !colormask[2] || !colormask[3]) {
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cbuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
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pipe_get_tile_rgba(pipe, color_ps, xpos, ypos, width, height, cbuf);
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}
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for (i = 0; i < width * height; i++) {
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for (ch = 0; ch < 4; ch++) {
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if (colormask[ch]) {
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GLfloat val = abuf[i * 4 + ch] * value;
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abuf[i * 4 + ch] = CLAMP(val, 0.0, 1.0);
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}
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else {
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abuf[i * 4 + ch] = cbuf[i * 4 + ch];
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}
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}
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}
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pipe_put_tile_rgba(pipe, color_ps, xpos, ypos, width, height, abuf);
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free(abuf);
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if (cbuf)
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free(cbuf);
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}
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static void
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st_Accum(GLcontext *ctx, GLenum op, GLfloat value)
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{
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struct st_context *st = ctx->st;
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struct pipe_context *pipe = st->pipe;
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struct st_renderbuffer *acc_strb
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= st_renderbuffer(ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer);
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struct st_renderbuffer *color_strb
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= st_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer);
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struct pipe_surface *acc_ps = acc_strb->surface;
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struct pipe_surface *color_ps = color_strb->surface;
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const GLint xpos = ctx->DrawBuffer->_Xmin;
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const GLint ypos = ctx->DrawBuffer->_Ymin;
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const GLint width = ctx->DrawBuffer->_Xmax - xpos;
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const GLint height = ctx->DrawBuffer->_Ymax - ypos;
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/* make sure color bufs aren't cached */
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pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
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switch (op) {
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case GL_ADD:
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if (value != 0.0F) {
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accum_mad(pipe, 1.0, value, xpos, ypos, width, height, acc_ps);
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}
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break;
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case GL_MULT:
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if (value != 1.0F) {
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accum_mad(pipe, value, 0.0, xpos, ypos, width, height, acc_ps);
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}
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break;
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case GL_ACCUM:
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if (value != 0.0F) {
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accum_accum(pipe, value, xpos, ypos, width, height, acc_ps, color_ps);
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}
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break;
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case GL_LOAD:
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accum_load(pipe, value, xpos, ypos, width, height, acc_ps, color_ps);
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break;
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case GL_RETURN:
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accum_return(ctx, value, xpos, ypos, width, height, acc_ps, color_ps);
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break;
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default:
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assert(0);
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}
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}
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void st_init_accum_functions(struct dd_function_table *functions)
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{
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functions->Accum = st_Accum;
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}
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