mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2025-12-25 02:10:11 +01:00
gallium/util: remove u_simple_screen
Deprecated and unused.
This commit is contained in:
parent
96d882939d
commit
a6ef7f7ce4
3 changed files with 0 additions and 182 deletions
|
|
@ -1,180 +0,0 @@
|
|||
/**************************************************************************
|
||||
*
|
||||
* Copyright 2009 VMware, Inc.
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sub license, and/or sell copies of the Software, and to
|
||||
* permit persons to whom the Software is furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the
|
||||
* next paragraph) shall be included in all copies or substantial portions
|
||||
* of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
|
||||
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
|
||||
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
**************************************************************************/
|
||||
|
||||
#ifndef U_SIMPLE_SCREEN_H
|
||||
#define U_SIMPLE_SCREEN_H
|
||||
|
||||
#include "pipe/p_format.h"
|
||||
|
||||
struct pipe_screen;
|
||||
struct pipe_fence_handle;
|
||||
struct pipe_surface;
|
||||
struct pipe_resource;
|
||||
|
||||
/**
|
||||
* Gallium3D drivers are (meant to be!) independent of both GL and the
|
||||
* window system. The window system provides a buffer manager and a
|
||||
* set of additional hooks for things like command buffer submission,
|
||||
* etc.
|
||||
*
|
||||
* There clearly has to be some agreement between the window system
|
||||
* driver and the hardware driver about the format of command buffers,
|
||||
* etc.
|
||||
*/
|
||||
struct pipe_winsys
|
||||
{
|
||||
void (*destroy)( struct pipe_winsys *ws );
|
||||
|
||||
/** Returns name of this winsys interface */
|
||||
const char *(*get_name)( struct pipe_winsys *ws );
|
||||
|
||||
/**
|
||||
* Do any special operations to ensure frontbuffer contents are
|
||||
* displayed, eg copy fake frontbuffer.
|
||||
*/
|
||||
void (*flush_frontbuffer)( struct pipe_winsys *ws,
|
||||
struct pipe_resource *resource,
|
||||
unsigned level, unsigned layer,
|
||||
void *context_private );
|
||||
|
||||
|
||||
/**
|
||||
* Buffer management. Buffer attributes are mostly fixed over its lifetime.
|
||||
*
|
||||
* Remember that gallium gets to choose the interface it needs, and the
|
||||
* window systems must then implement that interface (rather than the
|
||||
* other way around...).
|
||||
*
|
||||
* usage is a bitmask of PIPE_BIND_*.
|
||||
* All possible usages must be present.
|
||||
*
|
||||
* alignment indicates the client's alignment requirements, eg for
|
||||
* SSE instructions.
|
||||
*/
|
||||
struct pipe_resource *(*buffer_create)( struct pipe_winsys *ws,
|
||||
unsigned alignment,
|
||||
unsigned usage,
|
||||
unsigned size );
|
||||
|
||||
/**
|
||||
* Create a buffer that wraps user-space data.
|
||||
*
|
||||
* Effectively this schedules a delayed call to buffer_create
|
||||
* followed by an upload of the data at *some point in the future*,
|
||||
* or perhaps never. Basically the allocate/upload is delayed
|
||||
* until the buffer is actually passed to hardware.
|
||||
*
|
||||
* The intention is to provide a quick way to turn regular data
|
||||
* into a buffer, and secondly to avoid a copy operation if that
|
||||
* data subsequently turns out to be only accessed by the CPU.
|
||||
*
|
||||
* Common example is OpenGL vertex buffers that are subsequently
|
||||
* processed either by software TNL in the driver or by passing to
|
||||
* hardware.
|
||||
*
|
||||
* XXX: What happens if the delayed call to buffer_create() fails?
|
||||
*
|
||||
* Note that ptr may be accessed at any time upto the time when the
|
||||
* buffer is destroyed, so the data must not be freed before then.
|
||||
*/
|
||||
struct pipe_resource *(*user_buffer_create)(struct pipe_winsys *ws,
|
||||
void *ptr,
|
||||
unsigned bytes);
|
||||
|
||||
/**
|
||||
* Allocate storage for a display target surface.
|
||||
*
|
||||
* Often surfaces which are meant to be blitted to the front screen (i.e.,
|
||||
* display targets) must be allocated with special characteristics, memory
|
||||
* pools, or obtained directly from the windowing system.
|
||||
*
|
||||
* This callback is invoked by the pipe_screen when creating a texture marked
|
||||
* with the PIPE_BIND_DISPLAY_TARGET flag to get the underlying
|
||||
* buffer storage.
|
||||
*/
|
||||
struct pipe_resource *(*surface_buffer_create)(struct pipe_winsys *ws,
|
||||
unsigned width, unsigned height,
|
||||
enum pipe_format format,
|
||||
unsigned usage,
|
||||
unsigned tex_usage,
|
||||
unsigned *stride);
|
||||
|
||||
|
||||
/**
|
||||
* Map the entire data store of a buffer object into the client's address.
|
||||
* flags is bitmask of PIPE_BUFFER_USAGE_CPU_READ/WRITE flags.
|
||||
*/
|
||||
void *(*buffer_map)( struct pipe_winsys *ws,
|
||||
struct pipe_resource *buf,
|
||||
unsigned usage );
|
||||
|
||||
void (*buffer_unmap)( struct pipe_winsys *ws,
|
||||
struct pipe_resource *buf );
|
||||
|
||||
void (*buffer_destroy)( struct pipe_resource *buf );
|
||||
|
||||
|
||||
/** Set ptr = fence, with reference counting */
|
||||
void (*fence_reference)( struct pipe_winsys *ws,
|
||||
struct pipe_fence_handle **ptr,
|
||||
struct pipe_fence_handle *fence );
|
||||
|
||||
/**
|
||||
* Checks whether the fence has been signalled.
|
||||
* \param flags driver-specific meaning
|
||||
* \return zero on success.
|
||||
*/
|
||||
int (*fence_signalled)( struct pipe_winsys *ws,
|
||||
struct pipe_fence_handle *fence,
|
||||
unsigned flag );
|
||||
|
||||
/**
|
||||
* Wait for the fence to finish.
|
||||
* \param flags driver-specific meaning
|
||||
* \return zero on success.
|
||||
*/
|
||||
int (*fence_finish)( struct pipe_winsys *ws,
|
||||
struct pipe_fence_handle *fence,
|
||||
unsigned flags,
|
||||
uint64_t timeout );
|
||||
|
||||
};
|
||||
|
||||
/**
|
||||
* The following function initializes a simple passthrough screen.
|
||||
*
|
||||
* All the relevant screen function pointers will forwarded to the
|
||||
* winsys.
|
||||
*/
|
||||
void u_simple_screen_init(struct pipe_screen *screen);
|
||||
|
||||
/**
|
||||
* Returns the name of the winsys associated with this screen.
|
||||
*/
|
||||
const char* u_simple_screen_winsys_name(struct pipe_screen *screen);
|
||||
|
||||
#endif
|
||||
|
|
@ -20,7 +20,6 @@
|
|||
|
||||
/* XXX this should go away */
|
||||
#include "state_tracker/drm_driver.h"
|
||||
#include "util/u_simple_screen.h"
|
||||
|
||||
#include "nouveau_drmif.h"
|
||||
|
||||
|
|
|
|||
|
|
@ -2,7 +2,6 @@
|
|||
#include "pipe/p_state.h"
|
||||
#include "util/u_format.h"
|
||||
#include "util/u_format_s3tc.h"
|
||||
#include "util/u_simple_screen.h"
|
||||
#include "vl/vl_decoder.h"
|
||||
#include "vl/vl_video_buffer.h"
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue