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radv: Enable rt primitive culling for spirv2nir
Fixes:c8fe408fcc("radv: Advertise ray primitive culling") Signed-off-by: Konstantin Seurer <konstantin.seurer@gmail.com> Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16028> (cherry picked from commit324b2ae5f2)
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8efeb7e3bf
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2 changed files with 2 additions and 1 deletions
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@ -337,7 +337,7 @@
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"description": "radv: Enable rt primitive culling for spirv2nir",
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"nominated": true,
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"nomination_type": 1,
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"resolution": 0,
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"resolution": 1,
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"main_sha": null,
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"because_sha": "c8fe408fcc77cb38654770affaea71a3ab67799c"
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},
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@ -632,6 +632,7 @@ radv_shader_compile_to_nir(struct radv_device *device, const struct radv_pipelin
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.post_depth_coverage = true,
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.ray_query = true,
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.ray_tracing = true,
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.ray_traversal_primitive_culling = true,
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.runtime_descriptor_array = true,
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.shader_clock = true,
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.shader_viewport_index_layer = true,
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