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radeonsi: Handle TGSI_OPCODE_TXD
One more little piglit. Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
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parent
b042aae70d
commit
a6b83c0f23
1 changed files with 25 additions and 2 deletions
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@ -875,6 +875,7 @@ static void tex_fetch_args(
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const struct tgsi_full_instruction * inst = emit_data->inst;
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unsigned opcode = inst->Instruction.Opcode;
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unsigned target = inst->Texture.Texture;
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unsigned sampler_src;
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LLVMValueRef coords[4];
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LLVMValueRef address[16];
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int ref_pos;
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@ -920,6 +921,15 @@ static void tex_fetch_args(
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address[count++] = lp_build_emit_fetch(bld_base, inst, 1, 0);
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}
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/* Pack user derivatives */
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if (opcode == TGSI_OPCODE_TXD) {
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for (chan = 0; chan < 2; chan++) {
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address[count++] = lp_build_emit_fetch(bld_base, inst, 1, chan);
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if (num_coords > 1)
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address[count++] = lp_build_emit_fetch(bld_base, inst, 2, chan);
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}
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}
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/* Pack texture coordinates */
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address[count++] = coords[0];
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if (num_coords > 1)
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@ -961,8 +971,10 @@ static void tex_fetch_args(
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"");
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}
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sampler_src = emit_data->inst->Instruction.NumSrcRegs - 1;
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/* Resource */
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emit_data->args[1] = si_shader_ctx->resources[emit_data->inst->Src[1].Register.Index];
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emit_data->args[1] = si_shader_ctx->resources[emit_data->inst->Src[sampler_src].Register.Index];
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if (opcode == TGSI_OPCODE_TXF) {
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/* add tex offsets */
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@ -993,7 +1005,7 @@ static void tex_fetch_args(
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emit_data->arg_count = 3;
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} else {
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/* Sampler */
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emit_data->args[2] = si_shader_ctx->samplers[emit_data->inst->Src[1].Register.Index];
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emit_data->args[2] = si_shader_ctx->samplers[emit_data->inst->Src[sampler_src].Register.Index];
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emit_data->dst_type = LLVMVectorType(
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LLVMFloatTypeInContext(bld_base->base.gallivm->context),
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@ -1065,6 +1077,14 @@ static const struct lp_build_tgsi_action txb_action = {
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.intr_name = "llvm.SI.sampleb."
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};
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#if HAVE_LLVM >= 0x0304
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static const struct lp_build_tgsi_action txd_action = {
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.fetch_args = tex_fetch_args,
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.emit = build_tex_intrinsic,
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.intr_name = "llvm.SI.sampled."
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};
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#endif
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static const struct lp_build_tgsi_action txf_action = {
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.fetch_args = tex_fetch_args,
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.emit = build_tex_intrinsic,
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@ -1321,6 +1341,9 @@ int si_pipe_shader_create(
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bld_base->op_actions[TGSI_OPCODE_TEX] = tex_action;
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bld_base->op_actions[TGSI_OPCODE_TXB] = txb_action;
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#if HAVE_LLVM >= 0x0304
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bld_base->op_actions[TGSI_OPCODE_TXD] = txd_action;
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#endif
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bld_base->op_actions[TGSI_OPCODE_TXF] = txf_action;
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bld_base->op_actions[TGSI_OPCODE_TXL] = txl_action;
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bld_base->op_actions[TGSI_OPCODE_TXP] = tex_action;
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