ran "make" after update to glX_proto_send.py.

This commit is contained in:
Jeremy Kolb 2005-06-20 03:18:16 +00:00
parent 4378dee78c
commit a6a3e01b09
3 changed files with 2033 additions and 2033 deletions

View file

@ -3315,7 +3315,7 @@ __indirect_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum
XCBConnection *c = XCBConnectionOfDisplay(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxReadPixelsRep *reply = XCBGlxReadPixelsReply(c, XCBGlxReadPixels(c, gc->currentContextTag, x, y, width, height, format, type, state->storePack.swapEndian, 0), NULL);
pixels = (GLvoid *)XCBGlxReadPixelsData(reply);
(void)memcpy(pixels, XCBGlxReadPixelsData(reply), XCBGlxReadPixelsDataLength(reply) * sizeof(GLvoid));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_ReadPixels, cmdlen);
@ -3412,9 +3412,9 @@ __indirect_glGetLightfv(GLenum light, GLenum pname, GLfloat * params)
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetLightfvRep *reply = XCBGlxGetLightfvReply(c, XCBGlxGetLightfv(c, gc->currentContextTag, light, pname), NULL);
if (XCBGlxGetLightfvDataLength(reply) == 0)
params = (GLfloat *) &reply->datum;
(void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
params = (GLfloat *)XCBGlxGetLightfvData(reply);
(void)memcpy(params, XCBGlxGetLightfvData(reply), XCBGlxGetLightfvDataLength(reply) * sizeof(GLfloat));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetLightfv, cmdlen);
@ -3440,9 +3440,9 @@ __indirect_glGetLightiv(GLenum light, GLenum pname, GLint * params)
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetLightivRep *reply = XCBGlxGetLightivReply(c, XCBGlxGetLightiv(c, gc->currentContextTag, light, pname), NULL);
if (XCBGlxGetLightivDataLength(reply) == 0)
params = (GLint *) &reply->datum;
(void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
params = (GLint *)XCBGlxGetLightivData(reply);
(void)memcpy(params, XCBGlxGetLightivData(reply), XCBGlxGetLightivDataLength(reply) * sizeof(GLint));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetLightiv, cmdlen);
@ -3468,9 +3468,9 @@ __indirect_glGetMapdv(GLenum target, GLenum query, GLdouble * v)
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetMapdvRep *reply = XCBGlxGetMapdvReply(c, XCBGlxGetMapdv(c, gc->currentContextTag, target, query), NULL);
if (XCBGlxGetMapdvDataLength(reply) == 0)
v = (GLdouble *) &reply->datum;
(void)memcpy(v, &reply->datum, sizeof(reply->datum));
else
v = (GLdouble *)XCBGlxGetMapdvData(reply);
(void)memcpy(v, XCBGlxGetMapdvData(reply), XCBGlxGetMapdvDataLength(reply) * sizeof(GLdouble));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetMapdv, cmdlen);
@ -3496,9 +3496,9 @@ __indirect_glGetMapfv(GLenum target, GLenum query, GLfloat * v)
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetMapfvRep *reply = XCBGlxGetMapfvReply(c, XCBGlxGetMapfv(c, gc->currentContextTag, target, query), NULL);
if (XCBGlxGetMapfvDataLength(reply) == 0)
v = (GLfloat *) &reply->datum;
(void)memcpy(v, &reply->datum, sizeof(reply->datum));
else
v = (GLfloat *)XCBGlxGetMapfvData(reply);
(void)memcpy(v, XCBGlxGetMapfvData(reply), XCBGlxGetMapfvDataLength(reply) * sizeof(GLfloat));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetMapfv, cmdlen);
@ -3524,9 +3524,9 @@ __indirect_glGetMapiv(GLenum target, GLenum query, GLint * v)
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetMapivRep *reply = XCBGlxGetMapivReply(c, XCBGlxGetMapiv(c, gc->currentContextTag, target, query), NULL);
if (XCBGlxGetMapivDataLength(reply) == 0)
v = (GLint *) &reply->datum;
(void)memcpy(v, &reply->datum, sizeof(reply->datum));
else
v = (GLint *)XCBGlxGetMapivData(reply);
(void)memcpy(v, XCBGlxGetMapivData(reply), XCBGlxGetMapivDataLength(reply) * sizeof(GLint));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetMapiv, cmdlen);
@ -3552,9 +3552,9 @@ __indirect_glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params)
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetMaterialfvRep *reply = XCBGlxGetMaterialfvReply(c, XCBGlxGetMaterialfv(c, gc->currentContextTag, face, pname), NULL);
if (XCBGlxGetMaterialfvDataLength(reply) == 0)
params = (GLfloat *) &reply->datum;
(void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
params = (GLfloat *)XCBGlxGetMaterialfvData(reply);
(void)memcpy(params, XCBGlxGetMaterialfvData(reply), XCBGlxGetMaterialfvDataLength(reply) * sizeof(GLfloat));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetMaterialfv, cmdlen);
@ -3580,9 +3580,9 @@ __indirect_glGetMaterialiv(GLenum face, GLenum pname, GLint * params)
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetMaterialivRep *reply = XCBGlxGetMaterialivReply(c, XCBGlxGetMaterialiv(c, gc->currentContextTag, face, pname), NULL);
if (XCBGlxGetMaterialivDataLength(reply) == 0)
params = (GLint *) &reply->datum;
(void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
params = (GLint *)XCBGlxGetMaterialivData(reply);
(void)memcpy(params, XCBGlxGetMaterialivData(reply), XCBGlxGetMaterialivDataLength(reply) * sizeof(GLint));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetMaterialiv, cmdlen);
@ -3608,9 +3608,9 @@ __indirect_glGetPixelMapfv(GLenum map, GLfloat * values)
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetPixelMapfvRep *reply = XCBGlxGetPixelMapfvReply(c, XCBGlxGetPixelMapfv(c, gc->currentContextTag, map), NULL);
if (XCBGlxGetPixelMapfvDataLength(reply) == 0)
values = (GLfloat *) &reply->datum;
(void)memcpy(values, &reply->datum, sizeof(reply->datum));
else
values = (GLfloat *)XCBGlxGetPixelMapfvData(reply);
(void)memcpy(values, XCBGlxGetPixelMapfvData(reply), XCBGlxGetPixelMapfvDataLength(reply) * sizeof(GLfloat));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetPixelMapfv, cmdlen);
@ -3635,9 +3635,9 @@ __indirect_glGetPixelMapuiv(GLenum map, GLuint * values)
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetPixelMapuivRep *reply = XCBGlxGetPixelMapuivReply(c, XCBGlxGetPixelMapuiv(c, gc->currentContextTag, map), NULL);
if (XCBGlxGetPixelMapuivDataLength(reply) == 0)
values = (GLuint *) &reply->datum;
(void)memcpy(values, &reply->datum, sizeof(reply->datum));
else
values = (GLuint *)XCBGlxGetPixelMapuivData(reply);
(void)memcpy(values, XCBGlxGetPixelMapuivData(reply), XCBGlxGetPixelMapuivDataLength(reply) * sizeof(GLuint));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetPixelMapuiv, cmdlen);
@ -3662,9 +3662,9 @@ __indirect_glGetPixelMapusv(GLenum map, GLushort * values)
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetPixelMapusvRep *reply = XCBGlxGetPixelMapusvReply(c, XCBGlxGetPixelMapusv(c, gc->currentContextTag, map), NULL);
if (XCBGlxGetPixelMapusvDataLength(reply) == 0)
values = (GLushort *) &reply->datum;
(void)memcpy(values, &reply->datum, sizeof(reply->datum));
else
values = (GLushort *)XCBGlxGetPixelMapusvData(reply);
(void)memcpy(values, XCBGlxGetPixelMapusvData(reply), XCBGlxGetPixelMapusvDataLength(reply) * sizeof(GLushort));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetPixelMapusv, cmdlen);
@ -3689,7 +3689,7 @@ __indirect_glGetPolygonStipple(GLubyte * mask)
XCBConnection *c = XCBConnectionOfDisplay(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetPolygonStippleRep *reply = XCBGlxGetPolygonStippleReply(c, XCBGlxGetPolygonStipple(c, gc->currentContextTag, 0), NULL);
mask = (GLubyte *)XCBGlxGetPolygonStippleData(reply);
(void)memcpy(mask, XCBGlxGetPolygonStippleData(reply), XCBGlxGetPolygonStippleDataLength(reply) * sizeof(GLubyte));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetPolygonStipple, cmdlen);
@ -3714,9 +3714,9 @@ __indirect_glGetTexEnvfv(GLenum target, GLenum pname, GLfloat * params)
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetTexEnvfvRep *reply = XCBGlxGetTexEnvfvReply(c, XCBGlxGetTexEnvfv(c, gc->currentContextTag, target, pname), NULL);
if (XCBGlxGetTexEnvfvDataLength(reply) == 0)
params = (GLfloat *) &reply->datum;
(void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
params = (GLfloat *)XCBGlxGetTexEnvfvData(reply);
(void)memcpy(params, XCBGlxGetTexEnvfvData(reply), XCBGlxGetTexEnvfvDataLength(reply) * sizeof(GLfloat));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetTexEnvfv, cmdlen);
@ -3742,9 +3742,9 @@ __indirect_glGetTexEnviv(GLenum target, GLenum pname, GLint * params)
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetTexEnvivRep *reply = XCBGlxGetTexEnvivReply(c, XCBGlxGetTexEnviv(c, gc->currentContextTag, target, pname), NULL);
if (XCBGlxGetTexEnvivDataLength(reply) == 0)
params = (GLint *) &reply->datum;
(void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
params = (GLint *)XCBGlxGetTexEnvivData(reply);
(void)memcpy(params, XCBGlxGetTexEnvivData(reply), XCBGlxGetTexEnvivDataLength(reply) * sizeof(GLint));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetTexEnviv, cmdlen);
@ -3770,9 +3770,9 @@ __indirect_glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params)
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetTexGendvRep *reply = XCBGlxGetTexGendvReply(c, XCBGlxGetTexGendv(c, gc->currentContextTag, coord, pname), NULL);
if (XCBGlxGetTexGendvDataLength(reply) == 0)
params = (GLdouble *) &reply->datum;
(void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
params = (GLdouble *)XCBGlxGetTexGendvData(reply);
(void)memcpy(params, XCBGlxGetTexGendvData(reply), XCBGlxGetTexGendvDataLength(reply) * sizeof(GLdouble));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetTexGendv, cmdlen);
@ -3798,9 +3798,9 @@ __indirect_glGetTexGenfv(GLenum coord, GLenum pname, GLfloat * params)
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetTexGenfvRep *reply = XCBGlxGetTexGenfvReply(c, XCBGlxGetTexGenfv(c, gc->currentContextTag, coord, pname), NULL);
if (XCBGlxGetTexGenfvDataLength(reply) == 0)
params = (GLfloat *) &reply->datum;
(void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
params = (GLfloat *)XCBGlxGetTexGenfvData(reply);
(void)memcpy(params, XCBGlxGetTexGenfvData(reply), XCBGlxGetTexGenfvDataLength(reply) * sizeof(GLfloat));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetTexGenfv, cmdlen);
@ -3826,9 +3826,9 @@ __indirect_glGetTexGeniv(GLenum coord, GLenum pname, GLint * params)
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetTexGenivRep *reply = XCBGlxGetTexGenivReply(c, XCBGlxGetTexGeniv(c, gc->currentContextTag, coord, pname), NULL);
if (XCBGlxGetTexGenivDataLength(reply) == 0)
params = (GLint *) &reply->datum;
(void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
params = (GLint *)XCBGlxGetTexGenivData(reply);
(void)memcpy(params, XCBGlxGetTexGenivData(reply), XCBGlxGetTexGenivDataLength(reply) * sizeof(GLint));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetTexGeniv, cmdlen);
@ -3854,7 +3854,7 @@ __indirect_glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type,
XCBConnection *c = XCBConnectionOfDisplay(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetTexImageRep *reply = XCBGlxGetTexImageReply(c, XCBGlxGetTexImage(c, gc->currentContextTag, target, level, format, type, state->storePack.swapEndian), NULL);
pixels = (GLvoid *)XCBGlxGetTexImageData(reply);
(void)memcpy(pixels, XCBGlxGetTexImageData(reply), XCBGlxGetTexImageDataLength(reply) * sizeof(GLvoid));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetTexImage, cmdlen);
@ -3884,9 +3884,9 @@ __indirect_glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params)
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetTexParameterfvRep *reply = XCBGlxGetTexParameterfvReply(c, XCBGlxGetTexParameterfv(c, gc->currentContextTag, target, pname), NULL);
if (XCBGlxGetTexParameterfvDataLength(reply) == 0)
params = (GLfloat *) &reply->datum;
(void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
params = (GLfloat *)XCBGlxGetTexParameterfvData(reply);
(void)memcpy(params, XCBGlxGetTexParameterfvData(reply), XCBGlxGetTexParameterfvDataLength(reply) * sizeof(GLfloat));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetTexParameterfv, cmdlen);
@ -3912,9 +3912,9 @@ __indirect_glGetTexParameteriv(GLenum target, GLenum pname, GLint * params)
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetTexParameterivRep *reply = XCBGlxGetTexParameterivReply(c, XCBGlxGetTexParameteriv(c, gc->currentContextTag, target, pname), NULL);
if (XCBGlxGetTexParameterivDataLength(reply) == 0)
params = (GLint *) &reply->datum;
(void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
params = (GLint *)XCBGlxGetTexParameterivData(reply);
(void)memcpy(params, XCBGlxGetTexParameterivData(reply), XCBGlxGetTexParameterivDataLength(reply) * sizeof(GLint));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetTexParameteriv, cmdlen);
@ -3940,9 +3940,9 @@ __indirect_glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GL
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetTexLevelParameterfvRep *reply = XCBGlxGetTexLevelParameterfvReply(c, XCBGlxGetTexLevelParameterfv(c, gc->currentContextTag, target, level, pname), NULL);
if (XCBGlxGetTexLevelParameterfvDataLength(reply) == 0)
params = (GLfloat *) &reply->datum;
(void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
params = (GLfloat *)XCBGlxGetTexLevelParameterfvData(reply);
(void)memcpy(params, XCBGlxGetTexLevelParameterfvData(reply), XCBGlxGetTexLevelParameterfvDataLength(reply) * sizeof(GLfloat));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetTexLevelParameterfv, cmdlen);
@ -3969,9 +3969,9 @@ __indirect_glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GL
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetTexLevelParameterivRep *reply = XCBGlxGetTexLevelParameterivReply(c, XCBGlxGetTexLevelParameteriv(c, gc->currentContextTag, target, level, pname), NULL);
if (XCBGlxGetTexLevelParameterivDataLength(reply) == 0)
params = (GLint *) &reply->datum;
(void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
params = (GLint *)XCBGlxGetTexLevelParameterivData(reply);
(void)memcpy(params, XCBGlxGetTexLevelParameterivData(reply), XCBGlxGetTexLevelParameterivDataLength(reply) * sizeof(GLint));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetTexLevelParameteriv, cmdlen);
@ -4681,7 +4681,7 @@ __indirect_glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * t
XCBConnection *c = XCBConnectionOfDisplay(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetColorTableRep *reply = XCBGlxGetColorTableReply(c, XCBGlxGetColorTable(c, gc->currentContextTag, target, format, type, state->storePack.swapEndian), NULL);
table = (GLvoid *)XCBGlxGetColorTableData(reply);
(void)memcpy(table, XCBGlxGetColorTableData(reply), XCBGlxGetColorTableDataLength(reply) * sizeof(GLvoid));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetColorTable, cmdlen);
@ -4710,9 +4710,9 @@ __indirect_glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * par
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetColorTableParameterfvRep *reply = XCBGlxGetColorTableParameterfvReply(c, XCBGlxGetColorTableParameterfv(c, gc->currentContextTag, target, pname), NULL);
if (XCBGlxGetColorTableParameterfvDataLength(reply) == 0)
params = (GLfloat *) &reply->datum;
(void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
params = (GLfloat *)XCBGlxGetColorTableParameterfvData(reply);
(void)memcpy(params, XCBGlxGetColorTableParameterfvData(reply), XCBGlxGetColorTableParameterfvDataLength(reply) * sizeof(GLfloat));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetColorTableParameterfv, cmdlen);
@ -4738,9 +4738,9 @@ __indirect_glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * param
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetColorTableParameterivRep *reply = XCBGlxGetColorTableParameterivReply(c, XCBGlxGetColorTableParameteriv(c, gc->currentContextTag, target, pname), NULL);
if (XCBGlxGetColorTableParameterivDataLength(reply) == 0)
params = (GLint *) &reply->datum;
(void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
params = (GLint *)XCBGlxGetColorTableParameterivData(reply);
(void)memcpy(params, XCBGlxGetColorTableParameterivData(reply), XCBGlxGetColorTableParameterivDataLength(reply) * sizeof(GLint));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetColorTableParameteriv, cmdlen);
@ -4974,7 +4974,7 @@ __indirect_glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLv
XCBConnection *c = XCBConnectionOfDisplay(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetConvolutionFilterRep *reply = XCBGlxGetConvolutionFilterReply(c, XCBGlxGetConvolutionFilter(c, gc->currentContextTag, target, format, type, state->storePack.swapEndian), NULL);
image = (GLvoid *)XCBGlxGetConvolutionFilterData(reply);
(void)memcpy(image, XCBGlxGetConvolutionFilterData(reply), XCBGlxGetConvolutionFilterDataLength(reply) * sizeof(GLvoid));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetConvolutionFilter, cmdlen);
@ -5003,9 +5003,9 @@ __indirect_glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * pa
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetConvolutionParameterfvRep *reply = XCBGlxGetConvolutionParameterfvReply(c, XCBGlxGetConvolutionParameterfv(c, gc->currentContextTag, target, pname), NULL);
if (XCBGlxGetConvolutionParameterfvDataLength(reply) == 0)
params = (GLfloat *) &reply->datum;
(void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
params = (GLfloat *)XCBGlxGetConvolutionParameterfvData(reply);
(void)memcpy(params, XCBGlxGetConvolutionParameterfvData(reply), XCBGlxGetConvolutionParameterfvDataLength(reply) * sizeof(GLfloat));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetConvolutionParameterfv, cmdlen);
@ -5031,9 +5031,9 @@ __indirect_glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * para
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetConvolutionParameterivRep *reply = XCBGlxGetConvolutionParameterivReply(c, XCBGlxGetConvolutionParameteriv(c, gc->currentContextTag, target, pname), NULL);
if (XCBGlxGetConvolutionParameterivDataLength(reply) == 0)
params = (GLint *) &reply->datum;
(void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
params = (GLint *)XCBGlxGetConvolutionParameterivData(reply);
(void)memcpy(params, XCBGlxGetConvolutionParameterivData(reply), XCBGlxGetConvolutionParameterivDataLength(reply) * sizeof(GLint));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetConvolutionParameteriv, cmdlen);
@ -5059,7 +5059,7 @@ __indirect_glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum
XCBConnection *c = XCBConnectionOfDisplay(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetHistogramRep *reply = XCBGlxGetHistogramReply(c, XCBGlxGetHistogram(c, gc->currentContextTag, target, reset, format, type, state->storePack.swapEndian), NULL);
values = (GLvoid *)XCBGlxGetHistogramData(reply);
(void)memcpy(values, XCBGlxGetHistogramData(reply), XCBGlxGetHistogramDataLength(reply) * sizeof(GLvoid));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetHistogram, cmdlen);
@ -5089,9 +5089,9 @@ __indirect_glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * para
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetHistogramParameterfvRep *reply = XCBGlxGetHistogramParameterfvReply(c, XCBGlxGetHistogramParameterfv(c, gc->currentContextTag, target, pname), NULL);
if (XCBGlxGetHistogramParameterfvDataLength(reply) == 0)
params = (GLfloat *) &reply->datum;
(void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
params = (GLfloat *)XCBGlxGetHistogramParameterfvData(reply);
(void)memcpy(params, XCBGlxGetHistogramParameterfvData(reply), XCBGlxGetHistogramParameterfvDataLength(reply) * sizeof(GLfloat));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetHistogramParameterfv, cmdlen);
@ -5117,9 +5117,9 @@ __indirect_glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetHistogramParameterivRep *reply = XCBGlxGetHistogramParameterivReply(c, XCBGlxGetHistogramParameteriv(c, gc->currentContextTag, target, pname), NULL);
if (XCBGlxGetHistogramParameterivDataLength(reply) == 0)
params = (GLint *) &reply->datum;
(void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
params = (GLint *)XCBGlxGetHistogramParameterivData(reply);
(void)memcpy(params, XCBGlxGetHistogramParameterivData(reply), XCBGlxGetHistogramParameterivDataLength(reply) * sizeof(GLint));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetHistogramParameteriv, cmdlen);
@ -5145,7 +5145,7 @@ __indirect_glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum typ
XCBConnection *c = XCBConnectionOfDisplay(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetMinmaxRep *reply = XCBGlxGetMinmaxReply(c, XCBGlxGetMinmax(c, gc->currentContextTag, target, reset, format, type, state->storePack.swapEndian), NULL);
values = (GLvoid *)XCBGlxGetMinmaxData(reply);
(void)memcpy(values, XCBGlxGetMinmaxData(reply), XCBGlxGetMinmaxDataLength(reply) * sizeof(GLvoid));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetMinmax, cmdlen);
@ -5175,9 +5175,9 @@ __indirect_glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params)
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetMinmaxParameterfvRep *reply = XCBGlxGetMinmaxParameterfvReply(c, XCBGlxGetMinmaxParameterfv(c, gc->currentContextTag, target, pname), NULL);
if (XCBGlxGetMinmaxParameterfvDataLength(reply) == 0)
params = (GLfloat *) &reply->datum;
(void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
params = (GLfloat *)XCBGlxGetMinmaxParameterfvData(reply);
(void)memcpy(params, XCBGlxGetMinmaxParameterfvData(reply), XCBGlxGetMinmaxParameterfvDataLength(reply) * sizeof(GLfloat));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetMinmaxParameterfv, cmdlen);
@ -5203,9 +5203,9 @@ __indirect_glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params)
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetMinmaxParameterivRep *reply = XCBGlxGetMinmaxParameterivReply(c, XCBGlxGetMinmaxParameteriv(c, gc->currentContextTag, target, pname), NULL);
if (XCBGlxGetMinmaxParameterivDataLength(reply) == 0)
params = (GLint *) &reply->datum;
(void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
params = (GLint *)XCBGlxGetMinmaxParameterivData(reply);
(void)memcpy(params, XCBGlxGetMinmaxParameterivData(reply), XCBGlxGetMinmaxParameterivDataLength(reply) * sizeof(GLint));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetMinmaxParameteriv, cmdlen);
@ -7630,7 +7630,7 @@ __indirect_glGenQueriesARB(GLsizei n, GLuint * ids)
XCBConnection *c = XCBConnectionOfDisplay(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGenQueriesARBRep *reply = XCBGlxGenQueriesARBReply(c, XCBGlxGenQueriesARB(c, gc->currentContextTag, n), NULL);
ids = (GLuint *)XCBGlxGenQueriesARBData(reply);
(void)memcpy(ids, XCBGlxGenQueriesARBData(reply), XCBGlxGenQueriesARBDataLength(reply) * sizeof(GLuint));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GenQueriesARB, cmdlen);
@ -7727,9 +7727,9 @@ __indirect_glGetQueryivARB(GLenum target, GLenum pname, GLint * params)
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetQueryivARBRep *reply = XCBGlxGetQueryivARBReply(c, XCBGlxGetQueryivARB(c, gc->currentContextTag, target, pname), NULL);
if (XCBGlxGetQueryivARBDataLength(reply) == 0)
params = (GLint *) &reply->datum;
(void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
params = (GLint *)XCBGlxGetQueryivARBData(reply);
(void)memcpy(params, XCBGlxGetQueryivARBData(reply), XCBGlxGetQueryivARBDataLength(reply) * sizeof(GLint));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetQueryivARB, cmdlen);
@ -7755,9 +7755,9 @@ __indirect_glGetQueryObjectivARB(GLuint id, GLenum pname, GLint * params)
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetQueryObjectivARBRep *reply = XCBGlxGetQueryObjectivARBReply(c, XCBGlxGetQueryObjectivARB(c, gc->currentContextTag, id, pname), NULL);
if (XCBGlxGetQueryObjectivARBDataLength(reply) == 0)
params = (GLint *) &reply->datum;
(void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
params = (GLint *)XCBGlxGetQueryObjectivARBData(reply);
(void)memcpy(params, XCBGlxGetQueryObjectivARBData(reply), XCBGlxGetQueryObjectivARBDataLength(reply) * sizeof(GLint));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetQueryObjectivARB, cmdlen);
@ -7783,9 +7783,9 @@ __indirect_glGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint * params)
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetQueryObjectuivARBRep *reply = XCBGlxGetQueryObjectuivARBReply(c, XCBGlxGetQueryObjectuivARB(c, gc->currentContextTag, id, pname), NULL);
if (XCBGlxGetQueryObjectuivARBDataLength(reply) == 0)
params = (GLuint *) &reply->datum;
(void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
params = (GLuint *)XCBGlxGetQueryObjectuivARBData(reply);
(void)memcpy(params, XCBGlxGetQueryObjectuivARBData(reply), XCBGlxGetQueryObjectuivARBDataLength(reply) * sizeof(GLuint));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetQueryObjectuivARB, cmdlen);

View file

@ -1640,403 +1640,403 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET( 9934, glProgramParameter4dNV, _gloffset_ProgramParameter4dNV ),
NAME_FUNC_OFFSET( 9957, glProgramParameter4dvNV, _gloffset_ProgramParameter4dvNV ),
NAME_FUNC_OFFSET( 9981, glProgramParameter4fNV, _gloffset_ProgramParameter4fNV ),
NAME_FUNC_OFFSET( 10004, glProgramParameter4fvNV, _gloffset_ProgramParameter4fvNV ),
NAME_FUNC_OFFSET( 10028, glProgramParameters4dvNV, _gloffset_ProgramParameters4dvNV ),
NAME_FUNC_OFFSET( 10053, glProgramParameters4fvNV, _gloffset_ProgramParameters4fvNV ),
NAME_FUNC_OFFSET( 10078, glRequestResidentProgramsNV, _gloffset_RequestResidentProgramsNV ),
NAME_FUNC_OFFSET( 10106, glTrackMatrixNV, _gloffset_TrackMatrixNV ),
NAME_FUNC_OFFSET( 10122, glVertexAttribPointerNV, _gloffset_VertexAttribPointerNV ),
NAME_FUNC_OFFSET( 10146, glVertexAttrib1dARB, _gloffset_VertexAttrib1dARB ),
NAME_FUNC_OFFSET( 10166, glVertexAttrib1dvARB, _gloffset_VertexAttrib1dvARB ),
NAME_FUNC_OFFSET( 10187, glVertexAttrib1fARB, _gloffset_VertexAttrib1fARB ),
NAME_FUNC_OFFSET( 10207, glVertexAttrib1fvARB, _gloffset_VertexAttrib1fvARB ),
NAME_FUNC_OFFSET( 10228, glVertexAttrib1sARB, _gloffset_VertexAttrib1sARB ),
NAME_FUNC_OFFSET( 10248, glVertexAttrib1svARB, _gloffset_VertexAttrib1svARB ),
NAME_FUNC_OFFSET( 10269, glVertexAttrib2dARB, _gloffset_VertexAttrib2dARB ),
NAME_FUNC_OFFSET( 10289, glVertexAttrib2dvARB, _gloffset_VertexAttrib2dvARB ),
NAME_FUNC_OFFSET( 10310, glVertexAttrib2fARB, _gloffset_VertexAttrib2fARB ),
NAME_FUNC_OFFSET( 10330, glVertexAttrib2fvARB, _gloffset_VertexAttrib2fvARB ),
NAME_FUNC_OFFSET( 10351, glVertexAttrib2sARB, _gloffset_VertexAttrib2sARB ),
NAME_FUNC_OFFSET( 10371, glVertexAttrib2svARB, _gloffset_VertexAttrib2svARB ),
NAME_FUNC_OFFSET( 10392, glVertexAttrib3dARB, _gloffset_VertexAttrib3dARB ),
NAME_FUNC_OFFSET( 10412, glVertexAttrib3dvARB, _gloffset_VertexAttrib3dvARB ),
NAME_FUNC_OFFSET( 10433, glVertexAttrib3fARB, _gloffset_VertexAttrib3fARB ),
NAME_FUNC_OFFSET( 10453, glVertexAttrib3fvARB, _gloffset_VertexAttrib3fvARB ),
NAME_FUNC_OFFSET( 10474, glVertexAttrib3sARB, _gloffset_VertexAttrib3sARB ),
NAME_FUNC_OFFSET( 10494, glVertexAttrib3svARB, _gloffset_VertexAttrib3svARB ),
NAME_FUNC_OFFSET( 10515, glVertexAttrib4dARB, _gloffset_VertexAttrib4dARB ),
NAME_FUNC_OFFSET( 10535, glVertexAttrib4dvARB, _gloffset_VertexAttrib4dvARB ),
NAME_FUNC_OFFSET( 10556, glVertexAttrib4fARB, _gloffset_VertexAttrib4fARB ),
NAME_FUNC_OFFSET( 10576, glVertexAttrib4fvARB, _gloffset_VertexAttrib4fvARB ),
NAME_FUNC_OFFSET( 10597, glVertexAttrib4sARB, _gloffset_VertexAttrib4sARB ),
NAME_FUNC_OFFSET( 10617, glVertexAttrib4svARB, _gloffset_VertexAttrib4svARB ),
NAME_FUNC_OFFSET( 10638, glVertexAttrib4NubARB, _gloffset_VertexAttrib4NubARB ),
NAME_FUNC_OFFSET( 10660, glVertexAttrib4NubvARB, _gloffset_VertexAttrib4NubvARB ),
NAME_FUNC_OFFSET( 10683, glVertexAttribs1dvNV, _gloffset_VertexAttribs1dvNV ),
NAME_FUNC_OFFSET( 10704, glVertexAttribs1fvNV, _gloffset_VertexAttribs1fvNV ),
NAME_FUNC_OFFSET( 10725, glVertexAttribs1svNV, _gloffset_VertexAttribs1svNV ),
NAME_FUNC_OFFSET( 10746, glVertexAttribs2dvNV, _gloffset_VertexAttribs2dvNV ),
NAME_FUNC_OFFSET( 10767, glVertexAttribs2fvNV, _gloffset_VertexAttribs2fvNV ),
NAME_FUNC_OFFSET( 10788, glVertexAttribs2svNV, _gloffset_VertexAttribs2svNV ),
NAME_FUNC_OFFSET( 10809, glVertexAttribs3dvNV, _gloffset_VertexAttribs3dvNV ),
NAME_FUNC_OFFSET( 10830, glVertexAttribs3fvNV, _gloffset_VertexAttribs3fvNV ),
NAME_FUNC_OFFSET( 10851, glVertexAttribs3svNV, _gloffset_VertexAttribs3svNV ),
NAME_FUNC_OFFSET( 10872, glVertexAttribs4dvNV, _gloffset_VertexAttribs4dvNV ),
NAME_FUNC_OFFSET( 10893, glVertexAttribs4fvNV, _gloffset_VertexAttribs4fvNV ),
NAME_FUNC_OFFSET( 10914, glVertexAttribs4svNV, _gloffset_VertexAttribs4svNV ),
NAME_FUNC_OFFSET( 10935, glVertexAttribs4ubvNV, _gloffset_VertexAttribs4ubvNV ),
NAME_FUNC_OFFSET( 10957, glPointParameteriNV, _gloffset_PointParameteriNV ),
NAME_FUNC_OFFSET( 10977, glPointParameterivNV, _gloffset_PointParameterivNV ),
NAME_FUNC_OFFSET( 10998, glMultiDrawArraysEXT, _gloffset_MultiDrawArraysEXT ),
NAME_FUNC_OFFSET( 11019, glMultiDrawElementsEXT, _gloffset_MultiDrawElementsEXT ),
NAME_FUNC_OFFSET( 11042, glActiveStencilFaceEXT, _gloffset_ActiveStencilFaceEXT ),
NAME_FUNC_OFFSET( 11065, glDeleteFencesNV, _gloffset_DeleteFencesNV ),
NAME_FUNC_OFFSET( 11082, glGenFencesNV, _gloffset_GenFencesNV ),
NAME_FUNC_OFFSET( 11096, glIsFenceNV, _gloffset_IsFenceNV ),
NAME_FUNC_OFFSET( 11108, glTestFenceNV, _gloffset_TestFenceNV ),
NAME_FUNC_OFFSET( 11122, glGetFenceivNV, _gloffset_GetFenceivNV ),
NAME_FUNC_OFFSET( 11137, glFinishFenceNV, _gloffset_FinishFenceNV ),
NAME_FUNC_OFFSET( 11153, glSetFenceNV, _gloffset_SetFenceNV ),
NAME_FUNC_OFFSET( 11166, glVertexAttrib4bvARB, _gloffset_VertexAttrib4bvARB ),
NAME_FUNC_OFFSET( 11187, glVertexAttrib4ivARB, _gloffset_VertexAttrib4ivARB ),
NAME_FUNC_OFFSET( 11208, glVertexAttrib4ubvARB, _gloffset_VertexAttrib4ubvARB ),
NAME_FUNC_OFFSET( 11230, glVertexAttrib4usvARB, _gloffset_VertexAttrib4usvARB ),
NAME_FUNC_OFFSET( 11252, glVertexAttrib4uivARB, _gloffset_VertexAttrib4uivARB ),
NAME_FUNC_OFFSET( 11274, glVertexAttrib4NbvARB, _gloffset_VertexAttrib4NbvARB ),
NAME_FUNC_OFFSET( 11296, glVertexAttrib4NsvARB, _gloffset_VertexAttrib4NsvARB ),
NAME_FUNC_OFFSET( 11318, glVertexAttrib4NivARB, _gloffset_VertexAttrib4NivARB ),
NAME_FUNC_OFFSET( 11340, glVertexAttrib4NusvARB, _gloffset_VertexAttrib4NusvARB ),
NAME_FUNC_OFFSET( 11363, glVertexAttrib4NuivARB, _gloffset_VertexAttrib4NuivARB ),
NAME_FUNC_OFFSET( 11386, glVertexAttribPointerARB, _gloffset_VertexAttribPointerARB ),
NAME_FUNC_OFFSET( 11411, glEnableVertexAttribArrayARB, _gloffset_EnableVertexAttribArrayARB ),
NAME_FUNC_OFFSET( 11440, glDisableVertexAttribArrayARB, _gloffset_DisableVertexAttribArrayARB ),
NAME_FUNC_OFFSET( 11470, glProgramStringARB, _gloffset_ProgramStringARB ),
NAME_FUNC_OFFSET( 11489, glProgramEnvParameter4dARB, _gloffset_ProgramEnvParameter4dARB ),
NAME_FUNC_OFFSET( 11516, glProgramEnvParameter4dvARB, _gloffset_ProgramEnvParameter4dvARB ),
NAME_FUNC_OFFSET( 11544, glProgramEnvParameter4fARB, _gloffset_ProgramEnvParameter4fARB ),
NAME_FUNC_OFFSET( 11571, glProgramEnvParameter4fvARB, _gloffset_ProgramEnvParameter4fvARB ),
NAME_FUNC_OFFSET( 11599, glProgramLocalParameter4dARB, _gloffset_ProgramLocalParameter4dARB ),
NAME_FUNC_OFFSET( 11628, glProgramLocalParameter4dvARB, _gloffset_ProgramLocalParameter4dvARB ),
NAME_FUNC_OFFSET( 11658, glProgramLocalParameter4fARB, _gloffset_ProgramLocalParameter4fARB ),
NAME_FUNC_OFFSET( 11687, glProgramLocalParameter4fvARB, _gloffset_ProgramLocalParameter4fvARB ),
NAME_FUNC_OFFSET( 11717, glGetProgramEnvParameterdvARB, _gloffset_GetProgramEnvParameterdvARB ),
NAME_FUNC_OFFSET( 11747, glGetProgramEnvParameterfvARB, _gloffset_GetProgramEnvParameterfvARB ),
NAME_FUNC_OFFSET( 11777, glGetProgramLocalParameterdvARB, _gloffset_GetProgramLocalParameterdvARB ),
NAME_FUNC_OFFSET( 11809, glGetProgramLocalParameterfvARB, _gloffset_GetProgramLocalParameterfvARB ),
NAME_FUNC_OFFSET( 11841, glGetProgramivARB, _gloffset_GetProgramivARB ),
NAME_FUNC_OFFSET( 11859, glGetProgramStringARB, _gloffset_GetProgramStringARB ),
NAME_FUNC_OFFSET( 11881, glProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV ),
NAME_FUNC_OFFSET( 11909, glProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV ),
NAME_FUNC_OFFSET( 11937, glProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV ),
NAME_FUNC_OFFSET( 11966, glProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV ),
NAME_FUNC_OFFSET( 11995, glGetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV ),
NAME_FUNC_OFFSET( 12026, glGetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV ),
NAME_FUNC_OFFSET( 12057, glBindBufferARB, _gloffset_BindBufferARB ),
NAME_FUNC_OFFSET( 12073, glBufferDataARB, _gloffset_BufferDataARB ),
NAME_FUNC_OFFSET( 12089, glBufferSubDataARB, _gloffset_BufferSubDataARB ),
NAME_FUNC_OFFSET( 12108, glDeleteBuffersARB, _gloffset_DeleteBuffersARB ),
NAME_FUNC_OFFSET( 12127, glGenBuffersARB, _gloffset_GenBuffersARB ),
NAME_FUNC_OFFSET( 12143, glGetBufferParameterivARB, _gloffset_GetBufferParameterivARB ),
NAME_FUNC_OFFSET( 12169, glGetBufferPointervARB, _gloffset_GetBufferPointervARB ),
NAME_FUNC_OFFSET( 12192, glGetBufferSubDataARB, _gloffset_GetBufferSubDataARB ),
NAME_FUNC_OFFSET( 12214, glIsBufferARB, _gloffset_IsBufferARB ),
NAME_FUNC_OFFSET( 12228, glMapBufferARB, _gloffset_MapBufferARB ),
NAME_FUNC_OFFSET( 12243, glUnmapBufferARB, _gloffset_UnmapBufferARB ),
NAME_FUNC_OFFSET( 12260, glDepthBoundsEXT, _gloffset_DepthBoundsEXT ),
NAME_FUNC_OFFSET( 12277, glGenQueriesARB, _gloffset_GenQueriesARB ),
NAME_FUNC_OFFSET( 12293, glDeleteQueriesARB, _gloffset_DeleteQueriesARB ),
NAME_FUNC_OFFSET( 12312, glIsQueryARB, _gloffset_IsQueryARB ),
NAME_FUNC_OFFSET( 12325, glBeginQueryARB, _gloffset_BeginQueryARB ),
NAME_FUNC_OFFSET( 12341, glEndQueryARB, _gloffset_EndQueryARB ),
NAME_FUNC_OFFSET( 12355, glGetQueryivARB, _gloffset_GetQueryivARB ),
NAME_FUNC_OFFSET( 12371, glGetQueryObjectivARB, _gloffset_GetQueryObjectivARB ),
NAME_FUNC_OFFSET( 12393, glGetQueryObjectuivARB, _gloffset_GetQueryObjectuivARB ),
NAME_FUNC_OFFSET( 12416, glMultiModeDrawArraysIBM, _gloffset_MultiModeDrawArraysIBM ),
NAME_FUNC_OFFSET( 12441, glMultiModeDrawElementsIBM, _gloffset_MultiModeDrawElementsIBM ),
NAME_FUNC_OFFSET( 12468, glBlendEquationSeparateEXT, _gloffset_BlendEquationSeparateEXT ),
NAME_FUNC_OFFSET( 12495, glDeleteObjectARB, _gloffset_DeleteObjectARB ),
NAME_FUNC_OFFSET( 12513, glGetHandleARB, _gloffset_GetHandleARB ),
NAME_FUNC_OFFSET( 12528, glDetachObjectARB, _gloffset_DetachObjectARB ),
NAME_FUNC_OFFSET( 12546, glCreateShaderObjectARB, _gloffset_CreateShaderObjectARB ),
NAME_FUNC_OFFSET( 12570, glShaderSourceARB, _gloffset_ShaderSourceARB ),
NAME_FUNC_OFFSET( 12588, glCompileShaderARB, _gloffset_CompileShaderARB ),
NAME_FUNC_OFFSET( 12607, glCreateProgramObjectARB, _gloffset_CreateProgramObjectARB ),
NAME_FUNC_OFFSET( 12632, glAttachObjectARB, _gloffset_AttachObjectARB ),
NAME_FUNC_OFFSET( 12650, glLinkProgramARB, _gloffset_LinkProgramARB ),
NAME_FUNC_OFFSET( 12667, glUseProgramObjectARB, _gloffset_UseProgramObjectARB ),
NAME_FUNC_OFFSET( 12689, glValidateProgramARB, _gloffset_ValidateProgramARB ),
NAME_FUNC_OFFSET( 12710, glUniform1fARB, _gloffset_Uniform1fARB ),
NAME_FUNC_OFFSET( 12725, glUniform2fARB, _gloffset_Uniform2fARB ),
NAME_FUNC_OFFSET( 12740, glUniform3fARB, _gloffset_Uniform3fARB ),
NAME_FUNC_OFFSET( 12755, glUniform4fARB, _gloffset_Uniform4fARB ),
NAME_FUNC_OFFSET( 12770, glUniform1iARB, _gloffset_Uniform1iARB ),
NAME_FUNC_OFFSET( 12785, glUniform2iARB, _gloffset_Uniform2iARB ),
NAME_FUNC_OFFSET( 12800, glUniform3iARB, _gloffset_Uniform3iARB ),
NAME_FUNC_OFFSET( 12815, glUniform4iARB, _gloffset_Uniform4iARB ),
NAME_FUNC_OFFSET( 12830, glUniform1fvARB, _gloffset_Uniform1fvARB ),
NAME_FUNC_OFFSET( 12846, glUniform2fvARB, _gloffset_Uniform2fvARB ),
NAME_FUNC_OFFSET( 12862, glUniform3fvARB, _gloffset_Uniform3fvARB ),
NAME_FUNC_OFFSET( 12878, glUniform4fvARB, _gloffset_Uniform4fvARB ),
NAME_FUNC_OFFSET( 12894, glUniform1ivARB, _gloffset_Uniform1ivARB ),
NAME_FUNC_OFFSET( 12910, glUniform2ivARB, _gloffset_Uniform2ivARB ),
NAME_FUNC_OFFSET( 12926, glUniform3ivARB, _gloffset_Uniform3ivARB ),
NAME_FUNC_OFFSET( 12942, glUniform4ivARB, _gloffset_Uniform4ivARB ),
NAME_FUNC_OFFSET( 12958, glUniformMatrix2fvARB, _gloffset_UniformMatrix2fvARB ),
NAME_FUNC_OFFSET( 12980, glUniformMatrix3fvARB, _gloffset_UniformMatrix3fvARB ),
NAME_FUNC_OFFSET( 13002, glUniformMatrix4fvARB, _gloffset_UniformMatrix4fvARB ),
NAME_FUNC_OFFSET( 13024, glGetObjectParameterfvARB, _gloffset_GetObjectParameterfvARB ),
NAME_FUNC_OFFSET( 13050, glGetObjectParameterivARB, _gloffset_GetObjectParameterivARB ),
NAME_FUNC_OFFSET( 13076, glGetInfoLogARB, _gloffset_GetInfoLogARB ),
NAME_FUNC_OFFSET( 13092, glGetAttachedObjectsARB, _gloffset_GetAttachedObjectsARB ),
NAME_FUNC_OFFSET( 13116, glGetUniformLocationARB, _gloffset_GetUniformLocationARB ),
NAME_FUNC_OFFSET( 13140, glGetActiveUniformARB, _gloffset_GetActiveUniformARB ),
NAME_FUNC_OFFSET( 13162, glGetUniformfvARB, _gloffset_GetUniformfvARB ),
NAME_FUNC_OFFSET( 13180, glGetUniformivARB, _gloffset_GetUniformivARB ),
NAME_FUNC_OFFSET( 13198, glGetShaderSourceARB, _gloffset_GetShaderSourceARB ),
NAME_FUNC_OFFSET( 13219, glBindAttribLocationARB, _gloffset_BindAttribLocationARB ),
NAME_FUNC_OFFSET( 13243, glGetActiveAttribARB, _gloffset_GetActiveAttribARB ),
NAME_FUNC_OFFSET( 13264, glGetAttribLocationARB, _gloffset_GetAttribLocationARB ),
NAME_FUNC_OFFSET( 13287, glGetVertexAttribdvNV, _gloffset_GetVertexAttribdvNV ),
NAME_FUNC_OFFSET( 13309, glGetVertexAttribfvNV, _gloffset_GetVertexAttribfvNV ),
NAME_FUNC_OFFSET( 13331, glGetVertexAttribivNV, _gloffset_GetVertexAttribivNV ),
NAME_FUNC_OFFSET( 13353, glVertexAttrib1dNV, _gloffset_VertexAttrib1dNV ),
NAME_FUNC_OFFSET( 13372, glVertexAttrib1dvNV, _gloffset_VertexAttrib1dvNV ),
NAME_FUNC_OFFSET( 13392, glVertexAttrib1fNV, _gloffset_VertexAttrib1fNV ),
NAME_FUNC_OFFSET( 13411, glVertexAttrib1fvNV, _gloffset_VertexAttrib1fvNV ),
NAME_FUNC_OFFSET( 13431, glVertexAttrib1sNV, _gloffset_VertexAttrib1sNV ),
NAME_FUNC_OFFSET( 13450, glVertexAttrib1svNV, _gloffset_VertexAttrib1svNV ),
NAME_FUNC_OFFSET( 13470, glVertexAttrib2dNV, _gloffset_VertexAttrib2dNV ),
NAME_FUNC_OFFSET( 13489, glVertexAttrib2dvNV, _gloffset_VertexAttrib2dvNV ),
NAME_FUNC_OFFSET( 13509, glVertexAttrib2fNV, _gloffset_VertexAttrib2fNV ),
NAME_FUNC_OFFSET( 13528, glVertexAttrib2fvNV, _gloffset_VertexAttrib2fvNV ),
NAME_FUNC_OFFSET( 13548, glVertexAttrib2sNV, _gloffset_VertexAttrib2sNV ),
NAME_FUNC_OFFSET( 13567, glVertexAttrib2svNV, _gloffset_VertexAttrib2svNV ),
NAME_FUNC_OFFSET( 13587, glVertexAttrib3dNV, _gloffset_VertexAttrib3dNV ),
NAME_FUNC_OFFSET( 13606, glVertexAttrib3dvNV, _gloffset_VertexAttrib3dvNV ),
NAME_FUNC_OFFSET( 13626, glVertexAttrib3fNV, _gloffset_VertexAttrib3fNV ),
NAME_FUNC_OFFSET( 13645, glVertexAttrib3fvNV, _gloffset_VertexAttrib3fvNV ),
NAME_FUNC_OFFSET( 13665, glVertexAttrib3sNV, _gloffset_VertexAttrib3sNV ),
NAME_FUNC_OFFSET( 13684, glVertexAttrib3svNV, _gloffset_VertexAttrib3svNV ),
NAME_FUNC_OFFSET( 13704, glVertexAttrib4dNV, _gloffset_VertexAttrib4dNV ),
NAME_FUNC_OFFSET( 13723, glVertexAttrib4dvNV, _gloffset_VertexAttrib4dvNV ),
NAME_FUNC_OFFSET( 13743, glVertexAttrib4fNV, _gloffset_VertexAttrib4fNV ),
NAME_FUNC_OFFSET( 13762, glVertexAttrib4fvNV, _gloffset_VertexAttrib4fvNV ),
NAME_FUNC_OFFSET( 13782, glVertexAttrib4sNV, _gloffset_VertexAttrib4sNV ),
NAME_FUNC_OFFSET( 13801, glVertexAttrib4svNV, _gloffset_VertexAttrib4svNV ),
NAME_FUNC_OFFSET( 13821, glVertexAttrib4ubNV, _gloffset_VertexAttrib4ubNV ),
NAME_FUNC_OFFSET( 13841, glVertexAttrib4ubvNV, _gloffset_VertexAttrib4ubvNV ),
NAME_FUNC_OFFSET( 13862, glGenFragmentShadersATI, _gloffset_GenFragmentShadersATI ),
NAME_FUNC_OFFSET( 13886, glBindFragmentShaderATI, _gloffset_BindFragmentShaderATI ),
NAME_FUNC_OFFSET( 13910, glDeleteFragmentShaderATI, _gloffset_DeleteFragmentShaderATI ),
NAME_FUNC_OFFSET( 13936, glBeginFragmentShaderATI, _gloffset_BeginFragmentShaderATI ),
NAME_FUNC_OFFSET( 13961, glEndFragmentShaderATI, _gloffset_EndFragmentShaderATI ),
NAME_FUNC_OFFSET( 13984, glPassTexCoordATI, _gloffset_PassTexCoordATI ),
NAME_FUNC_OFFSET( 14002, glSampleMapATI, _gloffset_SampleMapATI ),
NAME_FUNC_OFFSET( 14017, glColorFragmentOp1ATI, _gloffset_ColorFragmentOp1ATI ),
NAME_FUNC_OFFSET( 14039, glColorFragmentOp2ATI, _gloffset_ColorFragmentOp2ATI ),
NAME_FUNC_OFFSET( 14061, glColorFragmentOp3ATI, _gloffset_ColorFragmentOp3ATI ),
NAME_FUNC_OFFSET( 14083, glAlphaFragmentOp1ATI, _gloffset_AlphaFragmentOp1ATI ),
NAME_FUNC_OFFSET( 14105, glAlphaFragmentOp2ATI, _gloffset_AlphaFragmentOp2ATI ),
NAME_FUNC_OFFSET( 14127, glAlphaFragmentOp3ATI, _gloffset_AlphaFragmentOp3ATI ),
NAME_FUNC_OFFSET( 14149, glSetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI ),
NAME_FUNC_OFFSET( 14180, glIsRenderbufferEXT, _gloffset_IsRenderbufferEXT ),
NAME_FUNC_OFFSET( 14200, glBindRenderbufferEXT, _gloffset_BindRenderbufferEXT ),
NAME_FUNC_OFFSET( 14222, glDeleteRenderbuffersEXT, _gloffset_DeleteRenderbuffersEXT ),
NAME_FUNC_OFFSET( 14247, glGenRenderbuffersEXT, _gloffset_GenRenderbuffersEXT ),
NAME_FUNC_OFFSET( 14269, glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT ),
NAME_FUNC_OFFSET( 14294, glGetRenderbufferParameterivEXT, _gloffset_GetRenderbufferParameterivEXT ),
NAME_FUNC_OFFSET( 14326, glIsFramebufferEXT, _gloffset_IsFramebufferEXT ),
NAME_FUNC_OFFSET( 14345, glBindFramebufferEXT, _gloffset_BindFramebufferEXT ),
NAME_FUNC_OFFSET( 14366, glDeleteFramebuffersEXT, _gloffset_DeleteFramebuffersEXT ),
NAME_FUNC_OFFSET( 14390, glGenFramebuffersEXT, _gloffset_GenFramebuffersEXT ),
NAME_FUNC_OFFSET( 14411, glCheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT ),
NAME_FUNC_OFFSET( 14439, glFramebufferTexture1DEXT, _gloffset_FramebufferTexture1DEXT ),
NAME_FUNC_OFFSET( 14465, glFramebufferTexture2DEXT, _gloffset_FramebufferTexture2DEXT ),
NAME_FUNC_OFFSET( 14491, glFramebufferTexture3DEXT, _gloffset_FramebufferTexture3DEXT ),
NAME_FUNC_OFFSET( 14517, glFramebufferRenderbufferEXT, _gloffset_FramebufferRenderbufferEXT ),
NAME_FUNC_OFFSET( 14546, glGetFramebufferAttachmentParameterivEXT, _gloffset_GetFramebufferAttachmentParameterivEXT ),
NAME_FUNC_OFFSET( 14587, glGenerateMipmapEXT, _gloffset_GenerateMipmapEXT ),
NAME_FUNC_OFFSET( 14607, glStencilFuncSeparate, _gloffset_StencilFuncSeparate ),
NAME_FUNC_OFFSET( 14629, glStencilOpSeparate, _gloffset_StencilOpSeparate ),
NAME_FUNC_OFFSET( 14649, glStencilMaskSeparate, _gloffset_StencilMaskSeparate ),
NAME_FUNC_OFFSET( 14671, glActiveTexture, _gloffset_ActiveTextureARB ),
NAME_FUNC_OFFSET( 14687, glClientActiveTexture, _gloffset_ClientActiveTextureARB ),
NAME_FUNC_OFFSET( 14709, glMultiTexCoord1d, _gloffset_MultiTexCoord1dARB ),
NAME_FUNC_OFFSET( 14727, glMultiTexCoord1dv, _gloffset_MultiTexCoord1dvARB ),
NAME_FUNC_OFFSET( 14746, glMultiTexCoord1f, _gloffset_MultiTexCoord1fARB ),
NAME_FUNC_OFFSET( 14764, glMultiTexCoord1fv, _gloffset_MultiTexCoord1fvARB ),
NAME_FUNC_OFFSET( 14783, glMultiTexCoord1i, _gloffset_MultiTexCoord1iARB ),
NAME_FUNC_OFFSET( 14801, glMultiTexCoord1iv, _gloffset_MultiTexCoord1ivARB ),
NAME_FUNC_OFFSET( 14820, glMultiTexCoord1s, _gloffset_MultiTexCoord1sARB ),
NAME_FUNC_OFFSET( 14838, glMultiTexCoord1sv, _gloffset_MultiTexCoord1svARB ),
NAME_FUNC_OFFSET( 14857, glMultiTexCoord2d, _gloffset_MultiTexCoord2dARB ),
NAME_FUNC_OFFSET( 14875, glMultiTexCoord2dv, _gloffset_MultiTexCoord2dvARB ),
NAME_FUNC_OFFSET( 14894, glMultiTexCoord2f, _gloffset_MultiTexCoord2fARB ),
NAME_FUNC_OFFSET( 14912, glMultiTexCoord2fv, _gloffset_MultiTexCoord2fvARB ),
NAME_FUNC_OFFSET( 14931, glMultiTexCoord2i, _gloffset_MultiTexCoord2iARB ),
NAME_FUNC_OFFSET( 14949, glMultiTexCoord2iv, _gloffset_MultiTexCoord2ivARB ),
NAME_FUNC_OFFSET( 14968, glMultiTexCoord2s, _gloffset_MultiTexCoord2sARB ),
NAME_FUNC_OFFSET( 14986, glMultiTexCoord2sv, _gloffset_MultiTexCoord2svARB ),
NAME_FUNC_OFFSET( 15005, glMultiTexCoord3d, _gloffset_MultiTexCoord3dARB ),
NAME_FUNC_OFFSET( 15023, glMultiTexCoord3dv, _gloffset_MultiTexCoord3dvARB ),
NAME_FUNC_OFFSET( 15042, glMultiTexCoord3f, _gloffset_MultiTexCoord3fARB ),
NAME_FUNC_OFFSET( 15060, glMultiTexCoord3fv, _gloffset_MultiTexCoord3fvARB ),
NAME_FUNC_OFFSET( 15079, glMultiTexCoord3i, _gloffset_MultiTexCoord3iARB ),
NAME_FUNC_OFFSET( 15097, glMultiTexCoord3iv, _gloffset_MultiTexCoord3ivARB ),
NAME_FUNC_OFFSET( 15116, glMultiTexCoord3s, _gloffset_MultiTexCoord3sARB ),
NAME_FUNC_OFFSET( 15134, glMultiTexCoord3sv, _gloffset_MultiTexCoord3svARB ),
NAME_FUNC_OFFSET( 15153, glMultiTexCoord4d, _gloffset_MultiTexCoord4dARB ),
NAME_FUNC_OFFSET( 15171, glMultiTexCoord4dv, _gloffset_MultiTexCoord4dvARB ),
NAME_FUNC_OFFSET( 15190, glMultiTexCoord4f, _gloffset_MultiTexCoord4fARB ),
NAME_FUNC_OFFSET( 15208, glMultiTexCoord4fv, _gloffset_MultiTexCoord4fvARB ),
NAME_FUNC_OFFSET( 15227, glMultiTexCoord4i, _gloffset_MultiTexCoord4iARB ),
NAME_FUNC_OFFSET( 15245, glMultiTexCoord4iv, _gloffset_MultiTexCoord4ivARB ),
NAME_FUNC_OFFSET( 15264, glMultiTexCoord4s, _gloffset_MultiTexCoord4sARB ),
NAME_FUNC_OFFSET( 15282, glMultiTexCoord4sv, _gloffset_MultiTexCoord4svARB ),
NAME_FUNC_OFFSET( 15301, glLoadTransposeMatrixf, _gloffset_LoadTransposeMatrixfARB ),
NAME_FUNC_OFFSET( 15324, glLoadTransposeMatrixd, _gloffset_LoadTransposeMatrixdARB ),
NAME_FUNC_OFFSET( 15347, glMultTransposeMatrixf, _gloffset_MultTransposeMatrixfARB ),
NAME_FUNC_OFFSET( 15370, glMultTransposeMatrixd, _gloffset_MultTransposeMatrixdARB ),
NAME_FUNC_OFFSET( 15393, glSampleCoverage, _gloffset_SampleCoverageARB ),
NAME_FUNC_OFFSET( 15410, glCompressedTexImage3D, _gloffset_CompressedTexImage3DARB ),
NAME_FUNC_OFFSET( 15433, glCompressedTexImage2D, _gloffset_CompressedTexImage2DARB ),
NAME_FUNC_OFFSET( 15456, glCompressedTexImage1D, _gloffset_CompressedTexImage1DARB ),
NAME_FUNC_OFFSET( 15479, glCompressedTexSubImage3D, _gloffset_CompressedTexSubImage3DARB ),
NAME_FUNC_OFFSET( 15505, glCompressedTexSubImage2D, _gloffset_CompressedTexSubImage2DARB ),
NAME_FUNC_OFFSET( 15531, glCompressedTexSubImage1D, _gloffset_CompressedTexSubImage1DARB ),
NAME_FUNC_OFFSET( 15557, glGetCompressedTexImage, _gloffset_GetCompressedTexImageARB ),
NAME_FUNC_OFFSET( 15581, glBlendFuncSeparate, _gloffset_BlendFuncSeparateEXT ),
NAME_FUNC_OFFSET( 15601, glFogCoordf, _gloffset_FogCoordfEXT ),
NAME_FUNC_OFFSET( 15613, glFogCoordfv, _gloffset_FogCoordfvEXT ),
NAME_FUNC_OFFSET( 15626, glFogCoordd, _gloffset_FogCoorddEXT ),
NAME_FUNC_OFFSET( 15638, glFogCoorddv, _gloffset_FogCoorddvEXT ),
NAME_FUNC_OFFSET( 15651, glFogCoordPointer, _gloffset_FogCoordPointerEXT ),
NAME_FUNC_OFFSET( 15669, glMultiDrawArrays, _gloffset_MultiDrawArraysEXT ),
NAME_FUNC_OFFSET( 15687, glMultiDrawElements, _gloffset_MultiDrawElementsEXT ),
NAME_FUNC_OFFSET( 15707, glPointParameterf, _gloffset_PointParameterfEXT ),
NAME_FUNC_OFFSET( 15725, glPointParameterfv, _gloffset_PointParameterfvEXT ),
NAME_FUNC_OFFSET( 15744, glPointParameteri, _gloffset_PointParameteriNV ),
NAME_FUNC_OFFSET( 15762, glPointParameteriv, _gloffset_PointParameterivNV ),
NAME_FUNC_OFFSET( 15781, glSecondaryColor3b, _gloffset_SecondaryColor3bEXT ),
NAME_FUNC_OFFSET( 15800, glSecondaryColor3bv, _gloffset_SecondaryColor3bvEXT ),
NAME_FUNC_OFFSET( 15820, glSecondaryColor3d, _gloffset_SecondaryColor3dEXT ),
NAME_FUNC_OFFSET( 15839, glSecondaryColor3dv, _gloffset_SecondaryColor3dvEXT ),
NAME_FUNC_OFFSET( 15859, glSecondaryColor3f, _gloffset_SecondaryColor3fEXT ),
NAME_FUNC_OFFSET( 15878, glSecondaryColor3fv, _gloffset_SecondaryColor3fvEXT ),
NAME_FUNC_OFFSET( 15898, glSecondaryColor3i, _gloffset_SecondaryColor3iEXT ),
NAME_FUNC_OFFSET( 15917, glSecondaryColor3iv, _gloffset_SecondaryColor3ivEXT ),
NAME_FUNC_OFFSET( 15937, glSecondaryColor3s, _gloffset_SecondaryColor3sEXT ),
NAME_FUNC_OFFSET( 15956, glSecondaryColor3sv, _gloffset_SecondaryColor3svEXT ),
NAME_FUNC_OFFSET( 15976, glSecondaryColor3ub, _gloffset_SecondaryColor3ubEXT ),
NAME_FUNC_OFFSET( 15996, glSecondaryColor3ubv, _gloffset_SecondaryColor3ubvEXT ),
NAME_FUNC_OFFSET( 16017, glSecondaryColor3ui, _gloffset_SecondaryColor3uiEXT ),
NAME_FUNC_OFFSET( 16037, glSecondaryColor3uiv, _gloffset_SecondaryColor3uivEXT ),
NAME_FUNC_OFFSET( 16058, glSecondaryColor3us, _gloffset_SecondaryColor3usEXT ),
NAME_FUNC_OFFSET( 16078, glSecondaryColor3usv, _gloffset_SecondaryColor3usvEXT ),
NAME_FUNC_OFFSET( 16099, glSecondaryColorPointer, _gloffset_SecondaryColorPointerEXT ),
NAME_FUNC_OFFSET( 16123, glWindowPos2d, _gloffset_WindowPos2dMESA ),
NAME_FUNC_OFFSET( 16137, glWindowPos2dv, _gloffset_WindowPos2dvMESA ),
NAME_FUNC_OFFSET( 16152, glWindowPos2f, _gloffset_WindowPos2fMESA ),
NAME_FUNC_OFFSET( 16166, glWindowPos2fv, _gloffset_WindowPos2fvMESA ),
NAME_FUNC_OFFSET( 16181, glWindowPos2i, _gloffset_WindowPos2iMESA ),
NAME_FUNC_OFFSET( 16195, glWindowPos2iv, _gloffset_WindowPos2ivMESA ),
NAME_FUNC_OFFSET( 16210, glWindowPos2s, _gloffset_WindowPos2sMESA ),
NAME_FUNC_OFFSET( 16224, glWindowPos2sv, _gloffset_WindowPos2svMESA ),
NAME_FUNC_OFFSET( 16239, glWindowPos3d, _gloffset_WindowPos3dMESA ),
NAME_FUNC_OFFSET( 16253, glWindowPos3dv, _gloffset_WindowPos3dvMESA ),
NAME_FUNC_OFFSET( 16268, glWindowPos3f, _gloffset_WindowPos3fMESA ),
NAME_FUNC_OFFSET( 16282, glWindowPos3fv, _gloffset_WindowPos3fvMESA ),
NAME_FUNC_OFFSET( 16297, glWindowPos3i, _gloffset_WindowPos3iMESA ),
NAME_FUNC_OFFSET( 16311, glWindowPos3iv, _gloffset_WindowPos3ivMESA ),
NAME_FUNC_OFFSET( 16326, glWindowPos3s, _gloffset_WindowPos3sMESA ),
NAME_FUNC_OFFSET( 16340, glWindowPos3sv, _gloffset_WindowPos3svMESA ),
NAME_FUNC_OFFSET( 16355, glBindBuffer, _gloffset_BindBufferARB ),
NAME_FUNC_OFFSET( 16368, glBufferData, _gloffset_BufferDataARB ),
NAME_FUNC_OFFSET( 16381, glBufferSubData, _gloffset_BufferSubDataARB ),
NAME_FUNC_OFFSET( 16397, glDeleteBuffers, _gloffset_DeleteBuffersARB ),
NAME_FUNC_OFFSET( 16413, glGenBuffers, _gloffset_GenBuffersARB ),
NAME_FUNC_OFFSET( 16426, glGetBufferParameteriv, _gloffset_GetBufferParameterivARB ),
NAME_FUNC_OFFSET( 16449, glGetBufferPointerv, _gloffset_GetBufferPointervARB ),
NAME_FUNC_OFFSET( 16469, glGetBufferSubData, _gloffset_GetBufferSubDataARB ),
NAME_FUNC_OFFSET( 16488, glIsBuffer, _gloffset_IsBufferARB ),
NAME_FUNC_OFFSET( 16499, glMapBuffer, _gloffset_MapBufferARB ),
NAME_FUNC_OFFSET( 16511, glUnmapBuffer, _gloffset_UnmapBufferARB ),
NAME_FUNC_OFFSET( 16525, glGenQueries, _gloffset_GenQueriesARB ),
NAME_FUNC_OFFSET( 16538, glDeleteQueries, _gloffset_DeleteQueriesARB ),
NAME_FUNC_OFFSET( 16554, glIsQuery, _gloffset_IsQueryARB ),
NAME_FUNC_OFFSET( 16564, glBeginQuery, _gloffset_BeginQueryARB ),
NAME_FUNC_OFFSET( 16577, glEndQuery, _gloffset_EndQueryARB ),
NAME_FUNC_OFFSET( 16588, glGetQueryiv, _gloffset_GetQueryivARB ),
NAME_FUNC_OFFSET( 16601, glGetQueryObjectiv, _gloffset_GetQueryObjectivARB ),
NAME_FUNC_OFFSET( 16620, glGetQueryObjectuiv, _gloffset_GetQueryObjectuivARB ),
NAME_FUNC_OFFSET( 16640, glPointParameterfARB, _gloffset_PointParameterfEXT ),
NAME_FUNC_OFFSET( 16661, glPointParameterfvARB, _gloffset_PointParameterfvEXT ),
NAME_FUNC_OFFSET( 16683, glWindowPos2dARB, _gloffset_WindowPos2dMESA ),
NAME_FUNC_OFFSET( 16700, glWindowPos2fARB, _gloffset_WindowPos2fMESA ),
NAME_FUNC_OFFSET( 16717, glWindowPos2iARB, _gloffset_WindowPos2iMESA ),
NAME_FUNC_OFFSET( 16734, glWindowPos2sARB, _gloffset_WindowPos2sMESA ),
NAME_FUNC_OFFSET( 16751, glWindowPos2dvARB, _gloffset_WindowPos2dvMESA ),
NAME_FUNC_OFFSET( 16769, glWindowPos2fvARB, _gloffset_WindowPos2fvMESA ),
NAME_FUNC_OFFSET( 16787, glWindowPos2ivARB, _gloffset_WindowPos2ivMESA ),
NAME_FUNC_OFFSET( 16805, glWindowPos2svARB, _gloffset_WindowPos2svMESA ),
NAME_FUNC_OFFSET( 16823, glWindowPos3dARB, _gloffset_WindowPos3dMESA ),
NAME_FUNC_OFFSET( 16840, glWindowPos3fARB, _gloffset_WindowPos3fMESA ),
NAME_FUNC_OFFSET( 16857, glWindowPos3iARB, _gloffset_WindowPos3iMESA ),
NAME_FUNC_OFFSET( 16874, glWindowPos3sARB, _gloffset_WindowPos3sMESA ),
NAME_FUNC_OFFSET( 16891, glWindowPos3dvARB, _gloffset_WindowPos3dvMESA ),
NAME_FUNC_OFFSET( 16909, glWindowPos3fvARB, _gloffset_WindowPos3fvMESA ),
NAME_FUNC_OFFSET( 16927, glWindowPos3ivARB, _gloffset_WindowPos3ivMESA ),
NAME_FUNC_OFFSET( 16945, glWindowPos3svARB, _gloffset_WindowPos3svMESA ),
NAME_FUNC_OFFSET( 16963, glBindProgramARB, _gloffset_BindProgramNV ),
NAME_FUNC_OFFSET( 16980, glDeleteProgramsARB, _gloffset_DeleteProgramsNV ),
NAME_FUNC_OFFSET( 17000, glGenProgramsARB, _gloffset_GenProgramsNV ),
NAME_FUNC_OFFSET( 17017, glIsProgramARB, _gloffset_IsProgramNV ),
NAME_FUNC_OFFSET( 17032, glGetVertexAttribPointervARB, _gloffset_GetVertexAttribPointervNV ),
NAME_FUNC_OFFSET( 17061, glBlendColorEXT, _gloffset_BlendColor ),
NAME_FUNC_OFFSET( 17077, glTexImage3DEXT, _gloffset_TexImage3D ),
NAME_FUNC_OFFSET( 17093, glTexSubImage3DEXT, _gloffset_TexSubImage3D ),
NAME_FUNC_OFFSET( 17112, glTexSubImage1DEXT, _gloffset_TexSubImage1D ),
NAME_FUNC_OFFSET( 17131, glTexSubImage2DEXT, _gloffset_TexSubImage2D ),
NAME_FUNC_OFFSET( 17150, glCopyTexImage1DEXT, _gloffset_CopyTexImage1D ),
NAME_FUNC_OFFSET( 17170, glCopyTexImage2DEXT, _gloffset_CopyTexImage2D ),
NAME_FUNC_OFFSET( 17190, glCopyTexSubImage1DEXT, _gloffset_CopyTexSubImage1D ),
NAME_FUNC_OFFSET( 17213, glCopyTexSubImage2DEXT, _gloffset_CopyTexSubImage2D ),
NAME_FUNC_OFFSET( 17236, glCopyTexSubImage3DEXT, _gloffset_CopyTexSubImage3D ),
NAME_FUNC_OFFSET( 17259, glHistogramEXT, _gloffset_Histogram ),
NAME_FUNC_OFFSET( 17274, glMinmaxEXT, _gloffset_Minmax ),
NAME_FUNC_OFFSET( 17286, glResetHistogramEXT, _gloffset_ResetHistogram ),
NAME_FUNC_OFFSET( 17306, glResetMinmaxEXT, _gloffset_ResetMinmax ),
NAME_FUNC_OFFSET( 17323, glConvolutionFilter1DEXT, _gloffset_ConvolutionFilter1D ),
NAME_FUNC_OFFSET( 17348, glConvolutionFilter2DEXT, _gloffset_ConvolutionFilter2D ),
NAME_FUNC_OFFSET( 17373, glConvolutionParameterfEXT, _gloffset_ConvolutionParameterf ),
NAME_FUNC_OFFSET( 17400, glConvolutionParameterfvEXT, _gloffset_ConvolutionParameterfv ),
NAME_FUNC_OFFSET( 17428, glConvolutionParameteriEXT, _gloffset_ConvolutionParameteri ),
NAME_FUNC_OFFSET( 17455, glConvolutionParameterivEXT, _gloffset_ConvolutionParameteriv ),
NAME_FUNC_OFFSET( 17483, glCopyConvolutionFilter1DEXT, _gloffset_CopyConvolutionFilter1D ),
NAME_FUNC_OFFSET( 17512, glCopyConvolutionFilter2DEXT, _gloffset_CopyConvolutionFilter2D ),
NAME_FUNC_OFFSET( 17541, glSeparableFilter2DEXT, _gloffset_SeparableFilter2D ),
NAME_FUNC_OFFSET( 17564, glColorTableSGI, _gloffset_ColorTable ),
NAME_FUNC_OFFSET( 17580, glColorTableParameterfvSGI, _gloffset_ColorTableParameterfv ),
NAME_FUNC_OFFSET( 17607, glColorTableParameterivSGI, _gloffset_ColorTableParameteriv ),
NAME_FUNC_OFFSET( 17634, glCopyColorTableSGI, _gloffset_CopyColorTable ),
NAME_FUNC_OFFSET( 17654, glBindTextureEXT, _gloffset_BindTexture ),
NAME_FUNC_OFFSET( 17671, glDeleteTexturesEXT, _gloffset_DeleteTextures ),
NAME_FUNC_OFFSET( 17691, glPrioritizeTexturesEXT, _gloffset_PrioritizeTextures ),
NAME_FUNC_OFFSET( 17715, glArrayElementEXT, _gloffset_ArrayElement ),
NAME_FUNC_OFFSET( 17733, glDrawArraysEXT, _gloffset_DrawArrays ),
NAME_FUNC_OFFSET( 17749, glGetPointervEXT, _gloffset_GetPointerv ),
NAME_FUNC_OFFSET( 17766, glBlendEquationEXT, _gloffset_BlendEquation ),
NAME_FUNC_OFFSET( 17785, glColorSubTableEXT, _gloffset_ColorSubTable ),
NAME_FUNC_OFFSET( 17804, glCopyColorSubTableEXT, _gloffset_CopyColorSubTable ),
NAME_FUNC_OFFSET( 17827, glColorTableEXT, _gloffset_ColorTable ),
NAME_FUNC_OFFSET( 17843, glDrawRangeElementsEXT, _gloffset_DrawRangeElements ),
NAME_FUNC_OFFSET( 17866, glSampleMaskEXT, _gloffset_SampleMaskSGIS ),
NAME_FUNC_OFFSET( 17882, glSamplePatternEXT, _gloffset_SamplePatternSGIS ),
NAME_FUNC_OFFSET( 17901, glDrawBuffersATI, _gloffset_DrawBuffersARB ),
NAME_FUNC_OFFSET( 17918, glBlendEquationSeparateATI, _gloffset_BlendEquationSeparateEXT ),
NAME_FUNC_OFFSET( 17945, glBlendFuncSeparateINGR, _gloffset_BlendFuncSeparateEXT ),
NAME_FUNC_OFFSET( 17969, glPointParameterfSGIS, _gloffset_PointParameterfEXT ),
NAME_FUNC_OFFSET( 17991, glPointParameterfvSGIS, _gloffset_PointParameterfvEXT ),
NAME_FUNC_OFFSET( 10004, glProgramParameter4fvNV, _gloffset_ProgramParameter4fvNV ),
NAME_FUNC_OFFSET( 10028, glProgramParameters4dvNV, _gloffset_ProgramParameters4dvNV ),
NAME_FUNC_OFFSET( 10053, glProgramParameters4fvNV, _gloffset_ProgramParameters4fvNV ),
NAME_FUNC_OFFSET( 10078, glRequestResidentProgramsNV, _gloffset_RequestResidentProgramsNV ),
NAME_FUNC_OFFSET( 10106, glTrackMatrixNV, _gloffset_TrackMatrixNV ),
NAME_FUNC_OFFSET( 10122, glVertexAttribPointerNV, _gloffset_VertexAttribPointerNV ),
NAME_FUNC_OFFSET( 10146, glVertexAttrib1dARB, _gloffset_VertexAttrib1dARB ),
NAME_FUNC_OFFSET( 10166, glVertexAttrib1dvARB, _gloffset_VertexAttrib1dvARB ),
NAME_FUNC_OFFSET( 10187, glVertexAttrib1fARB, _gloffset_VertexAttrib1fARB ),
NAME_FUNC_OFFSET( 10207, glVertexAttrib1fvARB, _gloffset_VertexAttrib1fvARB ),
NAME_FUNC_OFFSET( 10228, glVertexAttrib1sARB, _gloffset_VertexAttrib1sARB ),
NAME_FUNC_OFFSET( 10248, glVertexAttrib1svARB, _gloffset_VertexAttrib1svARB ),
NAME_FUNC_OFFSET( 10269, glVertexAttrib2dARB, _gloffset_VertexAttrib2dARB ),
NAME_FUNC_OFFSET( 10289, glVertexAttrib2dvARB, _gloffset_VertexAttrib2dvARB ),
NAME_FUNC_OFFSET( 10310, glVertexAttrib2fARB, _gloffset_VertexAttrib2fARB ),
NAME_FUNC_OFFSET( 10330, glVertexAttrib2fvARB, _gloffset_VertexAttrib2fvARB ),
NAME_FUNC_OFFSET( 10351, glVertexAttrib2sARB, _gloffset_VertexAttrib2sARB ),
NAME_FUNC_OFFSET( 10371, glVertexAttrib2svARB, _gloffset_VertexAttrib2svARB ),
NAME_FUNC_OFFSET( 10392, glVertexAttrib3dARB, _gloffset_VertexAttrib3dARB ),
NAME_FUNC_OFFSET( 10412, glVertexAttrib3dvARB, _gloffset_VertexAttrib3dvARB ),
NAME_FUNC_OFFSET( 10433, glVertexAttrib3fARB, _gloffset_VertexAttrib3fARB ),
NAME_FUNC_OFFSET( 10453, glVertexAttrib3fvARB, _gloffset_VertexAttrib3fvARB ),
NAME_FUNC_OFFSET( 10474, glVertexAttrib3sARB, _gloffset_VertexAttrib3sARB ),
NAME_FUNC_OFFSET( 10494, glVertexAttrib3svARB, _gloffset_VertexAttrib3svARB ),
NAME_FUNC_OFFSET( 10515, glVertexAttrib4dARB, _gloffset_VertexAttrib4dARB ),
NAME_FUNC_OFFSET( 10535, glVertexAttrib4dvARB, _gloffset_VertexAttrib4dvARB ),
NAME_FUNC_OFFSET( 10556, glVertexAttrib4fARB, _gloffset_VertexAttrib4fARB ),
NAME_FUNC_OFFSET( 10576, glVertexAttrib4fvARB, _gloffset_VertexAttrib4fvARB ),
NAME_FUNC_OFFSET( 10597, glVertexAttrib4sARB, _gloffset_VertexAttrib4sARB ),
NAME_FUNC_OFFSET( 10617, glVertexAttrib4svARB, _gloffset_VertexAttrib4svARB ),
NAME_FUNC_OFFSET( 10638, glVertexAttrib4NubARB, _gloffset_VertexAttrib4NubARB ),
NAME_FUNC_OFFSET( 10660, glVertexAttrib4NubvARB, _gloffset_VertexAttrib4NubvARB ),
NAME_FUNC_OFFSET( 10683, glVertexAttribs1dvNV, _gloffset_VertexAttribs1dvNV ),
NAME_FUNC_OFFSET( 10704, glVertexAttribs1fvNV, _gloffset_VertexAttribs1fvNV ),
NAME_FUNC_OFFSET( 10725, glVertexAttribs1svNV, _gloffset_VertexAttribs1svNV ),
NAME_FUNC_OFFSET( 10746, glVertexAttribs2dvNV, _gloffset_VertexAttribs2dvNV ),
NAME_FUNC_OFFSET( 10767, glVertexAttribs2fvNV, _gloffset_VertexAttribs2fvNV ),
NAME_FUNC_OFFSET( 10788, glVertexAttribs2svNV, _gloffset_VertexAttribs2svNV ),
NAME_FUNC_OFFSET( 10809, glVertexAttribs3dvNV, _gloffset_VertexAttribs3dvNV ),
NAME_FUNC_OFFSET( 10830, glVertexAttribs3fvNV, _gloffset_VertexAttribs3fvNV ),
NAME_FUNC_OFFSET( 10851, glVertexAttribs3svNV, _gloffset_VertexAttribs3svNV ),
NAME_FUNC_OFFSET( 10872, glVertexAttribs4dvNV, _gloffset_VertexAttribs4dvNV ),
NAME_FUNC_OFFSET( 10893, glVertexAttribs4fvNV, _gloffset_VertexAttribs4fvNV ),
NAME_FUNC_OFFSET( 10914, glVertexAttribs4svNV, _gloffset_VertexAttribs4svNV ),
NAME_FUNC_OFFSET( 10935, glVertexAttribs4ubvNV, _gloffset_VertexAttribs4ubvNV ),
NAME_FUNC_OFFSET( 10957, glPointParameteriNV, _gloffset_PointParameteriNV ),
NAME_FUNC_OFFSET( 10977, glPointParameterivNV, _gloffset_PointParameterivNV ),
NAME_FUNC_OFFSET( 10998, glMultiDrawArraysEXT, _gloffset_MultiDrawArraysEXT ),
NAME_FUNC_OFFSET( 11019, glMultiDrawElementsEXT, _gloffset_MultiDrawElementsEXT ),
NAME_FUNC_OFFSET( 11042, glActiveStencilFaceEXT, _gloffset_ActiveStencilFaceEXT ),
NAME_FUNC_OFFSET( 11065, glDeleteFencesNV, _gloffset_DeleteFencesNV ),
NAME_FUNC_OFFSET( 11082, glGenFencesNV, _gloffset_GenFencesNV ),
NAME_FUNC_OFFSET( 11096, glIsFenceNV, _gloffset_IsFenceNV ),
NAME_FUNC_OFFSET( 11108, glTestFenceNV, _gloffset_TestFenceNV ),
NAME_FUNC_OFFSET( 11122, glGetFenceivNV, _gloffset_GetFenceivNV ),
NAME_FUNC_OFFSET( 11137, glFinishFenceNV, _gloffset_FinishFenceNV ),
NAME_FUNC_OFFSET( 11153, glSetFenceNV, _gloffset_SetFenceNV ),
NAME_FUNC_OFFSET( 11166, glVertexAttrib4bvARB, _gloffset_VertexAttrib4bvARB ),
NAME_FUNC_OFFSET( 11187, glVertexAttrib4ivARB, _gloffset_VertexAttrib4ivARB ),
NAME_FUNC_OFFSET( 11208, glVertexAttrib4ubvARB, _gloffset_VertexAttrib4ubvARB ),
NAME_FUNC_OFFSET( 11230, glVertexAttrib4usvARB, _gloffset_VertexAttrib4usvARB ),
NAME_FUNC_OFFSET( 11252, glVertexAttrib4uivARB, _gloffset_VertexAttrib4uivARB ),
NAME_FUNC_OFFSET( 11274, glVertexAttrib4NbvARB, _gloffset_VertexAttrib4NbvARB ),
NAME_FUNC_OFFSET( 11296, glVertexAttrib4NsvARB, _gloffset_VertexAttrib4NsvARB ),
NAME_FUNC_OFFSET( 11318, glVertexAttrib4NivARB, _gloffset_VertexAttrib4NivARB ),
NAME_FUNC_OFFSET( 11340, glVertexAttrib4NusvARB, _gloffset_VertexAttrib4NusvARB ),
NAME_FUNC_OFFSET( 11363, glVertexAttrib4NuivARB, _gloffset_VertexAttrib4NuivARB ),
NAME_FUNC_OFFSET( 11386, glVertexAttribPointerARB, _gloffset_VertexAttribPointerARB ),
NAME_FUNC_OFFSET( 11411, glEnableVertexAttribArrayARB, _gloffset_EnableVertexAttribArrayARB ),
NAME_FUNC_OFFSET( 11440, glDisableVertexAttribArrayARB, _gloffset_DisableVertexAttribArrayARB ),
NAME_FUNC_OFFSET( 11470, glProgramStringARB, _gloffset_ProgramStringARB ),
NAME_FUNC_OFFSET( 11489, glProgramEnvParameter4dARB, _gloffset_ProgramEnvParameter4dARB ),
NAME_FUNC_OFFSET( 11516, glProgramEnvParameter4dvARB, _gloffset_ProgramEnvParameter4dvARB ),
NAME_FUNC_OFFSET( 11544, glProgramEnvParameter4fARB, _gloffset_ProgramEnvParameter4fARB ),
NAME_FUNC_OFFSET( 11571, glProgramEnvParameter4fvARB, _gloffset_ProgramEnvParameter4fvARB ),
NAME_FUNC_OFFSET( 11599, glProgramLocalParameter4dARB, _gloffset_ProgramLocalParameter4dARB ),
NAME_FUNC_OFFSET( 11628, glProgramLocalParameter4dvARB, _gloffset_ProgramLocalParameter4dvARB ),
NAME_FUNC_OFFSET( 11658, glProgramLocalParameter4fARB, _gloffset_ProgramLocalParameter4fARB ),
NAME_FUNC_OFFSET( 11687, glProgramLocalParameter4fvARB, _gloffset_ProgramLocalParameter4fvARB ),
NAME_FUNC_OFFSET( 11717, glGetProgramEnvParameterdvARB, _gloffset_GetProgramEnvParameterdvARB ),
NAME_FUNC_OFFSET( 11747, glGetProgramEnvParameterfvARB, _gloffset_GetProgramEnvParameterfvARB ),
NAME_FUNC_OFFSET( 11777, glGetProgramLocalParameterdvARB, _gloffset_GetProgramLocalParameterdvARB ),
NAME_FUNC_OFFSET( 11809, glGetProgramLocalParameterfvARB, _gloffset_GetProgramLocalParameterfvARB ),
NAME_FUNC_OFFSET( 11841, glGetProgramivARB, _gloffset_GetProgramivARB ),
NAME_FUNC_OFFSET( 11859, glGetProgramStringARB, _gloffset_GetProgramStringARB ),
NAME_FUNC_OFFSET( 11881, glProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV ),
NAME_FUNC_OFFSET( 11909, glProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV ),
NAME_FUNC_OFFSET( 11937, glProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV ),
NAME_FUNC_OFFSET( 11966, glProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV ),
NAME_FUNC_OFFSET( 11995, glGetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV ),
NAME_FUNC_OFFSET( 12026, glGetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV ),
NAME_FUNC_OFFSET( 12057, glBindBufferARB, _gloffset_BindBufferARB ),
NAME_FUNC_OFFSET( 12073, glBufferDataARB, _gloffset_BufferDataARB ),
NAME_FUNC_OFFSET( 12089, glBufferSubDataARB, _gloffset_BufferSubDataARB ),
NAME_FUNC_OFFSET( 12108, glDeleteBuffersARB, _gloffset_DeleteBuffersARB ),
NAME_FUNC_OFFSET( 12127, glGenBuffersARB, _gloffset_GenBuffersARB ),
NAME_FUNC_OFFSET( 12143, glGetBufferParameterivARB, _gloffset_GetBufferParameterivARB ),
NAME_FUNC_OFFSET( 12169, glGetBufferPointervARB, _gloffset_GetBufferPointervARB ),
NAME_FUNC_OFFSET( 12192, glGetBufferSubDataARB, _gloffset_GetBufferSubDataARB ),
NAME_FUNC_OFFSET( 12214, glIsBufferARB, _gloffset_IsBufferARB ),
NAME_FUNC_OFFSET( 12228, glMapBufferARB, _gloffset_MapBufferARB ),
NAME_FUNC_OFFSET( 12243, glUnmapBufferARB, _gloffset_UnmapBufferARB ),
NAME_FUNC_OFFSET( 12260, glDepthBoundsEXT, _gloffset_DepthBoundsEXT ),
NAME_FUNC_OFFSET( 12277, glGenQueriesARB, _gloffset_GenQueriesARB ),
NAME_FUNC_OFFSET( 12293, glDeleteQueriesARB, _gloffset_DeleteQueriesARB ),
NAME_FUNC_OFFSET( 12312, glIsQueryARB, _gloffset_IsQueryARB ),
NAME_FUNC_OFFSET( 12325, glBeginQueryARB, _gloffset_BeginQueryARB ),
NAME_FUNC_OFFSET( 12341, glEndQueryARB, _gloffset_EndQueryARB ),
NAME_FUNC_OFFSET( 12355, glGetQueryivARB, _gloffset_GetQueryivARB ),
NAME_FUNC_OFFSET( 12371, glGetQueryObjectivARB, _gloffset_GetQueryObjectivARB ),
NAME_FUNC_OFFSET( 12393, glGetQueryObjectuivARB, _gloffset_GetQueryObjectuivARB ),
NAME_FUNC_OFFSET( 12416, glMultiModeDrawArraysIBM, _gloffset_MultiModeDrawArraysIBM ),
NAME_FUNC_OFFSET( 12441, glMultiModeDrawElementsIBM, _gloffset_MultiModeDrawElementsIBM ),
NAME_FUNC_OFFSET( 12468, glBlendEquationSeparateEXT, _gloffset_BlendEquationSeparateEXT ),
NAME_FUNC_OFFSET( 12495, glDeleteObjectARB, _gloffset_DeleteObjectARB ),
NAME_FUNC_OFFSET( 12513, glGetHandleARB, _gloffset_GetHandleARB ),
NAME_FUNC_OFFSET( 12528, glDetachObjectARB, _gloffset_DetachObjectARB ),
NAME_FUNC_OFFSET( 12546, glCreateShaderObjectARB, _gloffset_CreateShaderObjectARB ),
NAME_FUNC_OFFSET( 12570, glShaderSourceARB, _gloffset_ShaderSourceARB ),
NAME_FUNC_OFFSET( 12588, glCompileShaderARB, _gloffset_CompileShaderARB ),
NAME_FUNC_OFFSET( 12607, glCreateProgramObjectARB, _gloffset_CreateProgramObjectARB ),
NAME_FUNC_OFFSET( 12632, glAttachObjectARB, _gloffset_AttachObjectARB ),
NAME_FUNC_OFFSET( 12650, glLinkProgramARB, _gloffset_LinkProgramARB ),
NAME_FUNC_OFFSET( 12667, glUseProgramObjectARB, _gloffset_UseProgramObjectARB ),
NAME_FUNC_OFFSET( 12689, glValidateProgramARB, _gloffset_ValidateProgramARB ),
NAME_FUNC_OFFSET( 12710, glUniform1fARB, _gloffset_Uniform1fARB ),
NAME_FUNC_OFFSET( 12725, glUniform2fARB, _gloffset_Uniform2fARB ),
NAME_FUNC_OFFSET( 12740, glUniform3fARB, _gloffset_Uniform3fARB ),
NAME_FUNC_OFFSET( 12755, glUniform4fARB, _gloffset_Uniform4fARB ),
NAME_FUNC_OFFSET( 12770, glUniform1iARB, _gloffset_Uniform1iARB ),
NAME_FUNC_OFFSET( 12785, glUniform2iARB, _gloffset_Uniform2iARB ),
NAME_FUNC_OFFSET( 12800, glUniform3iARB, _gloffset_Uniform3iARB ),
NAME_FUNC_OFFSET( 12815, glUniform4iARB, _gloffset_Uniform4iARB ),
NAME_FUNC_OFFSET( 12830, glUniform1fvARB, _gloffset_Uniform1fvARB ),
NAME_FUNC_OFFSET( 12846, glUniform2fvARB, _gloffset_Uniform2fvARB ),
NAME_FUNC_OFFSET( 12862, glUniform3fvARB, _gloffset_Uniform3fvARB ),
NAME_FUNC_OFFSET( 12878, glUniform4fvARB, _gloffset_Uniform4fvARB ),
NAME_FUNC_OFFSET( 12894, glUniform1ivARB, _gloffset_Uniform1ivARB ),
NAME_FUNC_OFFSET( 12910, glUniform2ivARB, _gloffset_Uniform2ivARB ),
NAME_FUNC_OFFSET( 12926, glUniform3ivARB, _gloffset_Uniform3ivARB ),
NAME_FUNC_OFFSET( 12942, glUniform4ivARB, _gloffset_Uniform4ivARB ),
NAME_FUNC_OFFSET( 12958, glUniformMatrix2fvARB, _gloffset_UniformMatrix2fvARB ),
NAME_FUNC_OFFSET( 12980, glUniformMatrix3fvARB, _gloffset_UniformMatrix3fvARB ),
NAME_FUNC_OFFSET( 13002, glUniformMatrix4fvARB, _gloffset_UniformMatrix4fvARB ),
NAME_FUNC_OFFSET( 13024, glGetObjectParameterfvARB, _gloffset_GetObjectParameterfvARB ),
NAME_FUNC_OFFSET( 13050, glGetObjectParameterivARB, _gloffset_GetObjectParameterivARB ),
NAME_FUNC_OFFSET( 13076, glGetInfoLogARB, _gloffset_GetInfoLogARB ),
NAME_FUNC_OFFSET( 13092, glGetAttachedObjectsARB, _gloffset_GetAttachedObjectsARB ),
NAME_FUNC_OFFSET( 13116, glGetUniformLocationARB, _gloffset_GetUniformLocationARB ),
NAME_FUNC_OFFSET( 13140, glGetActiveUniformARB, _gloffset_GetActiveUniformARB ),
NAME_FUNC_OFFSET( 13162, glGetUniformfvARB, _gloffset_GetUniformfvARB ),
NAME_FUNC_OFFSET( 13180, glGetUniformivARB, _gloffset_GetUniformivARB ),
NAME_FUNC_OFFSET( 13198, glGetShaderSourceARB, _gloffset_GetShaderSourceARB ),
NAME_FUNC_OFFSET( 13219, glBindAttribLocationARB, _gloffset_BindAttribLocationARB ),
NAME_FUNC_OFFSET( 13243, glGetActiveAttribARB, _gloffset_GetActiveAttribARB ),
NAME_FUNC_OFFSET( 13264, glGetAttribLocationARB, _gloffset_GetAttribLocationARB ),
NAME_FUNC_OFFSET( 13287, glGetVertexAttribdvNV, _gloffset_GetVertexAttribdvNV ),
NAME_FUNC_OFFSET( 13309, glGetVertexAttribfvNV, _gloffset_GetVertexAttribfvNV ),
NAME_FUNC_OFFSET( 13331, glGetVertexAttribivNV, _gloffset_GetVertexAttribivNV ),
NAME_FUNC_OFFSET( 13353, glVertexAttrib1dNV, _gloffset_VertexAttrib1dNV ),
NAME_FUNC_OFFSET( 13372, glVertexAttrib1dvNV, _gloffset_VertexAttrib1dvNV ),
NAME_FUNC_OFFSET( 13392, glVertexAttrib1fNV, _gloffset_VertexAttrib1fNV ),
NAME_FUNC_OFFSET( 13411, glVertexAttrib1fvNV, _gloffset_VertexAttrib1fvNV ),
NAME_FUNC_OFFSET( 13431, glVertexAttrib1sNV, _gloffset_VertexAttrib1sNV ),
NAME_FUNC_OFFSET( 13450, glVertexAttrib1svNV, _gloffset_VertexAttrib1svNV ),
NAME_FUNC_OFFSET( 13470, glVertexAttrib2dNV, _gloffset_VertexAttrib2dNV ),
NAME_FUNC_OFFSET( 13489, glVertexAttrib2dvNV, _gloffset_VertexAttrib2dvNV ),
NAME_FUNC_OFFSET( 13509, glVertexAttrib2fNV, _gloffset_VertexAttrib2fNV ),
NAME_FUNC_OFFSET( 13528, glVertexAttrib2fvNV, _gloffset_VertexAttrib2fvNV ),
NAME_FUNC_OFFSET( 13548, glVertexAttrib2sNV, _gloffset_VertexAttrib2sNV ),
NAME_FUNC_OFFSET( 13567, glVertexAttrib2svNV, _gloffset_VertexAttrib2svNV ),
NAME_FUNC_OFFSET( 13587, glVertexAttrib3dNV, _gloffset_VertexAttrib3dNV ),
NAME_FUNC_OFFSET( 13606, glVertexAttrib3dvNV, _gloffset_VertexAttrib3dvNV ),
NAME_FUNC_OFFSET( 13626, glVertexAttrib3fNV, _gloffset_VertexAttrib3fNV ),
NAME_FUNC_OFFSET( 13645, glVertexAttrib3fvNV, _gloffset_VertexAttrib3fvNV ),
NAME_FUNC_OFFSET( 13665, glVertexAttrib3sNV, _gloffset_VertexAttrib3sNV ),
NAME_FUNC_OFFSET( 13684, glVertexAttrib3svNV, _gloffset_VertexAttrib3svNV ),
NAME_FUNC_OFFSET( 13704, glVertexAttrib4dNV, _gloffset_VertexAttrib4dNV ),
NAME_FUNC_OFFSET( 13723, glVertexAttrib4dvNV, _gloffset_VertexAttrib4dvNV ),
NAME_FUNC_OFFSET( 13743, glVertexAttrib4fNV, _gloffset_VertexAttrib4fNV ),
NAME_FUNC_OFFSET( 13762, glVertexAttrib4fvNV, _gloffset_VertexAttrib4fvNV ),
NAME_FUNC_OFFSET( 13782, glVertexAttrib4sNV, _gloffset_VertexAttrib4sNV ),
NAME_FUNC_OFFSET( 13801, glVertexAttrib4svNV, _gloffset_VertexAttrib4svNV ),
NAME_FUNC_OFFSET( 13821, glVertexAttrib4ubNV, _gloffset_VertexAttrib4ubNV ),
NAME_FUNC_OFFSET( 13841, glVertexAttrib4ubvNV, _gloffset_VertexAttrib4ubvNV ),
NAME_FUNC_OFFSET( 13862, glGenFragmentShadersATI, _gloffset_GenFragmentShadersATI ),
NAME_FUNC_OFFSET( 13886, glBindFragmentShaderATI, _gloffset_BindFragmentShaderATI ),
NAME_FUNC_OFFSET( 13910, glDeleteFragmentShaderATI, _gloffset_DeleteFragmentShaderATI ),
NAME_FUNC_OFFSET( 13936, glBeginFragmentShaderATI, _gloffset_BeginFragmentShaderATI ),
NAME_FUNC_OFFSET( 13961, glEndFragmentShaderATI, _gloffset_EndFragmentShaderATI ),
NAME_FUNC_OFFSET( 13984, glPassTexCoordATI, _gloffset_PassTexCoordATI ),
NAME_FUNC_OFFSET( 14002, glSampleMapATI, _gloffset_SampleMapATI ),
NAME_FUNC_OFFSET( 14017, glColorFragmentOp1ATI, _gloffset_ColorFragmentOp1ATI ),
NAME_FUNC_OFFSET( 14039, glColorFragmentOp2ATI, _gloffset_ColorFragmentOp2ATI ),
NAME_FUNC_OFFSET( 14061, glColorFragmentOp3ATI, _gloffset_ColorFragmentOp3ATI ),
NAME_FUNC_OFFSET( 14083, glAlphaFragmentOp1ATI, _gloffset_AlphaFragmentOp1ATI ),
NAME_FUNC_OFFSET( 14105, glAlphaFragmentOp2ATI, _gloffset_AlphaFragmentOp2ATI ),
NAME_FUNC_OFFSET( 14127, glAlphaFragmentOp3ATI, _gloffset_AlphaFragmentOp3ATI ),
NAME_FUNC_OFFSET( 14149, glSetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI ),
NAME_FUNC_OFFSET( 14180, glIsRenderbufferEXT, _gloffset_IsRenderbufferEXT ),
NAME_FUNC_OFFSET( 14200, glBindRenderbufferEXT, _gloffset_BindRenderbufferEXT ),
NAME_FUNC_OFFSET( 14222, glDeleteRenderbuffersEXT, _gloffset_DeleteRenderbuffersEXT ),
NAME_FUNC_OFFSET( 14247, glGenRenderbuffersEXT, _gloffset_GenRenderbuffersEXT ),
NAME_FUNC_OFFSET( 14269, glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT ),
NAME_FUNC_OFFSET( 14294, glGetRenderbufferParameterivEXT, _gloffset_GetRenderbufferParameterivEXT ),
NAME_FUNC_OFFSET( 14326, glIsFramebufferEXT, _gloffset_IsFramebufferEXT ),
NAME_FUNC_OFFSET( 14345, glBindFramebufferEXT, _gloffset_BindFramebufferEXT ),
NAME_FUNC_OFFSET( 14366, glDeleteFramebuffersEXT, _gloffset_DeleteFramebuffersEXT ),
NAME_FUNC_OFFSET( 14390, glGenFramebuffersEXT, _gloffset_GenFramebuffersEXT ),
NAME_FUNC_OFFSET( 14411, glCheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT ),
NAME_FUNC_OFFSET( 14439, glFramebufferTexture1DEXT, _gloffset_FramebufferTexture1DEXT ),
NAME_FUNC_OFFSET( 14465, glFramebufferTexture2DEXT, _gloffset_FramebufferTexture2DEXT ),
NAME_FUNC_OFFSET( 14491, glFramebufferTexture3DEXT, _gloffset_FramebufferTexture3DEXT ),
NAME_FUNC_OFFSET( 14517, glFramebufferRenderbufferEXT, _gloffset_FramebufferRenderbufferEXT ),
NAME_FUNC_OFFSET( 14546, glGetFramebufferAttachmentParameterivEXT, _gloffset_GetFramebufferAttachmentParameterivEXT ),
NAME_FUNC_OFFSET( 14587, glGenerateMipmapEXT, _gloffset_GenerateMipmapEXT ),
NAME_FUNC_OFFSET( 14607, glStencilFuncSeparate, _gloffset_StencilFuncSeparate ),
NAME_FUNC_OFFSET( 14629, glStencilOpSeparate, _gloffset_StencilOpSeparate ),
NAME_FUNC_OFFSET( 14649, glStencilMaskSeparate, _gloffset_StencilMaskSeparate ),
NAME_FUNC_OFFSET( 14671, glActiveTexture, _gloffset_ActiveTextureARB ),
NAME_FUNC_OFFSET( 14687, glClientActiveTexture, _gloffset_ClientActiveTextureARB ),
NAME_FUNC_OFFSET( 14709, glMultiTexCoord1d, _gloffset_MultiTexCoord1dARB ),
NAME_FUNC_OFFSET( 14727, glMultiTexCoord1dv, _gloffset_MultiTexCoord1dvARB ),
NAME_FUNC_OFFSET( 14746, glMultiTexCoord1f, _gloffset_MultiTexCoord1fARB ),
NAME_FUNC_OFFSET( 14764, glMultiTexCoord1fv, _gloffset_MultiTexCoord1fvARB ),
NAME_FUNC_OFFSET( 14783, glMultiTexCoord1i, _gloffset_MultiTexCoord1iARB ),
NAME_FUNC_OFFSET( 14801, glMultiTexCoord1iv, _gloffset_MultiTexCoord1ivARB ),
NAME_FUNC_OFFSET( 14820, glMultiTexCoord1s, _gloffset_MultiTexCoord1sARB ),
NAME_FUNC_OFFSET( 14838, glMultiTexCoord1sv, _gloffset_MultiTexCoord1svARB ),
NAME_FUNC_OFFSET( 14857, glMultiTexCoord2d, _gloffset_MultiTexCoord2dARB ),
NAME_FUNC_OFFSET( 14875, glMultiTexCoord2dv, _gloffset_MultiTexCoord2dvARB ),
NAME_FUNC_OFFSET( 14894, glMultiTexCoord2f, _gloffset_MultiTexCoord2fARB ),
NAME_FUNC_OFFSET( 14912, glMultiTexCoord2fv, _gloffset_MultiTexCoord2fvARB ),
NAME_FUNC_OFFSET( 14931, glMultiTexCoord2i, _gloffset_MultiTexCoord2iARB ),
NAME_FUNC_OFFSET( 14949, glMultiTexCoord2iv, _gloffset_MultiTexCoord2ivARB ),
NAME_FUNC_OFFSET( 14968, glMultiTexCoord2s, _gloffset_MultiTexCoord2sARB ),
NAME_FUNC_OFFSET( 14986, glMultiTexCoord2sv, _gloffset_MultiTexCoord2svARB ),
NAME_FUNC_OFFSET( 15005, glMultiTexCoord3d, _gloffset_MultiTexCoord3dARB ),
NAME_FUNC_OFFSET( 15023, glMultiTexCoord3dv, _gloffset_MultiTexCoord3dvARB ),
NAME_FUNC_OFFSET( 15042, glMultiTexCoord3f, _gloffset_MultiTexCoord3fARB ),
NAME_FUNC_OFFSET( 15060, glMultiTexCoord3fv, _gloffset_MultiTexCoord3fvARB ),
NAME_FUNC_OFFSET( 15079, glMultiTexCoord3i, _gloffset_MultiTexCoord3iARB ),
NAME_FUNC_OFFSET( 15097, glMultiTexCoord3iv, _gloffset_MultiTexCoord3ivARB ),
NAME_FUNC_OFFSET( 15116, glMultiTexCoord3s, _gloffset_MultiTexCoord3sARB ),
NAME_FUNC_OFFSET( 15134, glMultiTexCoord3sv, _gloffset_MultiTexCoord3svARB ),
NAME_FUNC_OFFSET( 15153, glMultiTexCoord4d, _gloffset_MultiTexCoord4dARB ),
NAME_FUNC_OFFSET( 15171, glMultiTexCoord4dv, _gloffset_MultiTexCoord4dvARB ),
NAME_FUNC_OFFSET( 15190, glMultiTexCoord4f, _gloffset_MultiTexCoord4fARB ),
NAME_FUNC_OFFSET( 15208, glMultiTexCoord4fv, _gloffset_MultiTexCoord4fvARB ),
NAME_FUNC_OFFSET( 15227, glMultiTexCoord4i, _gloffset_MultiTexCoord4iARB ),
NAME_FUNC_OFFSET( 15245, glMultiTexCoord4iv, _gloffset_MultiTexCoord4ivARB ),
NAME_FUNC_OFFSET( 15264, glMultiTexCoord4s, _gloffset_MultiTexCoord4sARB ),
NAME_FUNC_OFFSET( 15282, glMultiTexCoord4sv, _gloffset_MultiTexCoord4svARB ),
NAME_FUNC_OFFSET( 15301, glLoadTransposeMatrixf, _gloffset_LoadTransposeMatrixfARB ),
NAME_FUNC_OFFSET( 15324, glLoadTransposeMatrixd, _gloffset_LoadTransposeMatrixdARB ),
NAME_FUNC_OFFSET( 15347, glMultTransposeMatrixf, _gloffset_MultTransposeMatrixfARB ),
NAME_FUNC_OFFSET( 15370, glMultTransposeMatrixd, _gloffset_MultTransposeMatrixdARB ),
NAME_FUNC_OFFSET( 15393, glSampleCoverage, _gloffset_SampleCoverageARB ),
NAME_FUNC_OFFSET( 15410, glCompressedTexImage3D, _gloffset_CompressedTexImage3DARB ),
NAME_FUNC_OFFSET( 15433, glCompressedTexImage2D, _gloffset_CompressedTexImage2DARB ),
NAME_FUNC_OFFSET( 15456, glCompressedTexImage1D, _gloffset_CompressedTexImage1DARB ),
NAME_FUNC_OFFSET( 15479, glCompressedTexSubImage3D, _gloffset_CompressedTexSubImage3DARB ),
NAME_FUNC_OFFSET( 15505, glCompressedTexSubImage2D, _gloffset_CompressedTexSubImage2DARB ),
NAME_FUNC_OFFSET( 15531, glCompressedTexSubImage1D, _gloffset_CompressedTexSubImage1DARB ),
NAME_FUNC_OFFSET( 15557, glGetCompressedTexImage, _gloffset_GetCompressedTexImageARB ),
NAME_FUNC_OFFSET( 15581, glBlendFuncSeparate, _gloffset_BlendFuncSeparateEXT ),
NAME_FUNC_OFFSET( 15601, glFogCoordf, _gloffset_FogCoordfEXT ),
NAME_FUNC_OFFSET( 15613, glFogCoordfv, _gloffset_FogCoordfvEXT ),
NAME_FUNC_OFFSET( 15626, glFogCoordd, _gloffset_FogCoorddEXT ),
NAME_FUNC_OFFSET( 15638, glFogCoorddv, _gloffset_FogCoorddvEXT ),
NAME_FUNC_OFFSET( 15651, glFogCoordPointer, _gloffset_FogCoordPointerEXT ),
NAME_FUNC_OFFSET( 15669, glMultiDrawArrays, _gloffset_MultiDrawArraysEXT ),
NAME_FUNC_OFFSET( 15687, glMultiDrawElements, _gloffset_MultiDrawElementsEXT ),
NAME_FUNC_OFFSET( 15707, glPointParameterf, _gloffset_PointParameterfEXT ),
NAME_FUNC_OFFSET( 15725, glPointParameterfv, _gloffset_PointParameterfvEXT ),
NAME_FUNC_OFFSET( 15744, glPointParameteri, _gloffset_PointParameteriNV ),
NAME_FUNC_OFFSET( 15762, glPointParameteriv, _gloffset_PointParameterivNV ),
NAME_FUNC_OFFSET( 15781, glSecondaryColor3b, _gloffset_SecondaryColor3bEXT ),
NAME_FUNC_OFFSET( 15800, glSecondaryColor3bv, _gloffset_SecondaryColor3bvEXT ),
NAME_FUNC_OFFSET( 15820, glSecondaryColor3d, _gloffset_SecondaryColor3dEXT ),
NAME_FUNC_OFFSET( 15839, glSecondaryColor3dv, _gloffset_SecondaryColor3dvEXT ),
NAME_FUNC_OFFSET( 15859, glSecondaryColor3f, _gloffset_SecondaryColor3fEXT ),
NAME_FUNC_OFFSET( 15878, glSecondaryColor3fv, _gloffset_SecondaryColor3fvEXT ),
NAME_FUNC_OFFSET( 15898, glSecondaryColor3i, _gloffset_SecondaryColor3iEXT ),
NAME_FUNC_OFFSET( 15917, glSecondaryColor3iv, _gloffset_SecondaryColor3ivEXT ),
NAME_FUNC_OFFSET( 15937, glSecondaryColor3s, _gloffset_SecondaryColor3sEXT ),
NAME_FUNC_OFFSET( 15956, glSecondaryColor3sv, _gloffset_SecondaryColor3svEXT ),
NAME_FUNC_OFFSET( 15976, glSecondaryColor3ub, _gloffset_SecondaryColor3ubEXT ),
NAME_FUNC_OFFSET( 15996, glSecondaryColor3ubv, _gloffset_SecondaryColor3ubvEXT ),
NAME_FUNC_OFFSET( 16017, glSecondaryColor3ui, _gloffset_SecondaryColor3uiEXT ),
NAME_FUNC_OFFSET( 16037, glSecondaryColor3uiv, _gloffset_SecondaryColor3uivEXT ),
NAME_FUNC_OFFSET( 16058, glSecondaryColor3us, _gloffset_SecondaryColor3usEXT ),
NAME_FUNC_OFFSET( 16078, glSecondaryColor3usv, _gloffset_SecondaryColor3usvEXT ),
NAME_FUNC_OFFSET( 16099, glSecondaryColorPointer, _gloffset_SecondaryColorPointerEXT ),
NAME_FUNC_OFFSET( 16123, glWindowPos2d, _gloffset_WindowPos2dMESA ),
NAME_FUNC_OFFSET( 16137, glWindowPos2dv, _gloffset_WindowPos2dvMESA ),
NAME_FUNC_OFFSET( 16152, glWindowPos2f, _gloffset_WindowPos2fMESA ),
NAME_FUNC_OFFSET( 16166, glWindowPos2fv, _gloffset_WindowPos2fvMESA ),
NAME_FUNC_OFFSET( 16181, glWindowPos2i, _gloffset_WindowPos2iMESA ),
NAME_FUNC_OFFSET( 16195, glWindowPos2iv, _gloffset_WindowPos2ivMESA ),
NAME_FUNC_OFFSET( 16210, glWindowPos2s, _gloffset_WindowPos2sMESA ),
NAME_FUNC_OFFSET( 16224, glWindowPos2sv, _gloffset_WindowPos2svMESA ),
NAME_FUNC_OFFSET( 16239, glWindowPos3d, _gloffset_WindowPos3dMESA ),
NAME_FUNC_OFFSET( 16253, glWindowPos3dv, _gloffset_WindowPos3dvMESA ),
NAME_FUNC_OFFSET( 16268, glWindowPos3f, _gloffset_WindowPos3fMESA ),
NAME_FUNC_OFFSET( 16282, glWindowPos3fv, _gloffset_WindowPos3fvMESA ),
NAME_FUNC_OFFSET( 16297, glWindowPos3i, _gloffset_WindowPos3iMESA ),
NAME_FUNC_OFFSET( 16311, glWindowPos3iv, _gloffset_WindowPos3ivMESA ),
NAME_FUNC_OFFSET( 16326, glWindowPos3s, _gloffset_WindowPos3sMESA ),
NAME_FUNC_OFFSET( 16340, glWindowPos3sv, _gloffset_WindowPos3svMESA ),
NAME_FUNC_OFFSET( 16355, glBindBuffer, _gloffset_BindBufferARB ),
NAME_FUNC_OFFSET( 16368, glBufferData, _gloffset_BufferDataARB ),
NAME_FUNC_OFFSET( 16381, glBufferSubData, _gloffset_BufferSubDataARB ),
NAME_FUNC_OFFSET( 16397, glDeleteBuffers, _gloffset_DeleteBuffersARB ),
NAME_FUNC_OFFSET( 16413, glGenBuffers, _gloffset_GenBuffersARB ),
NAME_FUNC_OFFSET( 16426, glGetBufferParameteriv, _gloffset_GetBufferParameterivARB ),
NAME_FUNC_OFFSET( 16449, glGetBufferPointerv, _gloffset_GetBufferPointervARB ),
NAME_FUNC_OFFSET( 16469, glGetBufferSubData, _gloffset_GetBufferSubDataARB ),
NAME_FUNC_OFFSET( 16488, glIsBuffer, _gloffset_IsBufferARB ),
NAME_FUNC_OFFSET( 16499, glMapBuffer, _gloffset_MapBufferARB ),
NAME_FUNC_OFFSET( 16511, glUnmapBuffer, _gloffset_UnmapBufferARB ),
NAME_FUNC_OFFSET( 16525, glGenQueries, _gloffset_GenQueriesARB ),
NAME_FUNC_OFFSET( 16538, glDeleteQueries, _gloffset_DeleteQueriesARB ),
NAME_FUNC_OFFSET( 16554, glIsQuery, _gloffset_IsQueryARB ),
NAME_FUNC_OFFSET( 16564, glBeginQuery, _gloffset_BeginQueryARB ),
NAME_FUNC_OFFSET( 16577, glEndQuery, _gloffset_EndQueryARB ),
NAME_FUNC_OFFSET( 16588, glGetQueryiv, _gloffset_GetQueryivARB ),
NAME_FUNC_OFFSET( 16601, glGetQueryObjectiv, _gloffset_GetQueryObjectivARB ),
NAME_FUNC_OFFSET( 16620, glGetQueryObjectuiv, _gloffset_GetQueryObjectuivARB ),
NAME_FUNC_OFFSET( 16640, glPointParameterfARB, _gloffset_PointParameterfEXT ),
NAME_FUNC_OFFSET( 16661, glPointParameterfvARB, _gloffset_PointParameterfvEXT ),
NAME_FUNC_OFFSET( 16683, glWindowPos2dARB, _gloffset_WindowPos2dMESA ),
NAME_FUNC_OFFSET( 16700, glWindowPos2fARB, _gloffset_WindowPos2fMESA ),
NAME_FUNC_OFFSET( 16717, glWindowPos2iARB, _gloffset_WindowPos2iMESA ),
NAME_FUNC_OFFSET( 16734, glWindowPos2sARB, _gloffset_WindowPos2sMESA ),
NAME_FUNC_OFFSET( 16751, glWindowPos2dvARB, _gloffset_WindowPos2dvMESA ),
NAME_FUNC_OFFSET( 16769, glWindowPos2fvARB, _gloffset_WindowPos2fvMESA ),
NAME_FUNC_OFFSET( 16787, glWindowPos2ivARB, _gloffset_WindowPos2ivMESA ),
NAME_FUNC_OFFSET( 16805, glWindowPos2svARB, _gloffset_WindowPos2svMESA ),
NAME_FUNC_OFFSET( 16823, glWindowPos3dARB, _gloffset_WindowPos3dMESA ),
NAME_FUNC_OFFSET( 16840, glWindowPos3fARB, _gloffset_WindowPos3fMESA ),
NAME_FUNC_OFFSET( 16857, glWindowPos3iARB, _gloffset_WindowPos3iMESA ),
NAME_FUNC_OFFSET( 16874, glWindowPos3sARB, _gloffset_WindowPos3sMESA ),
NAME_FUNC_OFFSET( 16891, glWindowPos3dvARB, _gloffset_WindowPos3dvMESA ),
NAME_FUNC_OFFSET( 16909, glWindowPos3fvARB, _gloffset_WindowPos3fvMESA ),
NAME_FUNC_OFFSET( 16927, glWindowPos3ivARB, _gloffset_WindowPos3ivMESA ),
NAME_FUNC_OFFSET( 16945, glWindowPos3svARB, _gloffset_WindowPos3svMESA ),
NAME_FUNC_OFFSET( 16963, glBindProgramARB, _gloffset_BindProgramNV ),
NAME_FUNC_OFFSET( 16980, glDeleteProgramsARB, _gloffset_DeleteProgramsNV ),
NAME_FUNC_OFFSET( 17000, glGenProgramsARB, _gloffset_GenProgramsNV ),
NAME_FUNC_OFFSET( 17017, glIsProgramARB, _gloffset_IsProgramNV ),
NAME_FUNC_OFFSET( 17032, glGetVertexAttribPointervARB, _gloffset_GetVertexAttribPointervNV ),
NAME_FUNC_OFFSET( 17061, glBlendColorEXT, _gloffset_BlendColor ),
NAME_FUNC_OFFSET( 17077, glTexImage3DEXT, _gloffset_TexImage3D ),
NAME_FUNC_OFFSET( 17093, glTexSubImage3DEXT, _gloffset_TexSubImage3D ),
NAME_FUNC_OFFSET( 17112, glTexSubImage1DEXT, _gloffset_TexSubImage1D ),
NAME_FUNC_OFFSET( 17131, glTexSubImage2DEXT, _gloffset_TexSubImage2D ),
NAME_FUNC_OFFSET( 17150, glCopyTexImage1DEXT, _gloffset_CopyTexImage1D ),
NAME_FUNC_OFFSET( 17170, glCopyTexImage2DEXT, _gloffset_CopyTexImage2D ),
NAME_FUNC_OFFSET( 17190, glCopyTexSubImage1DEXT, _gloffset_CopyTexSubImage1D ),
NAME_FUNC_OFFSET( 17213, glCopyTexSubImage2DEXT, _gloffset_CopyTexSubImage2D ),
NAME_FUNC_OFFSET( 17236, glCopyTexSubImage3DEXT, _gloffset_CopyTexSubImage3D ),
NAME_FUNC_OFFSET( 17259, glHistogramEXT, _gloffset_Histogram ),
NAME_FUNC_OFFSET( 17274, glMinmaxEXT, _gloffset_Minmax ),
NAME_FUNC_OFFSET( 17286, glResetHistogramEXT, _gloffset_ResetHistogram ),
NAME_FUNC_OFFSET( 17306, glResetMinmaxEXT, _gloffset_ResetMinmax ),
NAME_FUNC_OFFSET( 17323, glConvolutionFilter1DEXT, _gloffset_ConvolutionFilter1D ),
NAME_FUNC_OFFSET( 17348, glConvolutionFilter2DEXT, _gloffset_ConvolutionFilter2D ),
NAME_FUNC_OFFSET( 17373, glConvolutionParameterfEXT, _gloffset_ConvolutionParameterf ),
NAME_FUNC_OFFSET( 17400, glConvolutionParameterfvEXT, _gloffset_ConvolutionParameterfv ),
NAME_FUNC_OFFSET( 17428, glConvolutionParameteriEXT, _gloffset_ConvolutionParameteri ),
NAME_FUNC_OFFSET( 17455, glConvolutionParameterivEXT, _gloffset_ConvolutionParameteriv ),
NAME_FUNC_OFFSET( 17483, glCopyConvolutionFilter1DEXT, _gloffset_CopyConvolutionFilter1D ),
NAME_FUNC_OFFSET( 17512, glCopyConvolutionFilter2DEXT, _gloffset_CopyConvolutionFilter2D ),
NAME_FUNC_OFFSET( 17541, glSeparableFilter2DEXT, _gloffset_SeparableFilter2D ),
NAME_FUNC_OFFSET( 17564, glColorTableSGI, _gloffset_ColorTable ),
NAME_FUNC_OFFSET( 17580, glColorTableParameterfvSGI, _gloffset_ColorTableParameterfv ),
NAME_FUNC_OFFSET( 17607, glColorTableParameterivSGI, _gloffset_ColorTableParameteriv ),
NAME_FUNC_OFFSET( 17634, glCopyColorTableSGI, _gloffset_CopyColorTable ),
NAME_FUNC_OFFSET( 17654, glBindTextureEXT, _gloffset_BindTexture ),
NAME_FUNC_OFFSET( 17671, glDeleteTexturesEXT, _gloffset_DeleteTextures ),
NAME_FUNC_OFFSET( 17691, glPrioritizeTexturesEXT, _gloffset_PrioritizeTextures ),
NAME_FUNC_OFFSET( 17715, glArrayElementEXT, _gloffset_ArrayElement ),
NAME_FUNC_OFFSET( 17733, glDrawArraysEXT, _gloffset_DrawArrays ),
NAME_FUNC_OFFSET( 17749, glGetPointervEXT, _gloffset_GetPointerv ),
NAME_FUNC_OFFSET( 17766, glBlendEquationEXT, _gloffset_BlendEquation ),
NAME_FUNC_OFFSET( 17785, glColorSubTableEXT, _gloffset_ColorSubTable ),
NAME_FUNC_OFFSET( 17804, glCopyColorSubTableEXT, _gloffset_CopyColorSubTable ),
NAME_FUNC_OFFSET( 17827, glColorTableEXT, _gloffset_ColorTable ),
NAME_FUNC_OFFSET( 17843, glDrawRangeElementsEXT, _gloffset_DrawRangeElements ),
NAME_FUNC_OFFSET( 17866, glSampleMaskEXT, _gloffset_SampleMaskSGIS ),
NAME_FUNC_OFFSET( 17882, glSamplePatternEXT, _gloffset_SamplePatternSGIS ),
NAME_FUNC_OFFSET( 17901, glDrawBuffersATI, _gloffset_DrawBuffersARB ),
NAME_FUNC_OFFSET( 17918, glBlendEquationSeparateATI, _gloffset_BlendEquationSeparateEXT ),
NAME_FUNC_OFFSET( 17945, glBlendFuncSeparateINGR, _gloffset_BlendFuncSeparateEXT ),
NAME_FUNC_OFFSET( 17969, glPointParameterfSGIS, _gloffset_PointParameterfEXT ),
NAME_FUNC_OFFSET( 17991, glPointParameterfvSGIS, _gloffset_PointParameterfvEXT ),
NAME_FUNC_OFFSET( -1, NULL, 0 )
};

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