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radv: Delete unused local variables in optimization loop
Totals from affected shaders: SGPRS: 376 -> 376 (0.00 %) VGPRS: 620 -> 560 (-9.68 %) Spilled SGPRs: 0 -> 0 (0.00 %) Spilled VGPRs: 0 -> 0 (0.00 %) Private memory VGPRs: 0 -> 0 (0.00 %) Scratch size: 292 -> 292 (0.00 %) dwords per thread Code Size: 20024 -> 20144 (0.60 %) bytes LDS: 0 -> 0 (0.00 %) blocks Max Waves: 25 -> 25 (0.00 %) Wait states: 0 -> 0 (0.00 %) Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
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@ -153,6 +153,8 @@ radv_optimize_nir(struct nir_shader *shader, bool optimize_conservatively,
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NIR_PASS(progress, shader, nir_opt_copy_prop_vars);
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NIR_PASS(progress, shader, nir_opt_dead_write_vars);
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NIR_PASS(progress, shader, nir_remove_dead_variables,
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nir_var_function_temp);
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NIR_PASS_V(shader, nir_lower_alu_to_scalar, NULL);
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NIR_PASS_V(shader, nir_lower_phis_to_scalar);
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