zink: set 64bit shader caps in ntv

Reviewed-by: Erik Faye-Lund <kusmabite@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7654>
This commit is contained in:
Mike Blumenkrantz 2020-11-05 12:56:33 -05:00 committed by Marge Bot
parent 3ab0e6303b
commit a658e815a4

View file

@ -2517,6 +2517,10 @@ nir_to_spirv(struct nir_shader *s, const struct zink_so_info *so_info,
spirv_builder_emit_cap(&ctx.builder, SpvCapabilityDerivativeControl);
spirv_builder_emit_cap(&ctx.builder, SpvCapabilitySampleRateShading);
}
if (s->info.bit_sizes_int & 64)
spirv_builder_emit_cap(&ctx.builder, SpvCapabilityInt64);
if (s->info.bit_sizes_float & 64)
spirv_builder_emit_cap(&ctx.builder, SpvCapabilityFloat64);
ctx.stage = s->info.stage;
ctx.so_info = so_info;