Mesa: Add support for GL_OES_texture_*float* extensions.

This patch series adds support for following GLES2 Texture Float extensions:
1)GL_OES_texture_float,
2)GL_OES_texture_half_float,
3)GL_OES_texture_float_linear,
4)GL_OES_texture_half_float_linear.

This patch adds basic infrastructure and needed boolean flags to advertise
support for these extensions, by default the support is disabled. Next patch
in the series introduces support for HALF_FLOAT_OES token.

v4: take assert away and make valid_filter_for_float conditional (Tapani),
    fix the alphabetical order (Emil)

Signed-off-by: Kevin Rogovin <kevin.rogovin@intel.com>
Signed-off-by: Kalyan Kondapally <kalyan.kondapally@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
This commit is contained in:
Kalyan Kondapally 2015-01-07 20:30:25 -08:00 committed by Tapani Pälli
parent dd4d9a4e62
commit a63c8a524b
4 changed files with 132 additions and 0 deletions

View file

@ -317,6 +317,10 @@ static const struct extension extension_table[] = {
{ "GL_OES_texture_3D", o(EXT_texture3D), ES2, 2005 },
{ "GL_OES_texture_cube_map", o(ARB_texture_cube_map), ES1, 2007 },
{ "GL_OES_texture_env_crossbar", o(ARB_texture_env_crossbar), ES1, 2005 },
{ "GL_OES_texture_float", o(OES_texture_float), ES2, 2005 },
{ "GL_OES_texture_float_linear", o(OES_texture_float_linear), ES2, 2005 },
{ "GL_OES_texture_half_float", o(OES_texture_half_float), ES2, 2005 },
{ "GL_OES_texture_half_float_linear", o(OES_texture_half_float_linear), ES2, 2005 },
{ "GL_OES_texture_mirrored_repeat", o(dummy_true), ES1, 2005 },
{ "GL_OES_texture_npot", o(ARB_texture_non_power_of_two), ES1 | ES2, 2005 },
{ "GL_OES_vertex_array_object", o(dummy_true), ES1 | ES2, 2010 },

View file

@ -1220,6 +1220,8 @@ struct gl_texture_object
GLboolean Purgeable; /**< Is the buffer purgeable under memory
pressure? */
GLboolean Immutable; /**< GL_ARB_texture_storage */
GLboolean _IsFloat; /**< GL_OES_float_texture */
GLboolean _IsHalfFloat; /**< GL_OES_half_float_texture */
GLuint MinLevel; /**< GL_ARB_texture_view */
GLuint MinLayer; /**< GL_ARB_texture_view */
@ -3859,6 +3861,10 @@ struct gl_extensions
GLboolean OES_draw_texture;
GLboolean OES_depth_texture_cube_map;
GLboolean OES_EGL_image_external;
GLboolean OES_texture_float;
GLboolean OES_texture_float_linear;
GLboolean OES_texture_half_float;
GLboolean OES_texture_half_float_linear;
GLboolean OES_compressed_ETC1_RGB8_texture;
GLboolean extension_sentinel;
/** The extension string */

View file

@ -62,7 +62,58 @@
*/
#define NEW_COPY_TEX_STATE (_NEW_BUFFERS | _NEW_PIXEL)
/**
* Returns a corresponding internal floating point format for a given base
* format as specifed by OES_texture_float. In case of GL_FLOAT, the internal
* format needs to be a 32 bit component and in case of GL_HALF_FLOAT_OES it
* needs to be a 16 bit component.
*
* For example, given base format GL_RGBA, type GL_Float return GL_RGBA32F_ARB.
*/
static GLenum
adjust_for_oes_float_texture(GLenum format, GLenum type)
{
switch (type) {
case GL_FLOAT:
switch (format) {
case GL_RGBA:
return GL_RGBA32F;
case GL_RGB:
return GL_RGB32F;
case GL_ALPHA:
return GL_ALPHA32F_ARB;
case GL_LUMINANCE:
return GL_LUMINANCE32F_ARB;
case GL_LUMINANCE_ALPHA:
return GL_LUMINANCE_ALPHA32F_ARB;
default:
break;
}
break;
case GL_HALF_FLOAT_OES:
switch (format) {
case GL_RGBA:
return GL_RGBA16F;
case GL_RGB:
return GL_RGB16F;
case GL_ALPHA:
return GL_ALPHA16F_ARB;
case GL_LUMINANCE:
return GL_LUMINANCE16F_ARB;
case GL_LUMINANCE_ALPHA:
return GL_LUMINANCE_ALPHA16F_ARB;
default:
break;
}
break;
default:
break;
}
return format;
}
/**
* Return the simple base format for a given internal texture format.
@ -3182,6 +3233,19 @@ teximage(struct gl_context *ctx, GLboolean compressed, GLuint dims,
texFormat = _mesa_glenum_to_compressed_format(internalFormat);
}
else {
/* In case of HALF_FLOAT_OES or FLOAT_OES, find corresponding sized
* internal floating point format for the given base format.
*/
if (_mesa_is_gles(ctx) && format == internalFormat) {
if (type == GL_FLOAT) {
texObj->_IsFloat = GL_TRUE;
} else if (type == GL_HALF_FLOAT_OES || type == GL_HALF_FLOAT) {
texObj->_IsHalfFloat = GL_TRUE;
}
internalFormat = adjust_for_oes_float_texture(format, type);
}
texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
internalFormat, format, type);
}

View file

@ -49,6 +49,54 @@
/** \name Internal functions */
/*@{*/
/**
* This function checks for all valid combinations of Min and Mag filters for
* Float types, when extensions like OES_texture_float and
* OES_texture_float_linear are supported. OES_texture_float mentions support
* for NEAREST, NEAREST_MIPMAP_NEAREST magnification and minification filters.
* Mag filters like LINEAR and min filters like NEAREST_MIPMAP_LINEAR,
* LINEAR_MIPMAP_NEAREST and LINEAR_MIPMAP_LINEAR are only valid in case
* OES_texture_float_linear is supported.
*
* Returns true in case the filter is valid for given Float type else false.
*/
static bool
valid_filter_for_float(const struct gl_context *ctx,
const struct gl_texture_object *obj)
{
switch (obj->Sampler.MagFilter) {
case GL_LINEAR:
if (obj->_IsHalfFloat && !ctx->Extensions.OES_texture_half_float_linear) {
return false;
} else if (obj->_IsFloat && !ctx->Extensions.OES_texture_float_linear) {
return false;
}
case GL_NEAREST:
case GL_NEAREST_MIPMAP_NEAREST:
break;
default:
unreachable("Invalid mag filter");
}
switch (obj->Sampler.MinFilter) {
case GL_LINEAR:
case GL_NEAREST_MIPMAP_LINEAR:
case GL_LINEAR_MIPMAP_NEAREST:
case GL_LINEAR_MIPMAP_LINEAR:
if (obj->_IsHalfFloat && !ctx->Extensions.OES_texture_half_float_linear) {
return false;
} else if (obj->_IsFloat && !ctx->Extensions.OES_texture_float_linear) {
return false;
}
case GL_NEAREST:
case GL_NEAREST_MIPMAP_NEAREST:
break;
default:
unreachable("Invalid min filter");
}
return true;
}
/**
* Return the gl_texture_object for a given ID.
@ -408,6 +456,8 @@ _mesa_copy_texture_object( struct gl_texture_object *dest,
dest->_MipmapComplete = src->_MipmapComplete;
COPY_4V(dest->Swizzle, src->Swizzle);
dest->_Swizzle = src->_Swizzle;
dest->_IsHalfFloat = src->_IsHalfFloat;
dest->_IsFloat = src->_IsFloat;
dest->RequiredTextureImageUnits = src->RequiredTextureImageUnits;
}
@ -641,6 +691,14 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
t->_IsIntegerFormat = datatype == GL_INT || datatype == GL_UNSIGNED_INT;
}
/* Check if the texture type is Float or HalfFloatOES and ensure Min and Mag
* filters are supported in this case.
*/
if (_mesa_is_gles(ctx) && !valid_filter_for_float(ctx, t)) {
incomplete(t, BASE, "Filter is not supported with Float types.");
return;
}
/* Compute _MaxLevel (the maximum mipmap level we'll sample from given the
* mipmap image sizes and GL_TEXTURE_MAX_LEVEL state).
*/