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Mesa: Add support for GL_OES_texture_*float* extensions.
This patch series adds support for following GLES2 Texture Float extensions:
1)GL_OES_texture_float,
2)GL_OES_texture_half_float,
3)GL_OES_texture_float_linear,
4)GL_OES_texture_half_float_linear.
This patch adds basic infrastructure and needed boolean flags to advertise
support for these extensions, by default the support is disabled. Next patch
in the series introduces support for HALF_FLOAT_OES token.
v4: take assert away and make valid_filter_for_float conditional (Tapani),
fix the alphabetical order (Emil)
Signed-off-by: Kevin Rogovin <kevin.rogovin@intel.com>
Signed-off-by: Kalyan Kondapally <kalyan.kondapally@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
This commit is contained in:
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dd4d9a4e62
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4 changed files with 132 additions and 0 deletions
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@ -317,6 +317,10 @@ static const struct extension extension_table[] = {
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{ "GL_OES_texture_3D", o(EXT_texture3D), ES2, 2005 },
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{ "GL_OES_texture_cube_map", o(ARB_texture_cube_map), ES1, 2007 },
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{ "GL_OES_texture_env_crossbar", o(ARB_texture_env_crossbar), ES1, 2005 },
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{ "GL_OES_texture_float", o(OES_texture_float), ES2, 2005 },
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{ "GL_OES_texture_float_linear", o(OES_texture_float_linear), ES2, 2005 },
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{ "GL_OES_texture_half_float", o(OES_texture_half_float), ES2, 2005 },
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{ "GL_OES_texture_half_float_linear", o(OES_texture_half_float_linear), ES2, 2005 },
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{ "GL_OES_texture_mirrored_repeat", o(dummy_true), ES1, 2005 },
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{ "GL_OES_texture_npot", o(ARB_texture_non_power_of_two), ES1 | ES2, 2005 },
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{ "GL_OES_vertex_array_object", o(dummy_true), ES1 | ES2, 2010 },
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@ -1220,6 +1220,8 @@ struct gl_texture_object
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GLboolean Purgeable; /**< Is the buffer purgeable under memory
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pressure? */
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GLboolean Immutable; /**< GL_ARB_texture_storage */
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GLboolean _IsFloat; /**< GL_OES_float_texture */
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GLboolean _IsHalfFloat; /**< GL_OES_half_float_texture */
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GLuint MinLevel; /**< GL_ARB_texture_view */
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GLuint MinLayer; /**< GL_ARB_texture_view */
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@ -3859,6 +3861,10 @@ struct gl_extensions
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GLboolean OES_draw_texture;
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GLboolean OES_depth_texture_cube_map;
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GLboolean OES_EGL_image_external;
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GLboolean OES_texture_float;
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GLboolean OES_texture_float_linear;
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GLboolean OES_texture_half_float;
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GLboolean OES_texture_half_float_linear;
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GLboolean OES_compressed_ETC1_RGB8_texture;
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GLboolean extension_sentinel;
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/** The extension string */
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@ -62,7 +62,58 @@
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*/
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#define NEW_COPY_TEX_STATE (_NEW_BUFFERS | _NEW_PIXEL)
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/**
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* Returns a corresponding internal floating point format for a given base
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* format as specifed by OES_texture_float. In case of GL_FLOAT, the internal
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* format needs to be a 32 bit component and in case of GL_HALF_FLOAT_OES it
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* needs to be a 16 bit component.
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*
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* For example, given base format GL_RGBA, type GL_Float return GL_RGBA32F_ARB.
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*/
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static GLenum
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adjust_for_oes_float_texture(GLenum format, GLenum type)
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{
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switch (type) {
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case GL_FLOAT:
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switch (format) {
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case GL_RGBA:
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return GL_RGBA32F;
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case GL_RGB:
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return GL_RGB32F;
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case GL_ALPHA:
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return GL_ALPHA32F_ARB;
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case GL_LUMINANCE:
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return GL_LUMINANCE32F_ARB;
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case GL_LUMINANCE_ALPHA:
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return GL_LUMINANCE_ALPHA32F_ARB;
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default:
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break;
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}
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break;
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case GL_HALF_FLOAT_OES:
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switch (format) {
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case GL_RGBA:
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return GL_RGBA16F;
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case GL_RGB:
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return GL_RGB16F;
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case GL_ALPHA:
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return GL_ALPHA16F_ARB;
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case GL_LUMINANCE:
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return GL_LUMINANCE16F_ARB;
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case GL_LUMINANCE_ALPHA:
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return GL_LUMINANCE_ALPHA16F_ARB;
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default:
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break;
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}
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break;
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default:
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break;
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}
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return format;
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}
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/**
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* Return the simple base format for a given internal texture format.
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@ -3182,6 +3233,19 @@ teximage(struct gl_context *ctx, GLboolean compressed, GLuint dims,
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texFormat = _mesa_glenum_to_compressed_format(internalFormat);
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}
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else {
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/* In case of HALF_FLOAT_OES or FLOAT_OES, find corresponding sized
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* internal floating point format for the given base format.
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*/
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if (_mesa_is_gles(ctx) && format == internalFormat) {
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if (type == GL_FLOAT) {
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texObj->_IsFloat = GL_TRUE;
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} else if (type == GL_HALF_FLOAT_OES || type == GL_HALF_FLOAT) {
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texObj->_IsHalfFloat = GL_TRUE;
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}
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internalFormat = adjust_for_oes_float_texture(format, type);
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}
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texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
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internalFormat, format, type);
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}
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@ -49,6 +49,54 @@
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/** \name Internal functions */
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/*@{*/
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/**
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* This function checks for all valid combinations of Min and Mag filters for
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* Float types, when extensions like OES_texture_float and
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* OES_texture_float_linear are supported. OES_texture_float mentions support
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* for NEAREST, NEAREST_MIPMAP_NEAREST magnification and minification filters.
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* Mag filters like LINEAR and min filters like NEAREST_MIPMAP_LINEAR,
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* LINEAR_MIPMAP_NEAREST and LINEAR_MIPMAP_LINEAR are only valid in case
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* OES_texture_float_linear is supported.
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*
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* Returns true in case the filter is valid for given Float type else false.
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*/
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static bool
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valid_filter_for_float(const struct gl_context *ctx,
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const struct gl_texture_object *obj)
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{
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switch (obj->Sampler.MagFilter) {
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case GL_LINEAR:
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if (obj->_IsHalfFloat && !ctx->Extensions.OES_texture_half_float_linear) {
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return false;
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} else if (obj->_IsFloat && !ctx->Extensions.OES_texture_float_linear) {
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return false;
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}
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case GL_NEAREST:
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case GL_NEAREST_MIPMAP_NEAREST:
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break;
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default:
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unreachable("Invalid mag filter");
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}
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switch (obj->Sampler.MinFilter) {
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case GL_LINEAR:
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case GL_NEAREST_MIPMAP_LINEAR:
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case GL_LINEAR_MIPMAP_NEAREST:
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case GL_LINEAR_MIPMAP_LINEAR:
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if (obj->_IsHalfFloat && !ctx->Extensions.OES_texture_half_float_linear) {
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return false;
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} else if (obj->_IsFloat && !ctx->Extensions.OES_texture_float_linear) {
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return false;
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}
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case GL_NEAREST:
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case GL_NEAREST_MIPMAP_NEAREST:
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break;
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default:
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unreachable("Invalid min filter");
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}
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return true;
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}
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/**
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* Return the gl_texture_object for a given ID.
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@ -408,6 +456,8 @@ _mesa_copy_texture_object( struct gl_texture_object *dest,
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dest->_MipmapComplete = src->_MipmapComplete;
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COPY_4V(dest->Swizzle, src->Swizzle);
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dest->_Swizzle = src->_Swizzle;
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dest->_IsHalfFloat = src->_IsHalfFloat;
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dest->_IsFloat = src->_IsFloat;
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dest->RequiredTextureImageUnits = src->RequiredTextureImageUnits;
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}
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@ -641,6 +691,14 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
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t->_IsIntegerFormat = datatype == GL_INT || datatype == GL_UNSIGNED_INT;
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}
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/* Check if the texture type is Float or HalfFloatOES and ensure Min and Mag
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* filters are supported in this case.
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*/
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if (_mesa_is_gles(ctx) && !valid_filter_for_float(ctx, t)) {
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incomplete(t, BASE, "Filter is not supported with Float types.");
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return;
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}
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/* Compute _MaxLevel (the maximum mipmap level we'll sample from given the
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* mipmap image sizes and GL_TEXTURE_MAX_LEVEL state).
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*/
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