docs: Mark GL_OES_shader_io_blocks as started

Watch the oes_shader_io_blocks of my fd.o Mesa GIT repo for progress.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Ian Romanick 2016-05-11 13:06:00 -07:00
parent 4e959cf9f9
commit a608e946b5

View file

@ -265,7 +265,7 @@ GLES3.2, GLSL ES 3.2
GL_OES_sample_shading DONE (nvc0, r600, radeonsi)
GL_OES_sample_variables DONE (nvc0, r600, radeonsi)
GL_OES_shader_image_atomic DONE (all drivers that support GL_ARB_shader_image_load_store)
GL_OES_shader_io_blocks not started (based on parts of GLSL 1.50, which is done)
GL_OES_shader_io_blocks started (idr)
GL_OES_shader_multisample_interpolation DONE (nvc0, r600, radeonsi)
GL_OES_tessellation_shader not started (based on GL_ARB_tessellation_shader, which is done for some drivers)
GL_OES_texture_border_clamp DONE (all drivers)